1. Fixed an assumption somebody originally made in the plugin that std::string had contiguous storage. This is not specced behavior pre C++11 so we gamble by calling .reserve() which should give a far better guarantee.
2. Added copy to clipboard information for curl
3. Removed some openssl references in compiling.md
4. Renamed struct vars to be uppercase to match "public var" code style policy
* fix minor coding style issues.
* remove unused member in modview_frame.
* use different frame names in ctor of modview_frame and viewlib_frame depending on the fact they are built modal or not modal (allowing identifications when calling wxFindWindowByName)
* change questionnable code in class_libentry.cpp.
* remove unused code in class_treeproject_item.cpp
Including the inline of the Output directory and its text field/browse button.
Moving the plot format to the left of the plot options as the plot options depend on the plot format.
In polygon calculations (combining polygons, fracture) the mode of calculation (fast or strictly simple polygon option) as no more a default value, because choosing the best mode is better to optimize the calculation time.
1. incorrect orientation of components on the bottom side of the board
when the #D model rotation is non-zero
2. failure to export when some components have no model set
Pcbnew: auxiliary axis shape: use the same look as GAL, to be consistent with GAL.
Minor change in dialog_env_var_config (use the wxStdDialogButtonSize for usual OK, Cancel and help buttons)
* Fix segfault caused by invalidation of the end item by
PNS_LINE_PLACER::UpdateSizes().
* GAL zone drawing tool updates the ratsnest after zone drawing is complete.
* Fixed performance issue in zones processing using strict simplification
only for the final filled area.
* Replace the term module with footprint.
* Use default dialog size to allow sizers to determine the size of the dialog.
* Fix a few alignment and spacing issues.
* Fix some minor grammatical issues.
* Use front and back for board side instead of top and bottom to be consistent
with layer naming scheme.
2. Whole bunch of pointless casts removed
3. Unused variables removed
4. Fix bug caused by JP on April 25, 2015 where strings were adjusted for translation and the hotkeys section table accidentally swapped the footprint editor title with tag, resulting in "footprint editor" being exported instead of "[footprinteditor]"
No functional changes besides #4, technically it'll "break" imports hotkeys files but April 25 broke imports as well.
* Removed outdated package maker information, the pmdoc is generated and does
not belong in the KiCad tree, it is also highly specific as seen due to the
references to /Users/marco. This is not used in normal builds nor in the
packaging for KiCad OSX nightly builds.
* Updated identifiers in package marker docs to remove references to sourceforge
and to follow other identifiers.
gen_gerber_and_drill_files_board.py:
* fix to make it compatible with rev 6280.
* allow this script to create files in the current plot folder defined from the board forder, no more only in current working directory.
reasons:
* This option is called "bad practice" in gerber files format specifications and is even forbidden in gerber drill files.
* Generates problems with some board makers because these holes are not identified in a single NC file.
* No one was able to explain us how to identified them in a single NC file.
* Recent change in drill file generation is not compatible with merged holes (minor reason)
Drill report: serious enhancements.
Plot files names for copper layers: build from the user layer name, like in bzr 4022 stable version. no change for other layers.
Pcbnew: Plot files: for copper layers, create suffix from user copper layer names instead of default copper layer names, like in last stable Kicad version (bzr 4022), to build the plot files filenames.
Better test of illegal chars in plot filename, both in plot dialog and functions aclled by Python scripts.
Fix a Plotcontroller issue to make SetUseGerberExtensions() work as expected from Python scripts ( from Henner Zeller'patch with a fix to be sure it works properly from a Python script)
Note also using Protel Gerber Extensions is now a bad practice, because the official Gerber extension is .gbr since X2 Gerber version. But some users still use them)
* The board ratsnest visibility state was being saved in both the board file
and the Pcbnew configuration files causing visibility state issues. Use the
board file to save the board ratsnest visibility state.
* Remove all of the board ratsnest save visibility state to configuration file
code.
