Commit Graph

646 Commits

Author SHA1 Message Date
Marek Roszko e234e4dc8b Remove wx/log.h from vertex_manager.h 2021-06-06 09:31:00 -04:00
david-beinder 2b4564571c GAL: Tune SMAA to have a conservative and aggressive mode
Fixes https://gitlab.com/kicad/code/kicad/-/issues/8522
Conservative makes SMAA usable in Eeschema through weaker AA.
Aggressive reduces some artifacts compared to the High preset.
Restores the unused Ultra preset in the shader source to its original state.
2021-06-04 17:48:34 +00:00
Hajo Nils Krabbenhöft 937f502158 Improve accelerated supersampling 2x antialiasing
Avoid fractional pixel offsets by forcing integer division of m_screenSize.
Shift rounded lookAtPoint onto OpenGL pixel center to ensure consistent rounding to int.
The pixel 0..1 @ 1x needs to fill the area 0..2 @ 2x so its center moves by 0.5 * (pixel size @ 1x).
2021-06-03 17:53:51 +00:00
Marek Roszko cf2bb5692a Remove the wxLog calls from math/util.h for now
This was leaking windows headers and partial wx headers to 1084 compilation units......
This also means math/util.h is leaking to 1084 compilation units which seems a bit high too.
2021-06-01 18:44:22 -04:00
Seth Hillbrand 11438eb0ec Add standard wire orange and correct color init
Initialized COLOR4D takes an EDA_COLOR_T enum but then referenced it as
an index to the color table.  This uses the enum as comparison against
the table-stored enum.

Adds standard orange to picker swatches
2021-05-28 11:51:54 -07:00
Marek Roszko cbad18ad98 Hide gal profiling behind KICAD_GAL_PROFILE cmake option
__WXDEBUG__ is too easy to get set
2021-04-30 19:24:36 -04:00
Ian McInerney ecd9bf696e Be consistent about using nullptr instead of 0
0 can be too easily overloaded into an int, so ensure we use nullptr
when we mean pointers.
2021-04-22 22:20:34 +01:00
Jon Evans 7784d7cb12 PNS: Fix visible area restriction
VIEW::GetBoundary() returns the entire view area, not the visible area.
Surprisingly, we had no API for this, so I added one.

Also, changed the dragger behavior to toggle between optimizing just the
modified area and optimizing the visible area, i.e. we will now never
optimize off-screen portions of the dragged track.
2021-04-10 16:13:08 -04:00
Jeff Young b83380b2ba Performance: don't look up map entry twice.
Fixes https://gitlab.com/kicad/code/kicad/issues/8157
2021-04-08 23:10:30 +01:00
Jonathan Haas 55679be2e3 Fix some typos across the codebase 2021-04-05 16:15:25 +02:00
Ian McInerney e08387ce3d Make the GAL responsible for the native cursor management
The native cursor must be set on the GAL canvas wx object,
not its frame (otherwise on GTK the cursor is only set
when we get a request for it from the WM and not immediately).

Fixes https://gitlab.com/kicad/code/kicad/issues/6421
2021-04-05 02:36:12 +01:00
Wayne Stambaugh d96cccbf20 OpenGL GAL tracing improvements. 2021-03-22 17:45:49 -04:00
Jeff Young 812d38736e Naming conventions. 2021-03-19 23:06:19 +00:00
Dominik Wernberger e2aa7be4b3 Added a lot of consts and refactored a few lines 2021-03-08 12:49:48 -08:00
jean-pierre charras 10990f8e81 Fix a minor compil and a minor Coverity warnings. 2021-02-26 15:33:50 +01:00
Wayne Stambaugh 509b1b7141 Fix for Coverity issue 157131.
Don't allow exception to be thrown from OPENGL_COMPOSITOR dtor.
2021-02-23 19:09:41 -05:00
Seth Hillbrand 507ca9bc73 Add DPI scaling to KIPLATFORM
GTK needs to check current scaling but wx doesn't provide this
functionality in 3.0, so we can bypass by going straight to the source.
2021-02-22 17:38:27 -08:00
Wayne Stambaugh be8327bd54 GAL memory allocation fixes.
Vertex memory allocation uses malloc and realloc without checking the
result.  Throw exceptions that can be caught in the DoRepaint() method
in EDA_DRAW_PANEL_GAL when malloc and realloc return a null pointer.
2021-02-22 08:15:09 -05:00
Marek Roszko 907e282347 Silence some msvc warnings
- exception variables that were unused
- RAYSEG2D improperly foward declared with class instead of struct
- unused vars
2021-02-20 11:58:55 -05:00
Wayne Stambaugh b959378d58 Attempt to fix Coverity issue 168705. 2021-02-16 17:29:12 -05:00
Wayne Stambaugh e7227a4f21 GAL code cleaning. 2021-02-16 17:25:27 -05:00
Jeff Young 60d4d5b846 Scale down netnames on tracks so overbars fit.
Also fixes a bug where the overbar ignored the color opacity.

Fixes https://gitlab.com/kicad/code/kicad/issues/7524
2021-02-14 12:15:26 +00:00
Seth Hillbrand 3d920c4088 Fix tab spacing to use widest character as ref
We had been using each 4th column of spaces.  But we needed an absolute
spacing rather than relative to the existing text to match spacing
between the input text box and our stroke font
2021-02-09 09:44:00 -08:00
Jeff Young f6aa25df52 Make bitmap text measuring cognizant of overbars.
Also adds fallback for when text contains super- or subscript.

