Right click is a pointing operation combined with a request for the
context menu. We need to highlight the user's intended object when they
have moved their mouse to a new element instead of showing the context
menu for the selected object.
However, in cases where the selection is difficult to make, it is
sometimes helpful to select the item first, then right-click. In these
cases, we keep the selection where the mouse remains inside the selected
object's bounding box.
Includes the addition of an onSetCursor() handler which must be called
from both the GAL canvas AND the GAL backend (at least on OSX) to prevent
cursor flickering between (for instance) pencil and arrow.
Also includes new architecture for point editors which allows them to
coordiate cursors with the editing tools (so we can switch to an arrow
when over a point).
We were running into various corner conditions where a tool's event
loop would exit while the tool was still active, or the tool would
get popped while we were still in the event loop. (A lot of these
had to do with the POINT_EDITOR's, but not all of them.)
The new architecture:
1) tools always do a Push()/Pop()
2) everyone is responsible for their own pops; no more stack-clearing
on a cancel
3) CancelInteractive events go to all tools to facilitate (2)
It's a bit of a hack because they're statically initialized and
so we can't make use of the _() macro. We do still want it in the
code, however, because the string harvesting is based off of it.
Fixes: lp:1833000
* https://bugs.launchpad.net/kicad/+bug/1833000
If a tool called something like clearSelection while processing a
MOUSE_CLICK, the SELECTION_TOOL will pass the clearSelection
COMMAND_EVENT because it handles it as a transition, not as an
event. Because m_passEvent is effectively global, the tool manager
would then interpret that as passing the MOUSE_CLICK and we'd end
up processing the click by multiple tools.
Set the IS_NEW flags so the POINT_EDITOR doesn't try an poke its head
in, and apply the EE_SELECTION_TOOL hack for mouse clicks leaking
through to the underlying tools.
Fixes: lp:1832911
* https://bugs.launchpad.net/kicad/+bug/1832911
The dynamic ratsnest is shown while moving items but this needs to be
hidden after cancelling. Previously this was handled by the
SelectionClear event but we've changed this to (correctly) keep the
previous selection when canceling.
Fixes: lp:1831350
* https://bugs.launchpad.net/kicad/+bug/1831350
When routing in high-contrast mode, the user may wish to place items
that are primarily on a different layer while remaining in high contrast
mode. This fixes a regression from 4.0.7
Fixes: lp:1804309
* https://bugs.launchpad.net/kicad/+bug/1804309
Checks for ratsnest enabled prior to calculating and displaying the
local/dynamic ratsnest. Calls the ratsnest clear from selection clear
Notably, it appears that the tool actions do not chain transitions for
the same event. So only a single action (first specified) will be
executed when an event fires unless the actions are executed by separate
tools.
Fixes: lp:1809752
* https://bugs.launchpad.net/kicad/+bug/1809752
Instead of a nag screen for locked items, we allow first the unlocked
items to be deleted and then, with a repeated request, the locked items.
This adds a popup cursor window informing the user of the option for
repeating the delete
Fixes: lp:1806507
* https://bugs.launchpad.net/kicad/+bug/1806507
The client filter might add items in the case where locked pads are
filtered. We need to handle this case when requesting selection by
adding new items to the m_selection
Fixes: lp:1802686
* https://bugs.launchpad.net/kicad/+bug/1802686
Separate out zone edges (which are quite specific, and should
win over most other things) from zone fills (which are pretty
generic and should only be considered when there's nothing else).
Also excludes zone fills when the zones aren't being shown as
filled.
When processing the selection filter, items were deselected before being
reselected after passing through the filter. This adjusts the logic to
only deselect those items that are filtered out.
If the user is carefully selecting the zone edge, we do not filter the
zone preemptively from our disambiguation list in the same manner as we
do for selecting on zone copper.
Fixes: lp:1796719
* https://bugs.launchpad.net/kicad/+bug/1796719
Deselection by clicking on a zone makes working with plane zones easier
by allowing the selected item to de-selected by clicking on a zone.
Once the selection is cleared, the zone may be re-selected as normal.
Clicking on non-zone items while a separate item is selected will still
select the new non-zone item without requiring a second click.
Allows selection of polygons and zones by their visible area. Will only
select polygons/filled areas when they are unobstructed by other
elements in the footprint/pcb. Also adds a "skip heuristics" modifier
key for clicking (ALT) that allows the full disambiguation list to be
displayed without removing less-likely elements. This dovetails the
zone/polygon selection as it allows selecting even when areas a fully
overlapped.
