Commit Graph

20 Commits

Author SHA1 Message Date
Cirilo Bernardo 62c6cba2a1 Reorganizing VRML parser code 2016-01-03 10:06:28 +11:00
Cirilo Bernardo 4d9ce774a8 Organizing VRML2 plugin debug reporting levels 2016-01-03 09:57:41 +11:00
Cirilo Bernardo 8939955f2f Relax VRML2 naming rules (perhaps temporarily) to accept the '-' character in DEF names 2016-01-03 09:18:16 +11:00
Cirilo Bernardo 76bf525d12 + Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
2016-01-02 14:41:54 +11:00
Cirilo Bernardo 012e0a2066 Clean up naming of plugin VRML test output 2016-01-02 14:04:28 +11:00
Cirilo Bernardo fad73f0e85 VRML2 3D plugin is now functional 2016-01-02 12:21:02 +11:00
Cirilo Bernardo d68418d613 Work in progress: WRL2 to SGNODE translation 2016-01-01 18:55:43 +11:00
Cirilo Bernardo 68a512693f Work in progress: implementing VRML2 plugin 2016-01-01 16:05:14 +11:00
Cirilo Bernardo f7ea4ddb72 Cleaning up code in preparation for merge 2015-12-31 10:31:35 +11:00
Cirilo Bernardo 70b545895b Cleaning up debug info messages in preparation for merge 2015-12-31 09:56:56 +11:00
Cirilo Bernardo 548b54d75d + resync with main branch r6409
+ work in progress: new VRML2 3D plugin
2015-12-31 09:28:39 +11:00
Cirilo Bernardo 189f6fa763 Work in progress: VRML2 parser 2015-12-22 19:02:18 +11:00
Cirilo Bernardo e08c0de68f Work in progress: VRML2 parser 2015-12-22 17:02:33 +11:00
Cirilo Bernardo 07bd4cbc04 + Resync with main r6397
+ Work in progress: VRML parser
2015-12-22 11:08:39 +11:00
Cirilo Bernardo b1177e9025 Work in progress: VRML2 parser 2015-12-22 08:19:05 +11:00
Cirilo Bernardo 735137a26a Work in progress: VRML2 parser 2015-12-20 23:37:04 +11:00
Cirilo Bernardo e13dade517 Added beginnings of VRML parser 2015-12-20 18:59:26 +11:00
Cirilo Bernardo 396825d960 Cleaning up in preparation for merge 2015-12-19 14:57:02 +11:00
Cirilo Bernardo 86c54ce636 Modified IDF plugin to support IDF assemblies (*.emn) in addition to component outlines (*.idf) 2015-12-18 19:43:27 +11:00
Cirilo Bernardo c0fcb15e3a + Rework S3D_CACHE::Prepare() to take only a filename and return
non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
  instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
2015-12-16 20:01:44 +11:00