Call UseDrawPriority( true ) after creating GAL to enable.
VIEW::Add() gets a new optional argument to specify the draw order
when adding an item. If the new argument is left default, the draw
order will increment with each call of VIEW::Add().
Fix std::bind calls after change to VIEW::Add
The problem with simple deleting VIEW_ITEM_DATA upon VIEW_ITEM removal was
caused by the default copy constructors that copied pointers.
Once a copy of an item was destroyed, the VIEW_ITEM_DATA has been
destroyed, effectively invalidating m_viewPrivData for the other item.
- Finalize transition to BOARD_COMMIT (removed all remaining uses of PICKED_ITEMS_LIST) and implicit view/ratsnest updates
- Simplified SELECTION class, it now can be directly added to a VIEW
- Removed unnecesary casts and templates
- Introduced C++11 features (range based for, lambdas) where they improve code readability
- Added non-undoable COMMITs, which can be used to propagate change notifications to interested listeners (e.g. ratsnest/view)
The standard library requires iterators passed to functions that modify the
container to be mutable iterators, but GCC's implementation accepts
const_iterator in some places where these are only used to mark a place,
but the actual modification happens through a different parameter.
As this breaks implementations that use the passed iterator to modify the
container (e.g. because they use a different data organization), this is
not portable; because we already have a non-const reference to the
container anyway, this is trivially fixed as well.
- resetting relative coordinates
- switching units
- not official: changing transparency for layers (works only for main layers, does not work on vias/pads/etc.)
TOOL_EVENT message is supposed to contain string as parameter.
Added missing header for class_drawsegment.h (KiROUND).
Renamed SELECTION_TOOL::containsSelected() to SELECTION_TOOL::selectionContains().
- VIEW_ITEM::ViewUpdate() does not update items immediately. Now it marks them to be updated and the real update occurs on the next rendering frame.
- VIEW::InvalidateItem() made private.
- VIEW_LAYER::enabled -> visible
- Some functions moved to header files.