Fixes: lp:1753153
* https://bugs.launchpad.net/kicad/+bug/1753153
Unselecting performs two functions: unselecting and unhighlighting.
Some items may be deselected but still live in the temporary highlighted
layer (e.g. selecting a footprint and exchanging it). Since there is no
harm in unselecting an unselected item, we can allow it to proceed
without the check.
When editing the pcb, Ctrl-Click will highlight a net. This allows
de-highlight with the ESC/cancel action from the selection tool. Inside
the highlight tool, ESC reverts to the selection tool while keeping the
net highlighted.
Fixes: lp:1793842
* https://bugs.launchpad.net/kicad/+bug/1793842
Repeating find with the same search string would result in a not found
error for absolute search strings. Don't clear the found item if the
search string did not change from the previous search..
Fix another minor bug where the do not warp mouse pointer option was
always checked when the find dialog was called from one of the gal
canvases.
Fixes lp:1793300
https://bugs.launchpad.net/kicad/+bug/1793300
Normally working at a zoom level when a footprint is not fully displayed
indicates that the user modifies other components. Selection Tool used
to discard footprints that had area larger than the viewport area, but
it may make sense to select them if there are no other candidates.
Fixes: lp:1789578
* https://bugs.launchpad.net/kicad/+bug/1789578
This allows full copper connections even when THT changes a trace layer.
It avoides selecting the actual pad to prevent actions on the copper
connections from affecting the footprints as well.
Fixes: lp:1789807
* https://bugs.launchpad.net/kicad/+bug/1789807
Text can be included in the same selection group as the parent module.
Thus if we clear the selection marker on a module's child elements we
also need to remove the element from the selection group.
Fixes: lp:1789418
* https://bugs.launchpad.net/kicad/+bug/1789418
New algorithm more targetted and just clears the items. This
also obviates the need for the aQuietMode flags.
Only fixes one part of the bug, but the "fixes" line is the
easiest way to get a link in the bug to the commit.
Fixes: lp:1786727
* https://bugs.launchpad.net/kicad/+bug/1786727
This makes zoom automatique work much better in the footprint
editor, and should improve other things which probably assumed
the bounding box included everything (such as refresh code).
Callers which still want just the module outline should call
GetFootprintRect() instead of GetBoundingBox().
Some other tools (in this case the POINT_EDITOR) aren't good
citizens and activate themselves when receiving selection
changes.
Fixes: lp:1785781
* https://bugs.launchpad.net/kicad/+bug/1785781
... and GetMsgPanelInfo.
Step 4 in the g_UserUnit eradication effort.
Also removes a couple of conversion routines that were close
enough to extinction.
(cherry picked from commit c75da51)
This not only reduces the number of different mechanisms, but
will also reduce (yet again) the number of Clarify Selection
pop-ups (because the CLIENT_SELECTION_FILTER runs before the
pop-up, while SanitizePads ran after it).
Fixes: lp:1710451
* https://bugs.launchpad.net/kicad/+bug/1710451
(cherry picked from commit e50a993)
The old item pointers (which aren't safe to keep around) were
removed in favour of opaque references (void*) which are then
compared against existing items when needed.
Also improves brightening by brightening the whole footprint
(ie: its pads, drawings, reference and value) rather than just
its target cross.
(cherry picked from commit 30e90b0)
Commit 72b49acc changed behavior of MODULE::ViewBBox(),
which now includes text fields area. This caused problems
with selecting footprints with relatively large text fields.
This patch fixes this problem by using MODULE::GetBoundingBox instead.
Fixes: lp:1776942
* https://bugs.launchpad.net/kicad/+bug/1776942
- fixed via bounding box calculation in TRACK::GetBoundingBox()
- moved clearance to TRACK::ViewBBox()
- modified the Selection Tool to use EDA_ITEM::GetBoundingBox() rather
than VIEW_ITEM::ViewBBox() to determine selection
Fixes: lp:1776314
* https://bugs.launchpad.net/kicad/+bug/1776314
Previously, the "Select Connection" sub-items were greyed out when the
selection contained both tracks and vias. This meant that you couldn't
access "Select Copper Connection" when the selection contained both
tracks and vias (though the keyboard shortcuts did work).
Change to use SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks
) to allow any combination of track elements to be selected.
Fixes: lp:1772249
* https://bugs.launchpad.net/kicad/+bug/1772249
A perfect solution would create holes in the coverage map
for the zone edges and handles, but that's a lot more
work.
