Commit Graph

18 Commits

Author SHA1 Message Date
jean-pierre charras dbc9130da9 Fix: 3D footprint preview does not zoom using mouse wheel (Windows specific)
This was due to clicking on the preview canvas does dot give the focus to the canvas on Windows.
Now the focus is set when clicking on this canvas.

Fixes: lp:1794090
https://bugs.launchpad.net/kicad/+bug/1794090
2018-10-12 13:41:44 +02:00
jean-pierre charras df5aafc481 3D viewer: Better axis rotation when selecting "Bottom view"
It allows keeping texts on bottom side readable (rotation similar to the Flip board view in board editor)
2018-09-13 09:03:58 +02:00
jean-pierre charras 9865fcd929 3D viewer: fix hotkeys in 3D preview panel, and incorrect icons in context menu. 2018-04-17 09:59:21 +02:00
jean-pierre charras 8fcdc4f6c3 3D viewer: fixes about hotkeys and menubar.
Move code to specific files 3d_menubar.cpp and hotkeys.cpp like in other tools.
2018-04-15 14:07:33 +02:00
Carsten Schoenert a11714b1a4 fix misspelled 'an other' -> 'another' 2018-04-08 13:24:37 -04:00
Thomas Pointhuber 786ac8143e Request refresh of 3d canvas on resize event
This is a partial fix for https://bugs.launchpad.net/kicad/+bug/1695897
2018-01-05 07:25:13 -07:00
Bernhard Stegmaier 0135d11412 Fix macOS pinch-to-zoom for 3d-viewer. 2017-12-18 16:26:01 +01:00
Bernhard Stegmaier 909d95b5be Create HIDPI_GL_CANVAS wrapper for transparent wxGLCanvas HiDPI/Retina support. Enable HiDPI/Retina for 3d-viewer. 2017-12-18 16:26:01 +01:00
Baranovskiy Konstantin 4612a52b50 3D Viewer: fixed entry labels in popup menu. 2017-09-29 15:31:36 +02:00
Simon Richter a9ca1e9930 Remove unreferenced local variables 2017-06-11 17:52:49 -04:00
jean-pierre charras 1fda668f24 3D viewer: cosmetic enhancements: fix an incorrect icon, and add shortcut keys in right popup menu.
Also fix an incorrect legend in hotkey list.
2017-05-26 13:28:51 +02:00
John Beard a8eea6155a Move bitmaps.h out of base_struct.h
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h

Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.

This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.

The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.

Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
2017-02-21 09:50:15 -05:00
Baranovskiy Konstantin 3dc2050498 Improved MousewheelPAN mode. 2017-01-17 16:34:11 -05:00
Simon Wells 19512b46a3 Fix unlimited zoom with "Use touchpad to pan"
Additionally, fix an unreported bug allowing zoom level to get stuck at
MAX_ZOOM.

Fixes: lp:1625754 (3dviewer zoom not limited with Use touchpad to pan)
https://bugs.launchpad.net/kicad/+bug/1625754
2017-01-14 09:17:56 -05:00
jean-pierre charras d56a49d218 Performance counter rework: More comments, code cleaning, and move GetRunningMicroSecs() prototype from common.h to profile.h.
profile.h should now contain all info for profiling.
2017-01-02 13:49:36 +01:00
Chris Pavlina 20aca7d7bb Fix direction of ctrl+scroll in 3D viewer
Fixes: lp:1620453
* https://bugs.launchpad.net/kicad/+bug/1620453
2016-09-06 00:48:27 -04:00
jean-pierre charras 3f1a90c8a4 3D viewer; Fix a few incorrect use of ToUTF8() in log and error messages. Only noticeable when messages contain non ASCII7 chars. 2016-08-17 09:37:51 +02:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00