Marek Roszko
669f9d795f
Trim the camera includes
2023-09-23 20:06:57 -04:00
Jeff Young
da1405ec6a
Draw off-board pads when drawing off-board silk.
2023-09-22 20:57:31 +01:00
Jeff Young
c1a988e3ff
Handle plated vs non-plated copper for copper other than pads.
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Fixes https://gitlab.com/kicad/code/kicad/-/issues/5569
2023-09-22 18:48:29 +01:00
Jeff Young
78f70b45e6
Minor readability improvements.
2023-09-22 18:48:29 +01:00
Jeff Young
4bfebb4744
Use standard names.
2023-09-22 18:48:29 +01:00
Jeff Young
8d06a794f4
Simplify code.
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DrawAllCameraCulled() can handle up to 4 knockout lists, and any
of them can be null, so don't dance around how we call it.
2023-09-21 14:02:23 +01:00
Jeff Young
87af115ee0
Make better use of method overrides.
2023-09-20 23:28:50 +01:00
Jeff Young
0126841c44
ADDED: 3D appearance setting for off-board silk.
2023-09-20 23:28:50 +01:00
Jeff Young
c0ce543464
Use standard KiCad abbreviations for TH and NPTH.
2023-09-20 14:27:57 +01:00
Jeff Young
7e70ceaa03
Don't trim non-physical layers to board-outline.
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If the user wants a realistic render, then they'll turn off
non-physical layers entirely.
2023-09-20 13:43:23 +01:00
Jeff Young
8cf291e423
Overhaul 3D degenerate shape protection.
2023-09-14 12:33:54 +01:00
Marek Roszko
7505fd0f37
Profile can live in core
2023-09-07 07:47:01 -04:00
jean-pierre charras
fe18a9bf97
3d_rendering/raytracing/create_scene.cpp: add test missing in commit 22256c97
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Fixes #15560
https://gitlab.com/kicad/code/kicad/-/issues/15560
2023-09-01 15:47:02 +02:00
Jeff Young
22256c97f3
Fix logic errors in handling board body visibility.
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Also fixes a bug where models were placed above the silk when the
solder paste layer was shown, but on the solder paste layer when
it wasn't shown.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15510
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6770
2023-08-26 17:33:57 +01:00
Jeff Young
0c37e3c443
Remove realistic-mode (and duplicated settings from preferences).
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Most of these settings are now available in the appearances panel.
It was concluded in a Zulip discussion that any missing items can
be added back in time if people find they need them (ie: complain).
Also hooks up 3DViewer to the common language framework.
2023-08-23 14:07:58 +01:00
Jeff Young
f45760062b
ADDED: appearances manager for 3D viewer.
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Fixes https://gitlab.com/kicad/code/kicad/-/issues/12413
2023-08-14 18:08:36 +01:00
Josue Huaroto
8a407756c1
Change min and max zoom values
2023-07-22 14:52:54 +00:00
Jon Evans
55c00f1845
ADDED: Initial support for importing Solidworks PCB files
2023-06-19 11:57:33 -04:00
Jeff Young
b53bc1ae38
Trim solder paste (and other layers) to holes.
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Fixes https://gitlab.com/kicad/code/kicad/-/issues/8484
2023-05-30 00:02:27 +01:00
Jeff Young
cb7f314f4b
Handle through-hole via walls along with pads.
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Fixes https://gitlab.com/kicad/code/kicad/-/issues/14757
2023-05-29 21:59:20 +01:00
Marek Roszko
8a7044c3fb
Fix some more warnings
2023-05-20 08:00:16 -04:00
jean-pierre charras
1406341d2d
Fix a few doxygen errors (no actual code change)
2023-04-19 16:20:24 +02:00
qu1ck
a6d10c8e97
Enable warnings on msvc
2023-04-11 00:17:50 +00:00
jean-pierre charras
e0e2bcf20a
Ensure 3D shapes are always shown in footprint settings dialog.
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Fixes #14371
https://gitlab.com/kicad/code/kicad/issues/14371
2023-03-22 08:47:42 +01:00
Ian McInerney
56b7d570f9
Remove uses of climits header/defines
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2 of the 3 includes never used it, and the other could be switched to
the C++ numeric_limits class.
2023-03-10 17:08:56 +00:00
Mario Luzeiro
7bc976f3f4
3D-Viewer: sort models and material models when rendering in transparent
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Also enables transparency on model preview and small optimizations fixes
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14005
2023-03-02 22:29:08 +00:00
Marek Roszko
d55e2049e5
Silence some warnings with static_casts
2023-02-18 23:36:50 -05:00
Alex
1dd25dd196
3d-viewer: prevent max zoom+frustum from growing infinitely at reload.
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Fixes https://gitlab.com/kicad/code/kicad/issues/13381
2023-01-11 03:30:48 +05:00
Mario Luzeiro
089d8b9cc1
3D-Viewer: Bind to a texture so glTextEnv will work.