Fixes: lp:1773204
* https://bugs.launchpad.net/kicad/+bug/1773204
The SELECTION is a std::set. Numerical dereference of item n is O(n) as
the iterator is not random access. Therefore, a for loop using
numerical dereference is O(n!) and quickly slows.
We avoid this by storing items to remove separately while iterating and
then removing the items after we complete.
Fixes: lp:1692081
* https://bugs.launchpad.net/kicad/+bug/1692081
If you select a track with many segments (e.g. a length-tuned track) and
then select all connected items again ('U' -> 'U'), we would iterate
over all items in the selection and mark connections for each of the n
segments n separate times.
We avoid this by using the marked flag to show when the segment has
already been visited by the routine. This means that if the segment has
been checked for connections because it was connected to the previous
item, it won't be checked for connections again. However, a selection
that interleaves items from multiple connection segments will still
(potentially) be multiply checked as the BUSY flag is cleared each time
there is one not-BUSY track in the selection.
- vias were always left selected, include vias in tracks filter - as in legacy
- make text filtering work
- cleanup drawings filtering code
- hide checkbox "Include items on invisible layers" because it does not work in GAL
Commit complementary to 4f0c9b6b. In case there were multiple tracks
under the cursor, disambiguation was shown twice because
SELECTION_TOOL::selectConnection() cleared the selection and requested
it again.
Also adds Cancel context menu items for Place Footprint,
Place Target, Place Drill Origin and Place Grid Origin tools,
as well as the standard Zoom and Grid choices.
Removes the Paste context menu item from the Place Drill
and Place Grid Origin tools.
Fixes: lp:1568396
* https://bugs.launchpad.net/kicad/+bug/1568396
Some actions, such as select trivial connection, don't need the
user to choose which trace at a corner to start from -- either
one will do. Same for moving a simple trace corner.
Likewise, Edit in Footprint Editor shouldn't ask if you mean the
footprint or the pad. Obviously it's the footprint.
This change adds a CLIENT_SELECTION_FILTER which allows clients
to do tool- or action-specific filtering of the selection before
the disambiguation menu is run.
It also removes some tool- and action-specific code which was
in the selection_tool and shouldn't have been.
Fixes: lp:1708869
* https://bugs.launchpad.net/kicad/+bug/1708869
Improved the selection heuristics to keep footprints in the
disambiguation menu when they contain pads with high pad-to-footprint
area ratio.
In other words: make it possible to select a footprint when
most of its area is taken by a pad. Previously pads were given the
priority, so it was very tricky to select the parent footprint.
Fixes: lp:1739425
* https://bugs.launchpad.net/kicad/+bug/1739425
To avoid situations when a large footprint covering most of the board
area (e.g. shield connector) is always selected, even when user clicks
in a seemingly empty spot, a simple filter has been added. In case
the footprint area covers more than 90% of the view area, the large
footprint is not selected. This way large footprints do not disturb
editing when the zoom is high enough.
Fixes: lp:1636214
* https://bugs.launchpad.net/kicad/+bug/1636214
If the object changes between a TA_CONTEXT_MENU_UPDATE
event and a TA_CONTEXT_MENU_CHOICE event (usually as
a result of a cancel), the old code would leave the
last item hidden.
Fixes: lp:1737562
* https://bugs.launchpad.net/kicad/+bug/1737562
Opening Properties dialog normally does not ask the user to confirm the
action, even for locked items. The exception was a case when there was
nothing selected and Properties dialog was invoked via its hot key -
then SELECTION_TOOL::RequestSelection() tried to get the item under the
cursor, verifying the lock flag.
Fixes: lp:1734537
* https://bugs.launchpad.net/kicad/+bug/1734537
- renamed connectivity.[h|cpp] to connectivity_data [.h|.cpp] so that the file name matches the main class name.
- GetNetItems() now returns a vector instead of a list
- fixed netcode propagation bug
- factored out EDIT_TOOL::m_offset, now selection offset is stored in SELECTION class
- added VECTOR2I-based Move/Flip/Rotate methods in BOARD_ITEM
-Can paste items from board to module-editor (only module parts)
-Can paste entire modules just as copy
-Can copy items inside module-editor
Known limitations:
-Will crash if trying to paste a module containing module_text inside
the module editor ( dont know why, problem existed before )
-If copying things with strange layer names, the layer names will be
changed.