Cirilo Bernardo
7848b2a52e
Implemented new 3D searchpath configurator
2016-01-18 16:59:06 +11:00
Cirilo Bernardo
7434e673e1
Fixed bug in VRML coordinate conversion
2016-01-18 10:54:24 +11:00
Cirilo Bernardo
9a0b020806
Added VRML conversion of 'translation' and 'center' to mm on read and 0.1 inch on write
2016-01-18 10:39:51 +11:00
Cirilo Bernardo
ef62a5f153
Ensure consistent use of mm within SG models and that SG models write VRML files using 0.1 inch units
2016-01-18 08:35:29 +11:00
Cirilo Bernardo
9aeaf4a71b
Prevent unresolved path expansions from appearing as blank entries in 3D path list
2016-01-18 08:34:21 +11:00
Cirilo Bernardo
4d5097b41d
Work in progress: preparing new resolver scheme
2016-01-15 14:01:21 +11:00
Cirilo Bernardo
2ed89c29d2
Work in progress: transition to new 3D name resolution with nicknames
2016-01-15 11:28:28 +11:00
Cirilo Bernardo
d519df22ca
Change parameter type to accommodate expected integer range
2016-01-14 13:50:16 +11:00
Cirilo Bernardo
f4414e8325
Change 3D cache manager to use boost SHA-1 digest rather than in-tree MD5
2016-01-14 13:49:40 +11:00
Cirilo Bernardo
81977ed6b7
Finished checking debug/info messages and internationalization where appropriate
2016-01-12 18:03:17 +11:00
Cirilo Bernardo
3a5110f74a
Work in progress: checking debug output messages, internationalizing user info messages
2016-01-12 17:09:04 +11:00
Cirilo Bernardo
f123fab15b
Removed unnecessary platform-dependent includes
2016-01-11 16:25:38 +11:00
Cirilo Bernardo
e0b50b4002
Ensuring consistent internal kicad file separator character on MSWin
2016-01-11 16:24:51 +11:00
Cirilo Bernardo
c81a0d0f2f
Moved data transfer from OnOK to TransferDataFromWindow() and removed all instances of OnOK and OnExit
2016-01-11 16:14:35 +11:00
Cirilo Bernardo
14bee875cf
Replaced platform-dependent dynamic loading code with wxPluginManager
2016-01-11 15:47:08 +11:00
Cirilo Bernardo
2bdc4d770b
Fixed plugin->Load invocation (passed wxString instead of const char*)
2016-01-11 14:04:54 +11:00
Cirilo Bernardo
c24c07962b
Fixed bug in display of Footprint Properties rotation (text too long)
2016-01-08 18:53:45 +11:00
Cirilo Bernardo
87c62b443d
Improved SG* code to avoid spurious warnings when adding child/reference nodes
2016-01-08 17:04:17 +11:00
Cirilo Bernardo
979edc4f9f
Improved VRML1 conformance to spec
2016-01-08 16:23:42 +11:00
Cirilo Bernardo
e8593d177c
Change 'class S3D_INFO' declarations to 'struct S3D_INFO'
2016-01-07 19:54:39 +11:00
Cirilo Bernardo
1b6480e858
Added support for VRML1 transforms (except for MatrixTransform)
2016-01-07 17:01:07 +11:00
Cirilo Bernardo
8a9eb3bbe8
Fixed various bugs in VRML2 and VRML1 code
2016-01-07 11:24:11 +11:00
Cirilo Bernardo
29d7829909
Fix for MSWin (plugins not found)
2016-01-06 20:05:29 +11:00
Cirilo Bernardo
9d55ad375f
Removing redundant sg/ifsg colorindex files and references
2016-01-06 18:19:20 +11:00
Cirilo Bernardo
403cd94edc
Fixed color indexing for VRML2 plugin
2016-01-06 16:51:29 +11:00
Cirilo Bernardo
6f309a46c9
Implemented per-vertex colors for VRML2 and SGNODE
2016-01-06 16:15:54 +11:00
Cirilo Bernardo
6b873ed46b
Work in progress: implementing SG translation for VRML1 models
2016-01-06 15:34:14 +11:00
Cirilo Bernardo
98f867629b
Added debug printouts to help debug plugin search/loading on MSWin
2016-01-06 06:48:27 +11:00
Cirilo Bernardo
c798f8b545
Added support for FreeCAD VRML files
2016-01-04 18:10:15 +11:00
Cirilo Bernardo
97d4c33a9f
Fixed preview pane resizing
2016-01-04 09:15:53 +11:00
Cirilo Bernardo
59cf4c5ed0
+ Fixed calculation of overall transform in SCENEGRAPH
...
