Commit Graph

351 Commits

Author SHA1 Message Date
Seth Hillbrand 78ff9a857a Jerry-rig HTML-format alpha parsing
On wx3.0, the HTML format #RRGGBBAA cannot handle the alpha channel.
Instead, we route this through a COLOR4D routine when we need to use
these colors

Fixes https://gitlab.com/kicad/code/kicad/issues/9963
2021-12-13 16:04:40 -08:00
Tomasz Wlostowski 2c6e9778a1 GAL: OpenGL draw calls pooling/splitting
Improves rendering performance, esp. for large designs by:
- using a separate glDrawArrays calls() for large buffers of contiguous vertices (e.g. large zone fills)
- pooling smaller items into a small-sized index buffer held in system RAM (has to be DMAed to the GPU by the driver anyway)
2021-11-29 23:30:10 +01:00
Tomasz Wlostowski 569c39ac37 GAL: runtime profiling for CACHED_CONTAINER 2021-11-29 23:30:10 +01:00
Tomasz Wlostowski b59ee13fcc GAL: made Begin/EndDrawing calls public to have more control over timing of rendering context creation/destruction 2021-11-29 23:30:10 +01:00
Ian McInerney 961c127ebe Convert mouse coordinates to native pixesl in the 3D viewer
All operations in the camera are done using the native pixel sizes,
so we need to ensure the mouse coordinates are converted to native
pixels to make the mouse operations line up with the view.

Fixes https://gitlab.com/kicad/code/kicad/issues/2561
Fixes https://gitlab.com/kicad/code/kicad/issues/8410
2021-10-10 17:52:12 +01:00
Seth Hillbrand 9a8d1246cc We don't keep a CHANGELOG.TXT
Direct interested readers to AUTHORS.TXT instead.
2021-10-05 19:46:53 -07:00
Jeff Young 0dce303c49 Prefer wxASSERT to assert.
The former gives warning when not running under a debugger; the latter
does not.
2021-10-02 23:39:45 +01:00
Jeff Young 6197717251 Avoid poor choices for point colors.
Also adjusts the point size to account for the fact that it now has a border.
2021-09-16 14:17:52 +01:00
jean-pierre charras 56374ffa26 Try to fix a compil issue that does not happen on my computers. 2021-09-06 18:36:27 +02:00
jean-pierre charras 36048fa436 OPENGL_GAL::DrawArcSegment(): use a better number of segm to approximate the arc.
Previously, the count of segments used a magic number optimized for Pcbnew.
This is not good, and does not work well on Gerbview.
The count uses now a max error acceptable is approximation (5 microns in Gerbview and Pcbnew).
Fixes #9101
https://gitlab.com/kicad/code/kicad/issues/9101
2021-09-06 16:36:47 +02:00
Jeff Young e58671e2da Move color picker from CSS to HTML format for colors.
This is an attempt to remove the decimal separator from the equation,
which appears to be causing trouble on MSW.

Fixes https://gitlab.com/kicad/code/kicad/issues/9043
2021-08-31 18:56:38 +01:00
Mike Williams 30987cebfe Gerbview: fix cairo negative items and implement real differential mode
Layers with negative objects need to be drawn in a subsurface before
copying so they don't _CLEAR the draw items below them when a negative
object is drawn.

Differential layers are basically the same thing only they use a
different copying operation onto the layers below.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/1863
Fixes https://gitlab.com/kicad/code/kicad/-/issues/4495
2021-08-31 12:43:53 +00:00
Jeff Young e62969d007 Move zone fracture display mode to AdvancedCfg, and add triangulation.
Fixes https://gitlab.com/kicad/code/kicad/issues/8762
2021-07-26 18:57:35 +01:00
Wayne Stambaugh 89b1fdabe9 Pass COLOR4D object by reference instead of on the stack. 2021-07-26 13:28:56 -04:00
Wayne Stambaugh bcd6bddfd4 Start expunging NULL.
Given that KiCad is a C++ project, we should really be using nullptr
instead of NULL.
2021-07-15 15:44:45 -04:00
Marek Roszko eff75b630f Get rid of anonymous struct typedefs
We are using C++14 where there is no reason for this and is banned in C++20 under P1766R1. MSVC generates a warning under C++14 as a reminder.
2021-07-01 18:28:41 -04:00
Jeff Young 27804e40e2 Go back to using space-width for tabs (instead of max-char-width).
The max-char-width impl was buggy and never applied to PCBNew anyway.
Plus the stroke font has a max-char-width of 2.8 time the space width,
so it made for really wide tab spacing.

