Commit Graph

30 Commits

Author SHA1 Message Date
jean-pierre charras 13304d0870 more cleanup about removing useless include 2020-10-02 13:40:00 +02:00
Jeff Young 393bb0fd83 Fix assert where geometry routine wasn't ready to handle layers.
This introduces layer handling to a lot of the geometry routines.
Many of them don't do much with it now, but it does help multi-layer
zones and will help when padstacks are implemented.
2020-08-12 22:20:08 +01:00
jean-pierre charras b5960dfb40 class D_PAD: add Copy ctor and operator =.
Due to the fact basic primitives for custom pads are now managed by
a list of pointer, the default copy ctor and default  operator = do not work
(the basic primitives list must be duplicated).
It fixes issues related to primitives list id pad edition, footprint edition
and undo/redo

Fixes #4958
https://gitlab.com/kicad/code/kicad/issues/4958
2020-07-24 18:02:56 +02:00
Jeff Young 441dfa30f0 Return individual custom pad shapes instead of a SHAPE_POLY_SET.
Also implements an optional pointer to return the actual distance
from all the SHAPE collision routines.

Fixes https://gitlab.com/kicad/code/kicad/issues/4774
2020-07-02 17:09:15 +01:00
Jeff Young da2b7071b4 WYSISYG custom pad editor.
Fixes https://gitlab.com/kicad/code/kicad/issues/2153

Fixes https://gitlab.com/kicad/code/kicad/issues/2305
2020-06-27 14:37:01 +01:00
Jeff Young e376750f62 Flatten CS_PAD_PRIMITIVE out in favour of reusing DRAWSEGMENT.
(In prep for the eventual replacement of DRAWSEGMENT internals with
SHAPE.)
2020-06-24 12:22:42 +01:00
Jeff Young d01b29ab37 Cleanup pad geometry handling.
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.

This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
2020-06-22 22:28:37 +01:00
Jeff Young 970921f88b Support for filled DRAWSEGMENT::S_RECT and S_CIRCLE.
One more step in unifying pad primitives and draw segments.
2020-06-20 14:34:53 +01:00
Jeff Young 9ba9f0288e Read files with rectangle primitives in custom pads. 2020-06-20 14:34:53 +01:00
Jeff Young b779715996 Don't whack original pad shape when converting to custom.
Rectangles and circles convert easily, but a chamfered rectangle
(for instance) needs more careful handling.
2020-06-19 14:10:41 +01:00
Hufo 992a553d43 pcbnew: Refactor D_PAD::AddPrimitives() and allow use from python
Rename all the D_PAD::AddPrimitive methods to clean up their API,
and expose the vector<PAD_CS_PRIMITIVE> type in the python API.
2020-02-27 23:54:19 +00:00
Seth Hillbrand 7c28c3838a Comment-only changes
Makes class comments conform to coding standards
2020-01-10 16:43:01 -08:00
Seth Hillbrand c4d853c1e8 SHAPE_LINE_CHAIN: Remove element access
This is the first step to allowing non-segments in the line chain.
External routines cannot be allowed to change the line chain without
going through the internal routines.  To accomplish this, we remove the
Vertex() and Point() access routines and only leave the const versions.
Transformations are given for both points as well as the chain itself.
2019-12-12 13:54:48 +00:00
Seth Hillbrand b5f021ff9f Cleanup: Replace push_back with emplace_back
In cases where we create a new item and immediately push into a
container, the emplace idiom is faster and more efficient.
2019-12-05 13:41:21 -08:00
Jeff Young 8dd8740fa3 Performance enhancement for pad drawing.
Fixes: lp:1843065
* https://bugs.launchpad.net/kicad/+bug/1843065
2019-09-09 13:45:06 +01:00
Jeff Young a25368cc6b Improve spelling.
The groundwork here is thanks to kunda1.

