Corrected polygon export missing vertex.
Set pads to export on copper layer when not masked, keeping visual
output similar to physical.
Fixes: lp:1766634
* https://bugs.launchpad.net/kicad/+bug/1766634
Rename GetPolyPoint() to BuildPolyPointsList(), because GetPolyPoint() looks like an accessor, but it is not an accessor.
(Using it as accessor can creates a *very long calculation time* for very basic access to polygon vertices)
Fixes: lp:1745050
https://bugs.launchpad.net/kicad/+bug/1745050
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
The GTK+ file dialog is case sensitive however it does support regular
expressions. Most of the file dialog wildcards are lower case so only
files with the lower case extensions will show up in the file dialog.
This code adds a method to convert file extensions of any case to the
appropriate (sch -> [sS][cC][hH]) regular expression on GTK+ builds so
all file extension case combinations will show up in the file dialog.
A note to developers: make sure to add a file extension when setting
when setting the default file argument. If you do don't set an
extension, the GTK+ file dialog will happily append the regular
expression as the file extension which is surely not what you want.
There are still a few known places (mostly gerbview) where there are
some complex wildcard code that has not been converted.
Fixes lp:1720542
https://bugs.launchpad.net/kicad/+bug/1720542
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
Added an option to the exporter dialog allowing the user to choose
either the absolute or the auxiliary origin. Also, the ORIGIN field in
the exported file can be set to contain the information about the origin
point or set to (0, 0) for compatibility with other CAD tools.
Previously the component to shape map contained
a lot of duplicated strings. Now the map stores
the component shape hash used for getting the
name from another map.
- pad names are stored as wxString instead of a char[4] & integer union
- removed pad name to string conversion functions
- fixed pad & pin properties dialog restrictions regarding the name
length
This forces the compiler class specific features rather than borrowing
from the base class's std::string. In some cases prior to this,
wxString( std::string ) was being called rather than UTF8::operator
wxString() leading to garbled wxStrings.
Added function UTF8::wx_str() which is of great convenience also.
Implicit conversions still work as before, and hopefully more reliably.
This commit was too broad and not cognizant of the purpose of the class
UTF8.
Add MAYBE_VERIFY_UTF8() macro, which can trap non-UTF8 encoded strings in
debug builds.
Use that macro conditionally in class UTF8 to trap non-UTF8 encoded strings
being put into UTF8 instances.
BOARD::GetBoundingBox() now directly calls BOARD::ComputeBoundingBox()
and there is a new method BOARD::GetBoardEdgesBoundingBox() used for
call sites that needed to use ComputeBoundingBox( true ) in the past.
This allows COMMON_TOOLS to implement ZoomFitScreen without knowledge
of the BOARD class.
eeschema now supports arbitrary colors for all object types, and
pcbnew does in GAL canvas. When switching from GAL to legacy canvas,
pcbnew will convert colors to the nearest legacy color.
Make all EDA_TEXT data private and rename accessors to avoid function
name collisions in derived classes.
Overload EDA_TEXT's SetTextAngle() and SetEffects() in TEXTE_PCB.
Add support for preserving Reference text position, size, orientation
during a netlist import into a BOARD, as well as the one off footprint
update dialog.
Rename FPID to LIB_ID as is now used as a generic library identifier and
is no longer specific to footprints.
Remove all mention of footprint from the new LIB_ID doxygen comments and
code.
Rename files fpid.h and fpid.cpp to lib_id.h and lib_id.cpp.
Rename fp_lib_table.keywords file to lib_table.keywords and adjust CMake
build dependencies accordingly.
Update all source files effected by the code and file name changes.
Update .gitignore for file name changes.
On windows when the project path include a remote volume name (\\NAME),
the volume name does not get cleared by calling wxFileName.SetDir( "" ).
This caused the volume name to be prepended to the file name when
calling wxFileName::GetFullPath(). Use wxFileName::GetFullName()
which resolves the issue.
Fix some minor grammar errors.
Fix some minor coding policy issues.
Fixes lp:1606240
https://bugs.launchpad.net/kicad/+bug/1606240
This option is not yet activated because the net attributes are not yet fully fixed by Ucamco, in Gerber file format specifications.
(To activate it, see dialog_plot.cpp, line 43)
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
1. incorrect orientation of components on the bottom side of the board
when the #D model rotation is non-zero
2. failure to export when some components have no model set
2. Whole bunch of pointless casts removed
3. Unused variables removed
4. Fix bug caused by JP on April 25, 2015 where strings were adjusted for translation and the hotkeys section table accidentally swapped the footprint editor title with tag, resulting in "footprint editor" being exported instead of "[footprinteditor]"
No functional changes besides #4, technically it'll "break" imports hotkeys files but April 25 broke imports as well.
reasons:
* This option is called "bad practice" in gerber files format specifications and is even forbidden in gerber drill files.
* Generates problems with some board makers because these holes are not identified in a single NC file.
* No one was able to explain us how to identified them in a single NC file.
* Recent change in drill file generation is not compatible with merged holes (minor reason)
Drill report: serious enhancements.
Plot files names for copper layers: build from the user layer name, like in bzr 4022 stable version. no change for other layers.
* Split graphic circle objects into two 180 degree arcs to prevent the
VRML_LAYER::AddCircle() function from obscuring objects in the hole
(cut out) area of the circle.
PAD_SHAPE_T and PAD_ATTR_T still have a double definition (new names and old names) to be sure python scripts are nor broken by the change.
PAD_DRILL_SHAPE_T does not have a double definition, because it is unlikely oblong holes are used in python scripts.
Double definitions will be removed in the (next) future.
* Adds a "Grid Reference Point" to the VRML export; this allows a user to specify the (X,Y) coordinate which will be the origin point on the output
* Adds a "Grid Reference Point" to the IDF export; this is similar in purpose to the corresponding VRML export feature.
added the example gen_gerber_and_drill_files_board.py in demos, which shows how to do that.
Fix a Printf format issue (shown in Debug mode) in Libedit (%d used for a size_t, changed in %zu)
legacy plugin: better compatibility with old brd files (current track width and current vias size, stored in SETUP section, were not read from file and incorrectly set)
* if the current select plugin is the github plugin, one can select some of these libraries and add them to the table
* if the current select plugin is the kicad plugin, one can select some of these libraries and download them to make alocal copy.
They can added to the table after they are downloaded.
* Improve VRML export dialog lay out.
* Make the OK button the default action in the export dialog.
* Make 3D model export work correctly and avoid redundant file copies.
* Fix embedded path separators in wrl files on windows.
* Fix absolute model file path creation in wrl files.
* Clean up VRML export code.
- Removed the friends MODULE and FOOTPRINT_EDIT_FRAME from TEXTE_MODULE
(as in the @todo comment)
- Refactored the Rotate/Flip/Mirror for text in modules into the
TEXTE_MODULE class itself (members RotateWithModule, FlipWithModule,
MirrorWithModule)
- New behaviour in coloring text on screen: reference and value still
take the color from the MOD_TEXT_FR_VISIBLE and MOD_TEXT_BK_VISIBLE
visibles; other text takes the color of the layer containing it
(except when hidden, obviously) but still get its visibility
controlled by those visibles (probably the most intuitive and useful
behaviour)
- Still need to decide: should text on a layer be hidden when the layer
is? Probably yes (still to be implemented);
- Some comment fixed and many cast converted to static_cast