+ Fixed NULL dereference bug in VRML2 nodes
2016-01-03 14:55:30 +11:00
Cirilo Bernardo
fad73f0e85
VRML2 3D plugin is now functional
2016-01-02 12:21:02 +11:00
Cirilo Bernardo
b426740195
Removed dead code modules
2016-01-01 16:23:21 +11:00
Cirilo Bernardo
07bd4cbc04
+ Resync with main r6397
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+ Work in progress: VRML parser
2015-12-22 11:08:39 +11:00
unknown
0ea1c67caf
eeschema plot dialog: cosmetic enhancement:
...
Including the inline of the Output directory and its text field/browse button.
Moving the plot format to the left of the plot options as the plot options depend on the plot format.
2015-12-21 16:08:37 +01:00
jean-pierre charras
a11bbffe9b
Code reorganization, and change the way 3D viewer frame is managed (now using wxWidgets wxWindow::FindWindowByName() to know if it is existing) , to prepare others fixes.
2015-12-21 12:52:00 +01:00
Cirilo Bernardo
70be4e8f7f
+ Reverted accidental edit of sg_node.cpp
...
+ Fixed invocation of SHAPE_POLY_SET::Simplify() to match changes in main
2015-12-19 17:53:07 +11:00
Cirilo Bernardo
2c4b220f3c
Resync with main branch r6383
2015-12-19 15:02:52 +11:00
Cirilo Bernardo
396825d960
Cleaning up in preparation for merge
2015-12-19 14:57:02 +11:00
Cirilo Bernardo
86c54ce636
Modified IDF plugin to support IDF assemblies (*.emn) in addition to component outlines (*.idf)
2015-12-18 19:43:27 +11:00
Cirilo Bernardo
008d8a540a
+ Fixed bug in SGSHAPE::Prepare() : bad assignment of color pointer
...
+ Reworked s3d_plugin_demo2.cpp to use per-vertex-per-face normals
+ Reworked s3d_plugin_idf.cpp to use per-vertex-per-face normals
2015-12-17 13:55:35 +11:00
Cirilo Bernardo
eab70be17b
Changed cache->Prepare() to cache->GetModel()
2015-12-17 09:21:30 +11:00
Cirilo Bernardo
c0fcb15e3a
+ Rework S3D_CACHE::Prepare() to take only a filename and return
...
non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
2015-12-16 20:01:44 +11:00
Cirilo Bernardo
580f7aecfc
Added model coloring to the IDF 3D model plugin
2015-12-16 15:11:54 +11:00
Cirilo Bernardo
c251fbac75
+ Improved the normals calculations (however it's still buggy)
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+ Reworked 3D plugins to use normals calculations
2015-12-16 14:25:46 +11:00
jean-pierre charras
178cf0dc25
Polygon calculation (zones filling): use fast mode when possible (in fact most of time) and strictly simple polygon option only in critical cases (in fact in plot Gerber functions mainly).
...
In polygon calculations (combining polygons, fracture) the mode of calculation (fast or strictly simple polygon option) as no more a default value, because choosing the best mode is better to optimize the calculation time.
2015-12-15 21:21:25 +01:00
Cirilo Bernardo
304cd81ebd
+ Bugfix: changed Plugin Loader to expect 'GetPluginVersion' instead of
...
'GetVersion'.
+ Introduced normal calculations. This is buggy due to multiple equal
face normals distorting the vertex normal; this will be fixed by
removing the redundant face normals from the calculations.
2015-12-15 18:53:03 +11:00
Kristian Nielsen
6f4be750b5
Fix GLM 3D viewer build configuration error.
2015-12-14 19:43:00 -05:00
Cirilo Bernardo
1940bd71e4
Resync with main branch + fix MSWin build (accidental inclusion of dlfcn.h)
2015-12-15 10:56:11 +11:00
Cirilo Bernardo
2128594a85
Coding policy fixes: remove trailing white space.
2015-12-14 16:20:54 -05:00