This one for symbol <-> footprint. (Original was for
lib footprint <-> board footprint.)
Also fixes a major bug in DRC where we bail out of parity
checking if DRCE_MISSING_FOOTPRINT is set to ignore (or
overflows).
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16671
Requires string change, but it's a bug, and worse, a DRC
bug. I did minimize the changes by using a single error
message string that then has the various settings (which
are already translated) put into it.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16671
This allows us to poll the event loop & update the progress
on a time interval rather than on an items-completed
interval (the later of which can't easily take host machine
performance into account).
Also fixes a bug where we'd bail out of QueryColliding if
we ever found !testClearance && !testShorting && !testHoles.
This allows us to poll the event loop & update the progress
on a time interval rather than on an items-completed
interval (the later of which can't easily take host machine
performance into account).
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16506
- fix tests for zones: they were rotated/moved twice before comparing
- fix tests for some graphics (RECT and POLYGONS): they were not always compared
using the right order.
Fixes#16501https://gitlab.com/kicad/code/kicad/-/issues/16501
Instead of changing the footprint in test to have a non flipped, non rotated
fp, change the footprint template from library to have the same transform.
It reduce problems like rounding and graphic shape convert for rectangles.
Fixes#16075https://gitlab.com/kicad/code/kicad/-/issues/16075
in bool shapeNeedsUpdate(), if a shape is a rectangle and the other is a polygon,
we need to try to convert the polygon to a rectangle for comparison, because some
transforms ( and especially PCB_SHAPE::Normalize() ) can convert a polygon to a rectangle
So a poly and a rectangle can be in fact the same shape
Partial fix of bug 16075.
(It is a container to build bridges on solder mask layers by DRC, not real zone)
Disable also this special zone selection by adding it in
PCB_SELECTION_TOOL::itemPassesFilter
Graphic items (segments, rects, circles) on Edge.Cuts can create issues when
building board outlines, when they are very small (a few nm in size), because
they are not easily handled when trying to search connected graphics.
Also protect RC_ITEM::SetItems() against null pointer.
Fixes#15865https://gitlab.com/kicad/code/kicad/-/issues/15865
Moves apply defaults settings to Board Setup (where they were
duplicated anyway due to an earlier botched merge).
Modifies the apply-to-graphics algorithm to skip copper shapes.
Modifies DRC library check to skip STROKE_PARAMS for non-copper
shapes.
We are frequently testing thousands of track segments. They can each be
uniquely tested in parallel with reporting and marking guarded by
mutexes. This speeds up the DRC tests substantially
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15466
Graphic shapes (excluding text) can now have nets when on
copper layers. Shapes behave like tracks in that they will
pick up nets from connected pads, and follow track opacity
settings.