Cirilo Bernardo
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59cf4c5ed0
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+ Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
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2016-01-03 14:55:30 +11:00 |
Cirilo Bernardo
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4d9ce774a8
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Organizing VRML2 plugin debug reporting levels
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2016-01-03 09:57:41 +11:00 |
Cirilo Bernardo
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8939955f2f
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Relax VRML2 naming rules (perhaps temporarily) to accept the '-' character in DEF names
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2016-01-03 09:18:16 +11:00 |
Cirilo Bernardo
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76bf525d12
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+ Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
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2016-01-02 14:41:54 +11:00 |
Cirilo Bernardo
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fad73f0e85
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VRML2 3D plugin is now functional
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2016-01-02 12:21:02 +11:00 |
Cirilo Bernardo
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d68418d613
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Work in progress: WRL2 to SGNODE translation
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2016-01-01 18:55:43 +11:00 |
Cirilo Bernardo
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68a512693f
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Work in progress: implementing VRML2 plugin
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2016-01-01 16:05:14 +11:00 |
Cirilo Bernardo
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e08c0de68f
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Work in progress: VRML2 parser
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2015-12-22 17:02:33 +11:00 |
Cirilo Bernardo
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07bd4cbc04
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+ Resync with main r6397
+ Work in progress: VRML parser
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2015-12-22 11:08:39 +11:00 |
Cirilo Bernardo
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b1177e9025
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Work in progress: VRML2 parser
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2015-12-22 08:19:05 +11:00 |
Cirilo Bernardo
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735137a26a
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Work in progress: VRML2 parser
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2015-12-20 23:37:04 +11:00 |
Cirilo Bernardo
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e13dade517
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Added beginnings of VRML parser
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2015-12-20 18:59:26 +11:00 |