It means we get a different default for left-to-right-drawn than we
do when going the other way.
Also fixes bug in PNS::DP_MEANDER_PLACER so that it honours side
specified in settings.
While ERROR_INSIDE was good for plotting, 3D generation, etc., it's
not good for generating router hulls.
Also reverts part of the change to always use polygons for PNS::SOLIDs. A single shape in a SHAPE_COMPOUND will be faster (and
more accurate).
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14898
Even when a pin connects to multiple pads, placing an NC indicator on
the pin type or the connected net means that all pads for that pin
should be independent and not ratsnest with each other
We accomplish this by assigning a unique id "unconnected-(REFDES-PAD#_#)" to each
pad with the pintype "no_connect". The pad numbers and uniquely
incremented per footprint based on UUID ordering
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15692
We were calculating the same thing in three locations and we missed
adding the clearance from the footprints in, resulting in bad fills and
missed drc errors (see QA addition)
1) Also reorders parameters to make sure the compiler helps out.
2) This also makes it harder to mess up the discrepency between
BOX2I/wxRECT/etc::Inflate() and SHAPE_POLY_SET::Inflate.
3) Also fixes a couple of bugs where the corner strategy was passed
in as a segCount.
4) Also fixes a couple of bugs where the error wasn't forced to the
outside to match the ERROR_LOCATION.
5) Also fixes a couple of bugs where the seg count was specified
without regard to an already passed-in max deviation
Change teardrop generation to rely more heavily on BOARD_CONNECTIVITY
for improved performance.
Add updating of teardrops on BOARD_COMMIT::Push().
Also converts m_CopperItemRTreeCache to std::shared_ptr.
We don't copy it around anyway, and having to create a new set
of std::unique_ptr's for each operation is likely to be more
expensive than std::shared_ptr's overhead.
This makes it clearer that the overrides are not inverses of each
other -- one overrides the flashing state and the other overrides
the connection state (to other zones, not to everything).
Also fixes a bug where we were failing to check the force-no-connect
for pads.
If the pad hasn't already been owned by another zone, and the zone we're
currently filling can connect to it, then we want to try to flash it even
if it's not connected to anything else.
Fixes https://gitlab.com/kicad/code/kicad/issues/13415
Also adds some debugging to try to catch dangling pointers.
Also adds a cache for group bounding boxes (which will be expensive
to calculate for large groups).
Fixes https://gitlab.com/kicad/code/kicad/issues/12875