Commit Graph

39 Commits

Author SHA1 Message Date
jean-pierre charras c07ac8b3db Gerbview: seriously speed up the calculation time to draw polygons on OpenGL.
Mainly CacheTriangulation() was creating triangles using partition mode.
But this mode is optimized for Pcbnew and Gerbview and different internal units.
Now CacheTriangulation() is used in no partition, much faster in GERBVIEW_PAINTER.
From Master branch
2022-05-13 18:33:53 +02:00
Tomasz Wlostowski 680163f8a8 Cherry-pick commits from Master and about SVG import:
*Fixes in the SVG import polygon postprocessing:
- don't drop subsequent polys when a non-filled primitive is imported 'in between'
- fix missing holes (also related to the interleaving of stroke and filled shapes, depending on the software that wrote the SVG file)

*GRAPHICS_IMPORTER_BUFFER: forgot to store the indices of the paths belonging to a compound shape

*pcbnew: GRAPHICS_IMPORTER can now recognize multi-path shapes (and postprocess polygons with holes into Kicad-compatible fractured polysets)

*SHAPE_POLY_SET: polysets can now be built from a bunch of arbitraily ordered oriented outlines.
Used by the SVG hole support

*SVG_IMPORT_PLUGIN: enable postprocessing of polygons with degeneracy and holes

*pcbnew: SVG importer support for even-odd fill rule
2022-02-21 10:50:05 +01:00
jean-pierre charras 29c3601061 SHAPE_POLY_SET: add FullPointCount(), mainly for statistics and debug. 2021-10-24 15:06:24 +02:00
Jeff Young 46949abe4a Don't scroll to highlight an object already visible. 2021-09-25 15:31:52 +01:00
Wayne Stambaugh 78e5e98ea0 Pass VECTOR2I objects by reference instead of on the stack. 2021-07-27 08:41:27 -04:00
Roberto Fernandez Bautista cee5920d5c Remove dead code (SHAPE_LINE_CHAIN::DetectArcs) 2021-07-03 19:37:50 +00:00
Roberto Fernandez Bautista 778c64de88 Implement ClearArcs() and check curved polys don't get a booleanOp
We cannot (yet) support passing several curved outlines through clipper.
In these cases, the caller should ClearArcs() before processing.
2021-07-03 19:37:50 +00:00
Roberto Fernandez Bautista 437e2783fb Use Clipper Z value to detect arcs post clipper 2021-07-03 19:37:50 +00:00
Roberto Fernandez Bautista c1361ae173 SHAPE_POLY_SET: Detect arcs after boolean operations 2021-07-03 19:37:50 +00:00
Seth Hillbrand 4f4deece6d ADDED support for reading/writing arcs in polys
This adds support for reading and writing arc elements in polygons.
2021-07-03 19:37:50 +00:00
Marek Roszko eff75b630f Get rid of anonymous struct typedefs
We are using C++14 where there is no reason for this and is banned in C++20 under P1766R1. MSVC generates a warning under C++14 as a reminder.
2021-07-01 18:28:41 -04:00
luz paz f968fc8719 Fix source comment / documentation typos 2021-06-09 19:32:58 +00:00
Jeff Young 976e756b02 Formatting. 2021-06-03 18:33:59 +01:00
Jeff Young b6f2941a06 Another try a allowing touching courtyards.
Fixes https://gitlab.com/kicad/code/kicad/issues/8076
2021-03-31 22:54:30 +01:00
Dominik Wernberger e2aa7be4b3 Added a lot of consts and refactored a few lines 2021-03-08 12:49:48 -08:00
Jeff Young e89f9db438 Footprint disallow layer checking needs to be based on courtyards.
Fixes https://gitlab.com/kicad/code/kicad/issues/7620
2021-02-20 14:13:36 +00:00
Roberto Fernandez Bautista 2d66abdc89 CADSTAR PCB Archive Importer: More improvements to loading of zones
Adds a new function Area() to SHAPE_POLY_SET
2021-02-10 18:49:21 +00:00
Wayne Stambaugh 6ab1144ea3 Fix broken Doxygen comment specifiers.
Please note, ///> is not a valid Doxygen comment specifier.  ///< is the
correct specifier to use for single line or short Doxygen comments.
2021-01-25 07:42:36 -05:00
Dominik Wernberger ac94d72d2d Add more const specifiers 2021-01-12 20:51:31 +00:00
hoijui e34b829242 Prevent an encoding error when generating python API DoxyGen
Signed-off-by: hoijui <hoijui.quaero@gmail.com>
2021-01-07 17:36:49 +00:00
Jeff Young 2c2630ef9e Formatting. 2020-12-12 03:43:41 +00:00
Jeff Young 9ff49277e1 Add implicit rule generation for keepout areas.
Also implements collision detection for SHAPE_POLY_SET.