Fixes https://gitlab.com/kicad/code/kicad/issues/6846
2021-02-07 13:59:53 +00:00
Marek Roszko 9770ba9739 Fix odd/even check in cairo. Modulo 1 is always 0 on ints. 2021-01-31 11:59:49 -05:00
Seth Hillbrand 945faba586 Wrap CTOR in try/catch for context errors 2021-01-28 10:55:27 -08:00
Seth Hillbrand ffb3748cfc Don't crash when getting multiple wx calls
Multiple size calls will assert trying to re-lock the GAL context.  Just
skip the second one.
2021-01-09 13:05:58 -08:00
Jeff Young 5888d376a7 Handle special cases for ending overbar text.
Fixes https://gitlab.com/kicad/code/kicad/issues/6695
2020-12-10 18:38:31 +00:00
Jeff Young 0a7ef25453 Replace STROKE_FONT performance fix, this time with correct type.
Also this time with a fixed Cairo implementation and an implemented
BASIC_GAL implementation.

Fixes https://gitlab.com/kicad/code/kicad/issues/6447
2020-11-20 11:24:52 +00:00
Marek Roszko 1db882ed1b Partially revert 876b87b64e
This broke all text objects (for me on Windows at least)
2020-11-19 19:34:54 -05:00
Jeff Young 876b87b64e Minor performance fixes for PCBNew selections. 2020-11-19 17:23:02 +00:00
Ian McInerney 11e6cac42b Introduce EGL backend support for the OpenGL canvas
wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.

This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
2020-11-11 00:41:02 +00:00
Marek Roszko 2d33b23530 Fix formatting 2020-11-07 09:51:09 -05:00
Marek Roszko df49e0bb0d Don't leave dangling pointers 2020-11-07 09:48:59 -05:00
Roberto Fernandez Bautista fe415c4134 Check GLEW functions exist before calling them
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6235
2020-10-30 20:17:27 +00:00
Roberto Fernandez Bautista 33385d0bb0 Combine return statements in OPENGL_GAL::CheckFeatures 2020-10-30 20:17:27 +00:00
jean-pierre charras 73c7154891 Fix another Coverity warning. 2020-10-27 14:16:38 +01:00
Jeff Young 66e3e12a9d Allow screen rendering to be maxError out from WYSIWYG.
Correcting the error is more trouble than it is worth, and anyway
might not be corrected exactly the same way plotting/filling/DRC
is corrected anyway.
2020-10-24 19:39:19 +01:00
jean-pierre charras cc81d97f78 Opengl DrawArcSegment(): refinements for a better look of control points.
Use a segment count multiple of 2, because we have a control point on the
middle of the arc, and the look is better if it is on a segment junction
because there is no arc to segment approx error
2020-10-24 17:26:44 +02:00
jean-pierre charras 6d12a0c95b OPENGL_GAL, DrawArcSegment(): do not modify the radius of arc.
The radius correction does not fix correctly approximation errors,
and creates serious issues for thin arcs:
- control point outside the arc
- HitTest active area outside the arc shown on screen
- Cairo and opengl gives different arc positions.
- the formula used in radius correction is probably incorrect.
2020-10-24 16:29:26 +02:00
Jeff Young 58c006bc45 Register properties for ARC elements so we can get their netclass.
Also improves GAL arc drawing and polygonization.

Fixes https://gitlab.com/kicad/code/kicad/issues/6039
2020-10-23 14:27:36 +01:00
Seth Hillbrand ae1004776f Correct Cairo GAL dot rendering
This matches the OpenGL dot rendering.  Patch from dsa-t with minor
changes

Fixes https://gitlab.com/kicad/code/kicad/issues/5832
2020-10-21 12:31:21 -07:00
Jon Evans c388bf0f92 Update default color theme
Blue is the new green :)

ADDED: built-in read-only color themes support
Classic theme is still available for those who love it

Fixes https://gitlab.com/kicad/code/kicad/-/issues/1991
Fixes https://gitlab.com/kicad/code/kicad/-/issues/4259
2020-10-18 14:12:54 -04:00
Marek Roszko ae6900e7d7 Suppress the opengl test from generating "ghost frames" on Windows which appear and quickly disappear 2020-10-18 13:48:45 -04:00
jean-pierre charras f6b4b66a86 Avoid include wx/wx.h in many files that do not actually use this include.
Including wx.h includes the full set of wxWidgets include files, that is not good,
and can create some conflicts with some Windows headers on msys2.
2020-10-18 18:21:34 +02:00
Jeff Young 2574a8d71e Update GAL observers for all frames, not just calling frame.
Also don't rely on UpdateScaleFactor to do it as it only does it
if the scale factor changed.

Fixes https://gitlab.com/kicad/code/kicad/issues/5621
2020-10-09 21:30:09 +01:00
Jeff Young cc617b715f Implement hypertext links for intersheet references. 2020-10-02 21:18:34 +01:00
Mikolaj Wielgus 2d7a2a9658 Fix grid dots not appearing due to below-unity drawing width
Fixes https://gitlab.com/kicad/code/kicad/-/issues/5630
2020-09-29 01:23:39 +02:00
Seth Hillbrand 76e44c2f4b pcbnew: Really deal with missing segments this time
The OpenGL missing segments (when small) are due to rounding in larger
coordinates.  The GAL shader uses floats to represent int32 values for
position and distance.  Thus, at larger coordinates, the smaller integer
values cannot be represented accurately.  This tests for the rounding
error and, if it exists, draws a plain circle instead

Fixes https://gitlab.com/kicad/code/kicad/issues/5751
2020-09-21 16:59:31 -07:00
Seth Hillbrand f493e270ea ADDED: Menu option to enable/disable snap to grid
You can now enable and disable snap to grid when drawing/editing across
all apps.  You can also tie snap to grid to the visibility of the grid
to allow rapid enable/disable via grid display.
2020-09-10 20:09:30 -07:00