* Add code to set the board modified property when layer visibility states
change to give the user a chance to save the state in the board file.
* Some minor code cleaning and coding policy fixes.
* Recognize values with units in more recent gEDA footprint files and scale accordingly.
* Join both parseInt() implementations. This should reduce rounding errors as well as
code duplication.
* Make the about dialog help string consistent across all menus.
* Improve print preview window and print initialization error messages.
* The usual smattering of coding policy fixes.
* Add skip event to notebook page changed event handler. Apparently OSX
updates the selected notebook page in this event instead of the page
changing event used on Window and Linux.
* Improve duplicate net class name error message.
* Use default dialog size to allow sizers to do their job.
* General layout and sizer improvements.
* Remove HTML message window which could not be used when error dialog was displayed.
* Use wxStdDialogButtonSizer for the OK and Cancel buttons.
* Check for design rule validity in TransferDataFromWindow() to prevent dialog from being
closed and all new design rules being lost when an error is detected. This gives the user a
chance to fix any design rules errors before dismissing the dialog.
* Add missing test for extra via drill diameter violations.
* Remove unnecessary OK and Cancel butten clicked event handlers.
* Coding policy fixes in the scripting initialization code missed in my previous commit.
* Remove redundant checks for valid Python library paths in kicadplugins.i.
* Actually install the contents of the pcbnew/scripting/plugins directory on
Windows and Linux
* Move the test for existence of a directory before adding it to the Python
system library paths when loading the Python plugins.
* Rename Eda_FileSelector to EDA_FILE_SELECTOR.
* Add optional pointer to wxString to save the most recently used path to EDA_FILE_SELECTOR.
* Rename Eda_DirectorySelector to EDA_PATH_SELECTOR.
* Replace wxGetCwd() with wxStandardPaths::GetDocumentsDir(). This fixes the windows issue
where wxGetCwd() returns the path where the executable files are located.
* Add code to handle most recently used path to EDA_BASE_FRAME.
* Fix string formatting error in kicad/files-io.cpp.
* Remove setting and restoring current working directory when launching GerbView. Setting the CWD
has no effect on the launched executable which starts with it's own CWD.
* Allow project path to be passed to GerbView when launched from KiCad.
* Note: this is a work in progress. Do not expect every path and/or file selection dialog to properly
update the most recently used path. The correct solution to this problem requires a much more
well though out solution which will not happen until after the next stable release.
* UI capitalization policy fixes.
* Set OK button as the default.
* Use default dialog size to allow sizers to do their job.
* Minor grammar and abbreviation string fixes.
* Make OK button the default in the copper zones properties dialog.
* Change the set global text edit properties menu entry so that is describes
what the dialog actually does.
* Make the clean up tracks and vias menu entry description more accurate.
* Track the last used path for the current session.
* Set focus back to OK button after wxFilePickerCtrl button is pressed to change file path
and/or file name so next return key press fires OK event.
* Use default dialog size to let the sizers set initial dialog size.
* Add spacer to improve layout when resizing dialog.
* Use colons for consistency with other dialogs.
* Use default size to allow sizers to determine dialog size.
* Use "segment" rather than abbreviation "segm".
* Use width and height to describe text instead of X and Y.
* Add spacer to improve layout when resizing dialog.
* Use colons consistently in labels.
* Use default dialog size to allow sizers to size dialog.
* Fix control alignment and spacing consistency.
* Add spacer to improve layout when resizing dialog.
* Make control spacing and alignment consistent.
* Use default dialog size and to allow the sizers to do thier job.
* Add colons to per item labels for consistency.
* Fix error message box title capitalization per UI policy.
* Remove hard coded dialog size and let the sizers do their job.
* Minor UI policy text fixes.
* Minor text changes to improve readability.
* Minor tool tip changes to improve readability.
* Split graphic circle objects into two 180 degree arcs to prevent the
VRML_LAYER::AddCircle() function from obscuring objects in the hole
(cut out) area of the circle.