Fixes https://gitlab.com/kicad/code/kicad/issues/6105
2020-10-22 10:41:21 +01:00
Tomasz Wlostowski db9e111838 kimath: SHAPE_POLY_SET should re-parent triangulated polygons when copied/cloned 2020-10-08 15:22:17 +02:00
Jeff Young bf67648562 Support optional location reporting in SHAPE collisions.
Also fixes a few bugs in the collision routines.
2020-09-28 23:28:33 +01:00
Tomasz Wlostowski 482767a850 libs/kimath: implement indexable subshape support for SHAPE_COMPOUND and SHAPE_POLY_SET 2020-09-27 16:45:46 +02:00
Seth Hillbrand 08d4e91f3b Change partitions to fixed size
Partititioning small polygons causes excessive partitions when we use a
fixed number of cells per side.  Partitioning by size keeps the
partition count limited and speeds the calculations.

Also adds an option to not partition the grid for elements (like 3d
raytracing) that do not need it.

Fixes https://gitlab.com/kicad/code/kicad/issues/5579
2020-09-10 09:31:20 -07:00
Tomasz Wlostowski 74623b8c98 geometry: derive SHAPE_LINE_CHAIN, SHAPE_SIMPLE and SHAPE_POLY_SET::TRIANGULATED_POLYGON::TRI from a common base class allowing to simplify collision detection 2020-09-08 01:31:42 +02:00
Jeff Young 463100d67f Remove a long-standing hack to keep divots out of adjacent zones.
The new algorithm unions any adjacent zones before doing the
chamfer/fillet and then subtracts the other zones back out afterwards.

Fixes https://gitlab.com/kicad/code/kicad/issues/3812
2020-08-12 22:20:08 +01:00
Jeff Young eb1ff80d57 SHAPE collision fixes.
1) An actual distance of 0 is still a collision, even if the allowed
distance is 0.
2) Be consitent about edges and interiors.  Everyone expect the edge
of a RECT to be part of the RECT; same with a CIRCLE.  SHAPE_POLY_SET
shouldn't be any different.  (And SHAPE_LINE_CHAIN was a split-
personality with the edge considered part of it for Collide() but not
for PointInside()).
2020-07-02 21:38:37 +01:00
Jeff Young 441dfa30f0 Return individual custom pad shapes instead of a SHAPE_POLY_SET.
Also implements an optional pointer to return the actual distance
from all the SHAPE collision routines.

Fixes https://gitlab.com/kicad/code/kicad/issues/4774
2020-07-02 17:09:15 +01:00
Jeff Young da2b7071b4 WYSISYG custom pad editor.
Fixes https://gitlab.com/kicad/code/kicad/issues/2153

Fixes https://gitlab.com/kicad/code/kicad/issues/2305
2020-06-27 14:37:01 +01:00
Jeff Young d89f8407e0 Const fixes. 2020-06-22 20:36:54 +01:00
Seth Hillbrand 08c61e6788 Ensure triangulation follows moving zone
Dragging filled zones in OpenGL was extremely slow due to the
invalidated triangulation cache.  Moving the zone should also move the
triangles and keep the cache valid.
2020-06-17 19:43:11 -07:00
Jeff Young 13493437d0 Add hole-inside-courtyard DRC checks.
One for NPTH and one for PTH; both default to "ignore".

Fixes https://gitlab.com/kicad/code/kicad/issues/3434
2020-05-14 22:02:47 +01:00
Jeff Young dfe4a00d43 Add distance reporting for copper item DRC tests.
Also adds some performance improvements.
2020-05-01 18:49:42 +01:00
Ian McInerney 37a4dd927b Allow deletion of zone cutout areas
ADDED: Ability to delete zone cutout areas

Fixes https://gitlab.com/kicad/code/kicad/issues/4188
2020-04-14 17:57:47 +01:00
jean-pierre charras 48ae188b15 Zone filler: fix a few issues, in Smoothed Polygons mode.
- Fix non optimal shape of solid polygons after inflate transform.
- Add a small extra clearance ((2 microns) when creating clearance areas
(especially, convert arc to polygons create small differences)
- Add a small threshold (1 micron) in drc test distances to avoid false positives
- fix a minor issue in TransformOvalToPolygon that created sometimes a not perfect shape

Fixes #3812
https://gitlab.com/kicad/code/kicad/issues/3812
2020-01-26 18:19:24 +01:00
Seth Hillbrand 7c28c3838a Comment-only changes
Makes class comments conform to coding standards
2020-01-10 16:43:01 -08:00
Ian McInerney 13b6028e1b Refactor all math into a new kimath library
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions

This is part of cleaning the build system for #1906.
2020-01-07 17:12:59 +00:00
Renamed from include/geometry/shape_poly_set.h (Browse further)