This patch adds a radiobox to allow the user to select a reference point for
the move. The additional options are: User Origin (set with <space>),
Grid Origin and Sheet Origin (effectively making it an absolute coordinate).
A checkbox is added (where it makes sense) to allow overriding which point
within the component is put on top of the designated coordinate.
Fixes: lp:1460460
* https://bugs.launchpad.net/kicad/+bug/1460460
These were backwards since internal angles are CCW due to the inverted Y
axis.
The hotkeys have NOT changed. This means 'R' is now clockwise and
'Shift+R' is anti-clockwise. This is the same as EEschema, but not the
same as Legacy mode.
This uses the two-point geometry manager to split the logic of the ruler
geometry and the preview item display. This allows the ruler to use that
manager's angle snap feature.
This allows to measure between features on a PCB. It uses a preview
EDA_ITEM in common, but due to the use of the IDs, it's currently
Pcbnew/Modedit only.
This also adds several "utils" for graphical functons useful when
drawing preview items on GAL canvases.
Fixes: lp:1467313
* https://bugs.launchpad.net/kicad/+bug/1467313
- The tools can now specify if the items in the selection must be editable/
deletable. This is groundwork to be able to select/delete DRC markers, which can't
otherwise be edited.
- Fixed disappearing of selected objects
SELECTION now holds EDA_ITEMs not BOARD_ITEMs so various places had to
change to casting the selected items to BOARD_ITEMs.
Fixed compilation warnings on clang (Tom)
Some grid/zoom tools are left in PCBNEW_CONTROL because they currently
depend on Pcbnew-specific class members. Once refactoring is done to
make it possible to use all zoom and grid controls outside of pcbnew,
these last tools can be moved to common to match their ACTIONs.
New virtual class ACTIONS is added as a member to EDA_DRAW_FRAME so
that the TOOL_DISPATCHER can have access to the appropriate derived
version of TranslateLegacyId()
This commit wires up the as-yet-unused "remove alternate" tool action
and uses it to select copper connections (normally 'U') before deleting
segments.
THis also reverses the sense of Delete and Backspace (Delete used to be
'remove' and Backpace was 'remove alt', now it is reversed). This means
that backspace is the key that removes a segment and Delete removes the
track. This is the same as legacy behaviour. Other delete actions are,
for now, the same between Delete and Backspace.
Fixes: lp:1517213
* https://bugs.launchpad.net/kicad/+bug/1517213
Provide a visual feedback to the user how each rotation
will affect the routing by immediately reflecting the
change in ratsnest orientation.
Signed-off-by: Aurabindo J <mail@aurabindo.in>
Fixes: lp:1663488
* https://bugs.launchpad.net/kicad/+bug/1663488
This makes "rotate" into two separate TOOL_EVENTs, which each have a
"multiplier" parameter.
Also added is a namespace for 'free functions' that use TOOL_EVENT
public interfaces (perhaps with other inputs too) to centralise some
decision-making and calculations.
Fixes: lp:1660731
* https://bugs.launchpad.net/kicad/+bug/1660731
In principle, this patch reverts 2eefa117. The difference is removal of
one unused method (SELECTION::clear) and fixing hidden overloaded
virtual methods warnings.
Fixes: lp:1657569
* https://bugs.launchpad.net/kicad/+bug/1657569
There used to be a number of TOOL_ACTIONs that had entries both in
SetTransitions() and the event loop, which seemed redundant and
troublesome.
Now it is not necessary anymore, transitions setup is enough to execute
associated actions.
The problem with simple deleting VIEW_ITEM_DATA upon VIEW_ITEM removal was
caused by the default copy constructors that copied pointers.
Once a copy of an item was destroyed, the VIEW_ITEM_DATA has been
destroyed, effectively invalidating m_viewPrivData for the other item.
This means that non-top-level tools, for example EDIT_TOOL and
PCB_EDITOR_CONTROL can submit their own menus to the top-level tool's
TOOL_MENU, which will then retain a reference to it and make it
available for the CONTEXT_MENU that is shown.
- Finalize transition to BOARD_COMMIT (removed all remaining uses of PICKED_ITEMS_LIST) and implicit view/ratsnest updates
- Simplified SELECTION class, it now can be directly added to a VIEW
- Removed unnecesary casts and templates
- Introduced C++11 features (range based for, lambdas) where they improve code readability
- Added non-undoable COMMITs, which can be used to propagate change notifications to interested listeners (e.g. ratsnest/view)
Following rev 6627 (git 2777182), if a non-duplicatable item was the object of
a Duplicate action, the original item would be picked up, potentially
misleading the user into thinking something was actually duplicated.
* No initial copied object changed (this was a serious bug to modify these objects. Previous version modified references and other texts using a very stupid algorithm).
It also fixes bug 1549231
* only new pads are numbered (therefore renumbering is used only in footprint editor)
* remove not working and useless feature in circular array: now only use number for pads (others options using alphabetical letters are removed: did not work corectly, and were useless)
* a more clear option is used to choose if the pads are numbered from a choosen value, or from the first avaible value
* Adding a warning messsage if a parameter is incorrect.
Modedit, GAL mode: fix a crash when a duplicated area includes the ref or value fields.
Add missing bitmap for pad enumerate.
fix bad flag for Portuguese language.
Fix a few typo in messages.
Text arrays can now use "%s" as a placeholder to be substituted with the array index.
Also expand menu options for move exact, arrays and duplicate.
Minor fixes for arrays - use proper unit parsing, add numbering start for circular arrays
Add circle radius indicator to array dialogue
- Removed the friends MODULE and FOOTPRINT_EDIT_FRAME from TEXTE_MODULE
(as in the @todo comment)
- Refactored the Rotate/Flip/Mirror for text in modules into the
TEXTE_MODULE class itself (members RotateWithModule, FlipWithModule,
MirrorWithModule)
- New behaviour in coloring text on screen: reference and value still
take the color from the MOD_TEXT_FR_VISIBLE and MOD_TEXT_BK_VISIBLE
visibles; other text takes the color of the layer containing it
(except when hidden, obviously) but still get its visibility
controlled by those visibles (probably the most intuitive and useful
behaviour)
- Still need to decide: should text on a layer be hidden when the layer
is? Probably yes (still to be implemented);
- Some comment fixed and many cast converted to static_cast