ADDED memberOf() function for DRC rule expressions.
Also fixes a bug in several of the pickers where the event wasn't
being correctly passed.
Fixes https://gitlab.com/kicad/code/kicad/issues/5647
ViewGetLOD() returns the minimal value of a zoom to show an item.
However a zoom is a double, and using int as minimal value does not
allows setting a correct value in some cases.
This is a board file format change to account for the new properties.
Also, we now only store the critical information about the dimension's
geometry in the board, rather than storing every drawn line.
The DIMENSION object is now an abstract base, and ALIGNED_DIMENSION
is the implementation that exists today (we will add more dimension
types in the future)
... instead of modifying the argument.
This will make the method usable in python API and will not incur
permormance penalty because named return value optimization (NRVO)
is a thing since C++11.
But even if copy is not elided vector is moved instead of copied.
https://en.cppreference.com/w/cpp/language/copy_elision
This introduces layer handling to a lot of the geometry routines.
Many of them don't do much with it now, but it does help multi-layer
zones and will help when padstacks are implemented.
This option removes copper layers from pads and vias where they are not
connected to other board elements. This allows the inner layers to be
more closely routed if the via landing pad is not needed.
Fixes https://gitlab.com/kicad/code/kicad/issues/1835
List of hidden nets stored in project local settings
Hide/Show actions in context menu only for now, will
add them to some more GUI places soon.
Ref https://gitlab.com/kicad/code/kicad/-/issues/1951
LoadProjectSettings changed to take place after the board
has been loaded so that board-specific project settings can
be applied (such as net visibility and color overrides)
Remove extraneous use of FLAG0 from tracks cleaner (it was checked but
never set).
Fix issue in expand connections where two parts of it couldn't agree
on the same flag (BUSY vs SKIP_STRUCT), and where the second part was
clearing the flag instead of setting it.
Remove obsolete HIGHLIGHT infrastructure (we now use selection).
Remove extraneous use of BUSY flag in several places (it was never
set).
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.
This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
instead of convert shapes to polygons.
For small pad sizes (< 0.5mm) the polygonal shape is really ugly.
Moreover, circles and oblong shapes are native in gal and give a much better look.
It's currently only supported in the Footprint Editor. It could be
easily added to the board editor (all the code is there), but the board
editor is a little short on room in the drawing tools toolbar.