Fixes: lp:1831510
* https://bugs.launchpad.net/kicad/+bug/1831510
2019-08-20 19:14:05 +01:00
Seth Hillbrand f2f2b4bcf9 Explode/Combine in terms of visible elements
When generating a complex pad, this allows the user to combine with a
rotated pad and explode rotated pads without needing to rotate elements
to 0 orientation first.

Fixes: lp:1808137
* https://bugs.launchpad.net/kicad/+bug/1808137
2019-07-12 16:55:41 -07:00
jean-pierre charras b0182abbb5 Custom pads: fix a bug when plotting the custom shape.
This bug was seen only with some shapes, not all, and only for layers having a negative margin.

Fixes: lp:1831941
https://bugs.launchpad.net/kicad/+bug/
2019-06-07 10:50:40 +02:00
Seth Hillbrand 6bcf1839b7 pcbnew: Add arc approximation setting to board
This places the arc approximation setting in the kicad_pcb file and uses
it for all parts of the board rendering where arcs are converted to
segments.  This allows the user to customize their speed vs. accuracy
tradeoff.  The default setting of maximum error of 0.005mm is acceptable
for small boards on moderate systems.
2019-05-24 21:21:06 -07:00
Seth Hillbrand ac435ecd68 Moving further arc approximations down
This corrects an issue with fill segments-per-circle and moves the error
to segmetns calculation down in a number of functions to expose the
single value for approximation
2019-05-22 14:35:17 -07:00
Seth Hillbrand ddc6079ceb Move remaining hard-coded segment counts
This removes the remaining hard-coded segments counts and replaces them
with the relative error calculation where the segments per arc is
determined by the maximum error we allow (smaller arcs = fewer segments)
2019-05-16 08:49:55 -07:00
Seth Hillbrand f7c042a357 pcbnew: Allow curves in custom pads
Updates custom pad functions to permit adding arbitrary curves to the
primitives
2019-05-08 15:54:26 -07:00
Seth Hillbrand 25f8b1ce72 pcbnew: Update multiple zone segments
Where we can get away with lower segment counts (localizing an anchor),
we keep the low-def 16 segment count.  Intermediate values and values
that are visible to the user are set to high definition.  Most are
simply hints to the inflation correction but where they show, the user
show see smooth lines.
2019-01-03 17:34:59 -08:00
Seth Hillbrand c92424898c pcbnew: Replace magic number segment counts
Where we set 32 segments per circle, the magic number is replaced by the
same value as the common define ARC_APPROX_SEGMENTS_COUNT_HIGH_DEF
2019-01-03 17:21:10 -08:00
jean-pierre charras 04aeec1223 Remove useless includes 2018-12-12 15:28:59 +01:00
jean-pierre charras fb3859642f Pcbnew, Plot: fix incorrect plot of custom shapes, when the shape has holes (missing holes).
Fixes: lp:1789404
https://bugs.launchpad.net/kicad/+bug/1789404
2018-08-28 17:50:49 +02:00
jean-pierre charras 689db4f038 Pcbnew, D_PAD::buildCustomPadPolygon(): use PM_STRICTLY_SIMPLE instead of PM_FAST in polygon calculation.
It is slightly slower, but avoid any issue in polygon generation.
2018-05-18 08:38:03 +02:00
Tomasz Włostowski f2bb398ae6 pcbnew: fixes in primitives->custom pad tool
Fixes: lp:1753712
* https://bugs.launchpad.net/kicad/+bug/1753712

Fixes: lp:1753711
* https://bugs.launchpad.net/kicad/+bug/1753711
2018-03-06 14:59:15 +01:00
jean-pierre charras 79dac591c8 Custom pad shape primitive not always visible
Fixes: lp:1750458
https://bugs.launchpad.net/kicad/+bug/1750458
2018-02-20 10:52:37 +01:00
jean-pierre charras d4192b4646 rename files 2018-01-30 20:23:34 +01:00
Renamed from pcbnew/class_pad_custom_shape_functions.cpp (Browse further)