Also fixes a bug where the Scintilla editors weren't getting a
monospace font on Mac.  (This bug may also exist on the other
platforms, but each would need its own fix.)

Also moves more of the Scintalla customizations to SCINTILLA_TRICKS
where they can be shared.

Fixes https://gitlab.com/kicad/code/kicad/issues/8666
2021-06-24 23:53:27 +01:00
jean-pierre charras 1c3df973d6 Coverity warnings fixes. 2021-06-10 13:45:02 +02:00
luz paz f968fc8719 Fix source comment / documentation typos 2021-06-09 19:32:58 +00:00
jean-pierre charras 5cce3f6e18 Fix a few Coverity warnings (not initialized vars) and a minor compil warning 2021-06-09 19:03:44 +02:00
Seth Hillbrand ea283625a7 Further simplification of AA regime
Reduce each (Accel & Fallback) to 3 options: Off, Fast, Good.  Fast AA
in accelerated canvas uses SMAA with tweaks suggested by David Beinder.
Good AA is super-sampled x2.

Cairo is similarly reduced to Off, Fast, Good, which map to the Cairo
options themselves.  Best is removed as it mostly affects text rendering
and not line drawing (as our text is)
2021-06-08 17:20:41 -07:00
Wayne Stambaugh 9ebabb222c Pass objects by reference instead of on the stack. 2021-06-08 10:09:38 -04:00
jean-pierre charras 2078483f50 Fix incorrect test of wxUSE_GLCANVAS_EGL (Linux).
in wxWidgets 3.1.5 wxUSE_GLCANVAS_EGL is always defined (set to 0 or to 1)
So using "ifdef wxUSE_GLCANVAS_EGL" is incorrect.
2021-06-06 16:10:35 +02:00
Marek Roszko e234e4dc8b Remove wx/log.h from vertex_manager.h 2021-06-06 09:31:00 -04:00
david-beinder 2b4564571c GAL: Tune SMAA to have a conservative and aggressive mode
Fixes https://gitlab.com/kicad/code/kicad/-/issues/8522
Conservative makes SMAA usable in Eeschema through weaker AA.
Aggressive reduces some artifacts compared to the High preset.
Restores the unused Ultra preset in the shader source to its original state.
2021-06-04 17:48:34 +00:00
Hajo Nils Krabbenhöft 937f502158 Improve accelerated supersampling 2x antialiasing
Avoid fractional pixel offsets by forcing integer division of m_screenSize.
Shift rounded lookAtPoint onto OpenGL pixel center to ensure consistent rounding to int.
The pixel 0..1 @ 1x needs to fill the area 0..2 @ 2x so its center moves by 0.5 * (pixel size @ 1x).
2021-06-03 17:53:51 +00:00
Seth Hillbrand 11438eb0ec Add standard wire orange and correct color init
Initialized COLOR4D takes an EDA_COLOR_T enum but then referenced it as
an index to the color table.  This uses the enum as comparison against
the table-stored enum.

Adds standard orange to picker swatches
2021-05-28 11:51:54 -07:00
Jon Evans 7784d7cb12 PNS: Fix visible area restriction
VIEW::GetBoundary() returns the entire view area, not the visible area.
Surprisingly, we had no API for this, so I added one.

Also, changed the dragger behavior to toggle between optimizing just the
modified area and optimizing the visible area, i.e. we will now never
optimize off-screen portions of the dragged track.
2021-04-10 16:13:08 -04:00
Ian McInerney e08387ce3d Make the GAL responsible for the native cursor management
The native cursor must be set on the GAL canvas wx object,
not its frame (otherwise on GTK the cursor is only set
when we get a request for it from the WM and not immediately).

Fixes https://gitlab.com/kicad/code/kicad/issues/6421
2021-04-05 02:36:12 +01:00
Marcus A. Romer 1632707d9b Replace tabs with spaces 2021-04-05 01:13:39 +00:00
Wayne Stambaugh d96cccbf20 OpenGL GAL tracing improvements. 2021-03-22 17:45:49 -04:00
Jeff Young 812d38736e Naming conventions. 2021-03-19 23:06:19 +00:00
Wayne Stambaugh be8327bd54 GAL memory allocation fixes.
Vertex memory allocation uses malloc and realloc without checking the
result.  Throw exceptions that can be caught in the DoRepaint() method
in EDA_DRAW_PANEL_GAL when malloc and realloc return a null pointer.
2021-02-22 08:15:09 -05:00
Seth Hillbrand 3d920c4088 Fix tab spacing to use widest character as ref
We had been using each 4th column of spaces.  But we needed an absolute
spacing rather than relative to the existing text to match spacing
between the input text box and our stroke font
2021-02-09 09:44:00 -08:00
Jeff Young 185741e9cf Fix typo. 2021-02-08 17:27:20 +00:00
Mark Roszko 51706951ed Silence double to float warning 2021-02-08 17:08:05 +00:00
Jeff Young f6aa25df52 Make bitmap text measuring cognizant of overbars.
Also adds fallback for when text contains super- or subscript.

