Two main changes: netclass values need to go through the DRC engine
so they can interact with other rules. They're also now dependent
on the layer being routed as well as the start object.
Also make the controls adjust to each other better. For instance,
copy-track-width needs to turn off when you select a particular
track width, and a particular track width needs to zero out when
you choose copy-track-width.
Fixes https://gitlab.com/kicad/code/kicad/issues/5951
Also checks the nets when checking for a pad being flashed on a particular
layer (so we don't end up thinking the currently-routing-collided track
is a connection).
These objects can now be used in advanced DRC rules and
not just for keeping things out. Also remove the restriction
that at least one of the "basic" keepout rules must be set,
so that these areas can be used for more advanced rules.
Edge.Cuts have no parent but cross all layers, so we need to handle the
"all layers" case. Also renames "IsPadOnLayer" to "IsOnLayer".
Fixes https://gitlab.com/kicad/code/kicad/issues/5351
This option removes copper layers from pads and vias where they are not
connected to other board elements. This allows the inner layers to be
more closely routed if the via landing pad is not needed.
Fixes https://gitlab.com/kicad/code/kicad/issues/1835
The first one keeps a log of events (start routing, mouse motion, etc).
The second allows for adding temporary debug drawings and messages which are stored synchronously with the events in LOGGER.
The event stream together with the PCB design (now with UUIDs) can be used to deterministically replay routing bugs as the user sees them.
Various architecture upgrades to support this.
Creating a BOARD now requires a valid PROJECT, which caused
some (mostly transparent) changes to the Python API internals.
ADDED: Project local settings file
CHANGED: Board design settings are no longer stored in PCB file
CHANGED: Net classes are no longer stored in PCB file
CHANGED: Importing board settings now reads boards, not just projects
Fixes https://gitlab.com/kicad/code/kicad/-/issues/2578
Fixes https://gitlab.com/kicad/code/kicad/-/issues/4070
1) An actual distance of 0 is still a collision, even if the allowed
distance is 0.
2) Be consitent about edges and interiors. Everyone expect the edge
of a RECT to be part of the RECT; same with a CIRCLE. SHAPE_POLY_SET
shouldn't be any different. (And SHAPE_LINE_CHAIN was a split-
personality with the edge considered part of it for Collide() but not
for PointInside()).
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.
This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
It's currently only supported in the Footprint Editor. It could be
easily added to the board editor (all the code is there), but the board
editor is a little short on room in the drawing tools toolbar.
The arc shapes need to connect with their adjacent points. By storing
the relevant points, we allow exact point matching on both ends of the
arc as well as localize point storage.