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Fixes https://gitlab.com/kicad/code/kicad/issues/11641
2022-12-21 16:02:51 +00:00
Jeff Young
d16b23d16e
Name shortening and line-break reduction.
2022-10-21 18:41:39 +01:00
jean-pierre charras
5b8cf96736
3D viewer: catch an exception thrown when a fp library is not found in table,
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when the 3D viewer try to rebuild the 3D shape of a footprint.
Fixes #12524
https://gitlab.com/kicad/code/kicad/issues/12524
2022-09-27 18:32:48 +02:00
Marek Roszko
c50b4fb04f
Add relative to footprint 3d model path resolution
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Fixes https://gitlab.com/kicad/code/kicad/-/issues/2073
2022-09-25 22:56:16 -04:00
Marek Roszko
66e8931405
Remove IU_PER_MM thats standalone
2022-09-16 21:09:27 -04:00
Marek Roszko
a8613ee80f
Combine Iu2Millimeter & remove PcbMm2iu
2022-09-16 21:09:26 -04:00
Jeff Young
6f49b57f9b
Cleanup & performance enhancements.
2022-08-01 13:09:51 +01:00
jean-pierre charras
993c446fdf
Fix some warnings detected by PVS-STUDIO (most are not used vars)
2022-07-25 18:23:52 +02:00
luz paz
79fa911e0e
Fix various typos
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Found via `codespell -q 3 -S *.po,./thirdparty,./Documentation/changelogs -L aactual,acount,aline,alocation,alog,anormal,anumber,aother,apoints,aparent,aray,ba,busses,dout,einstance,leaded,modul,ontext,ot,overide,serie,te,,tesselate,tesselator,tht`
2022-07-21 16:31:41 +00:00
Alex
58f9b82c1e
3D viewer: Fix GL_INVALID_ENUM error.
2022-06-09 18:35:07 +00:00
Mario Luzeiro
ef4f0b49fc
3D-Viewer, raytracing: implement bevel edges on item layers
2022-05-25 00:11:46 +00:00
Mario Luzeiro
2aa56e2c86
3D-Viewer: assign correct copper material based on render plated option.
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change plated material intensity.
2022-05-25 00:11:46 +00:00
Mario Luzeiro
7659f3c81b
3D-Viewer: binds the default texture after draw and before end the list
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Fixes https://gitlab.com/kicad/code/kicad/issues/2547
Fixes https://gitlab.com/kicad/code/kicad/issues/10741
2022-03-25 21:56:10 +00:00
Jeff Young
65185f53a1
Rotate fp zones before comparing with library versions.
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Also includes some performance fixes to not copy around triangulation
data when it's not needed.
Fixes https://gitlab.com/kicad/code/kicad/issues/10143
2022-03-14 15:53:24 +00:00
Jeff Young
0dc857b5ab
Clean up pad handling in 3D viewer.
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Most importantly, create F_Cu/B_Cu layers if they're otherwise empty
but we have plated pads to render on them.
Fixes https://gitlab.com/kicad/code/kicad/issues/10207
2022-03-06 13:57:12 +00:00
Jeff Young
9582457fef
Be explicit about literal wide-strings.
2022-02-05 20:40:21 +00:00
Jeff Young
5739505aa3
TextBoxes for PCBNew.
2022-01-31 20:00:47 +00:00
markus-bonk
be58ab679b
Fix coding style policy violations and CMake version.
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Fix violations of 4.2.2 Function Definitions and 4.2.3 Control
Statements.
Set the minimum CMake version required to build to 3.1.
Removed the Visual Studio solution and project files.
2022-01-28 12:21:42 +00:00
markus-bonk
aec7802fcf
EDA_3D_VIEWER_FRAME: Implement SpaceMouse navigation and command export for 3D-viewer.
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Full support for using a 3Dconnexion device in the 3D viewer has been added. Full 3D navigation is available for both the orthographic and perspective projections. Commands are exported and can be assigned to 3D mouse buttons. Any limitations to the functionality are limitations of the installed 3Dconnexion driver for the device and OS.
ADDED: A build option KICAD_USE_3DCONNEXION (default = ON) has been added to the main CMakeLists.txt. The option controls whether the SpaceMouse support is compiled into the solution.
2022-01-28 12:21:42 +00:00
markus-bonk
f61c798295
Fix compilation errors in Fedora pipeline.
2022-01-28 12:21:42 +00:00
markus-bonk
cd82a927c2
TRACK_BALL: Allow two input devices to simultaneously pan & rotate
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Instead of the mouse pan and drag algorithms calculating the new
position or rotation values relative to a starting value, the new values
are calculated relative to the current values. This allows the user to
use a second input device to move or rotate the view at the same time
without its change being undone by the mouse.
2022-01-28 12:21:42 +00:00
markus-bonk
27063688b3
CAMERA: Fix spelling of method MakeRayAtCurrrentMousePosition.
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EDA_3D_CANVAS: Fix spelling of method getRayAtCurrrentMousePosition.
2022-01-28 12:21:42 +00:00