Commit Graph

139 Commits

Author SHA1 Message Date
Cirilo Bernardo 5208a1b47e Added VRML2 Box node 2016-01-03 16:55:53 +11:00
Cirilo Bernardo 59cf4c5ed0 + Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
2016-01-03 14:55:30 +11:00
Cirilo Bernardo 62c6cba2a1 Reorganizing VRML parser code 2016-01-03 10:06:28 +11:00
Cirilo Bernardo 4d9ce774a8 Organizing VRML2 plugin debug reporting levels 2016-01-03 09:57:41 +11:00
Cirilo Bernardo 8939955f2f Relax VRML2 naming rules (perhaps temporarily) to accept the '-' character in DEF names 2016-01-03 09:18:16 +11:00
Cirilo Bernardo 76bf525d12 + Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
2016-01-02 14:41:54 +11:00
Cirilo Bernardo 012e0a2066 Clean up naming of plugin VRML test output 2016-01-02 14:04:28 +11:00
Cirilo Bernardo fad73f0e85 VRML2 3D plugin is now functional 2016-01-02 12:21:02 +11:00
Cirilo Bernardo d68418d613 Work in progress: WRL2 to SGNODE translation 2016-01-01 18:55:43 +11:00
Cirilo Bernardo 68a512693f Work in progress: implementing VRML2 plugin 2016-01-01 16:05:14 +11:00
Cirilo Bernardo f7ea4ddb72 Cleaning up code in preparation for merge 2015-12-31 10:31:35 +11:00
Cirilo Bernardo 70b545895b Cleaning up debug info messages in preparation for merge 2015-12-31 09:56:56 +11:00
Cirilo Bernardo 548b54d75d + resync with main branch r6409
+ work in progress: new VRML2 3D plugin
2015-12-31 09:28:39 +11:00
Cirilo Bernardo 189f6fa763 Work in progress: VRML2 parser 2015-12-22 19:02:18 +11:00
Cirilo Bernardo e08c0de68f Work in progress: VRML2 parser 2015-12-22 17:02:33 +11:00
Cirilo Bernardo 07bd4cbc04 + Resync with main r6397
+ Work in progress: VRML parser
2015-12-22 11:08:39 +11:00
Cirilo Bernardo b1177e9025 Work in progress: VRML2 parser 2015-12-22 08:19:05 +11:00
Cirilo Bernardo 735137a26a Work in progress: VRML2 parser 2015-12-20 23:37:04 +11:00
Cirilo Bernardo e13dade517 Added beginnings of VRML parser 2015-12-20 18:59:26 +11:00
Cirilo Bernardo fb4b48f35b Removed accidental include in plugins/3d/CMakeLists.txt 2015-12-19 18:00:30 +11:00
Cirilo Bernardo 6cd0e51775 Removed build of demo plugin files 2015-12-19 14:59:42 +11:00
Cirilo Bernardo 396825d960 Cleaning up in preparation for merge 2015-12-19 14:57:02 +11:00
Cirilo Bernardo 86c54ce636 Modified IDF plugin to support IDF assemblies (*.emn) in addition to component outlines (*.idf) 2015-12-18 19:43:27 +11:00
Cirilo Bernardo 85e438570f Fixed bug for MSWin build (bad variable name) 2015-12-17 20:32:24 +11:00
Cirilo Bernardo 879c445b55 Preparing IDF plugin to support EMN/EMP files 2015-12-17 14:46:09 +11:00
Cirilo Bernardo 008d8a540a + Fixed bug in SGSHAPE::Prepare() : bad assignment of color pointer
+ Reworked s3d_plugin_demo2.cpp to use per-vertex-per-face normals
+ Reworked s3d_plugin_idf.cpp to use per-vertex-per-face normals
2015-12-17 13:55:35 +11:00
Cirilo Bernardo c0fcb15e3a + Rework S3D_CACHE::Prepare() to take only a filename and return
non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
  instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
2015-12-16 20:01:44 +11:00
Cirilo Bernardo 580f7aecfc Added model coloring to the IDF 3D model plugin 2015-12-16 15:11:54 +11:00
Cirilo Bernardo c251fbac75 + Improved the normals calculations (however it's still buggy)
+ Reworked 3D plugins to use normals calculations
2015-12-16 14:25:46 +11:00
Cirilo Bernardo 304cd81ebd + Bugfix: changed Plugin Loader to expect 'GetPluginVersion' instead of
'GetVersion'.
+ Introduced normal calculations. This is buggy due to multiple equal
  face normals distorting the vertex normal; this will be fixed by
  removing the redundant face normals from the calculations.
2015-12-15 18:53:03 +11:00
Cirilo Bernardo 1940bd71e4 Resync with main branch + fix MSWin build (accidental inclusion of dlfcn.h) 2015-12-15 10:56:11 +11:00
Cirilo Bernardo 31509fa52c Removed superfluous comment 2015-12-15 09:27:34 +11:00
Cirilo Bernardo 6294e507f9 Changed function name to avoid name clash with MinGW system call 2015-12-15 09:17:10 +11:00
Cirilo Bernardo a2fe783f53 Finished refactor and introduction of generic Plugin scheme 2015-12-14 14:51:28 +11:00
Cirilo Bernardo 3ff8ca0caf Refactored to use new generic plugin base 2015-12-14 08:45:22 +11:00
Cirilo Bernardo 86042d86a6 Added partial render ability to IDF plugin 2015-12-11 17:37:42 +11:00
Cirilo Bernardo b46451ec81 Introducing the IDF 3D plugin and reorganizing directories 2015-12-11 08:34:52 +11:00
Cirilo Bernardo ac3acb0061 Moving headers to facilitate support for building 3D plugins out-of-tree 2015-12-09 18:30:48 +11:00
Mario Luzeiro 69cc788e8e + Removed glm source from kicad tree (Maciej / Cirilo)
+ Added renderer for 3D model preview (Mario)
+ Added 3d_cache including name resolver and modifications to 3D model dialogs (Cirilo)
2015-12-08 18:31:57 +11:00