Fixes https://gitlab.com/kicad/code/kicad/issues/6846
2021-02-07 13:59:53 +00:00
Wayne Stambaugh 6ab1144ea3 Fix broken Doxygen comment specifiers.
Please note, ///> is not a valid Doxygen comment specifier.  ///< is the
correct specifier to use for single line or short Doxygen comments.
2021-01-25 07:42:36 -05:00
Seth Hillbrand ffb3748cfc Don't crash when getting multiple wx calls
Multiple size calls will assert trying to re-lock the GAL context.  Just
skip the second one.
2021-01-09 13:05:58 -08:00
Wayne Stambaugh 60ebd177fd Header clean up round 5. 2020-12-21 18:42:21 -05:00
Simon Richter 731e56a474 Use <wx/platform.h> instead of <wx/setup.h>
On non-Unix, the platform selection is in platform.h, not on the command
line using the preprocessor macros from wx-config.

<wx/setup.h> relies on the platform being selected correctly, if it is
included directly, it cannot determine the correct configuration with
Visual Studio.
2020-11-12 12:05:19 +00:00
Ian McInerney 11e6cac42b Introduce EGL backend support for the OpenGL canvas
wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.

This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
2020-11-11 00:41:02 +00:00
Seth Hillbrand ae1004776f Correct Cairo GAL dot rendering
This matches the OpenGL dot rendering.  Patch from dsa-t with minor
changes

Fixes https://gitlab.com/kicad/code/kicad/issues/5832
2020-10-21 12:31:21 -07:00
Seth Hillbrand 2a43b88115 Standardize PostScript capitalizaiton 2020-10-20 13:09:13 -07:00
Jon Evans c388bf0f92 Update default color theme
Blue is the new green :)

ADDED: built-in read-only color themes support
Classic theme is still available for those who love it

Fixes https://gitlab.com/kicad/code/kicad/-/issues/1991
Fixes https://gitlab.com/kicad/code/kicad/-/issues/4259
2020-10-18 14:12:54 -04:00
jean-pierre charras f6b4b66a86 Avoid include wx/wx.h in many files that do not actually use this include.
Including wx.h includes the full set of wxWidgets include files, that is not good,
and can create some conflicts with some Windows headers on msys2.
2020-10-18 18:21:34 +02:00
Jeff Young cc617b715f Implement hypertext links for intersheet references. 2020-10-02 21:18:34 +01:00
Seth Hillbrand f493e270ea ADDED: Menu option to enable/disable snap to grid
You can now enable and disable snap to grid when drawing/editing across
all apps.  You can also tie snap to grid to the visibility of the grid
to allow rapid enable/disable via grid display.
2020-09-10 20:09:30 -07:00
Ian McInerney 5684708b22 Remove shadowing linewidth member from the Cairo GAL
The base GAL has the linewidth property already, and its
accessor will only return the base version. This was causing
problems with the Cairo printing GAL, since that setter wasn't
using the base class version. Also, this removes the print-specific
setter, since the actual setting of line width shouldn't be done
there and is instead done where the drawing happens.

Fixes https://gitlab.com/kicad/code/kicad/issues/5089
2020-08-10 22:16:11 +00:00
mntmn bf60482b5c OpenGL GAL: support fallback without overlay buffer
On platforms with limited framebuffer attachments, like GC7000L
driven by the open source etnaviv driver, we can still use
GPU acceleration by drawing directly to the main buffer.

EDA_DRAW_PANEL_GAL::onPaint checks if an overlay target is
available in the GAL, and if not, redraws the whole view if the
overlay target should be dirty.

Clearing of the overlay target is a no-op if there is no overlay
buffer.

Signed-off-by: Lukas F. Hartmann <lukas@mntre.com>
2020-08-07 13:27:47 +00:00