This is a really hard problem to get right. This algorithm won't
look quite right if you assemble a paragraph from disjoint text
objects and flip them all top-to-bottom (as it will re-order the
text). But this is really the nature of the problem (and has to
stay that way to correctly flip disjoint graphic items or mixed
text and graphic items). The real fix here is to support text
wrapped in a single text box.
Fixes https://gitlab.com/kicad/code/kicad/issues/4480
Each time we iterator through the tracks list to merge, we change the
connectivity system and can leave possible merges. By iterating, we
keep merging until we cannot anymore.
Fixes https://gitlab.com/kicad/code/kicad/issues/5020
There are cases where you will want to keep vias that only connect to
one layer but still want to cleanup tracks. As distinct entities, they
are given their own checkboxes and actions
Fixes https://gitlab.com/kicad/code/kicad/issues/5019
Previously it wrote 'at' if all values were zero to avoid file changes.
Now write 'offset' in mm in all cases. Still read 'at' values in inches.
Fixes https://gitlab.com/kicad/code/kicad/issues/4316
By default KiCad will now print each polygon point on its own line.
This adds to the vertical distance for large polygons but makes revision
control much cleaner as single point addition to a polygon does not
propagate to a diff over the full polygon.
Users/developers who want to save the files using the 4-points per line
have the ADVANCED_CONFIG setting 'CompactSave' which will provide the
original save method
Rather than extra splitting of the RTree that we use for collision
detection on types and direction, we limit this to checks on
layer-by-layer basis. This also allows for layer expansion by using
deque of RTrees rather than fixed index
This fixes the missing layernumbers and keeps the layers in a deque to
prevent re-allocation on expansion.
Replaces ad94b6205
Rather than extra splitting of the RTree that we use for collision
detection on types and direction, we limit this to checks on
layer-by-layer basis. This also allows for layer expansion by using
vector of RTrees rather than fixed index
Intrusive lists made the connectivity search not thread-safe. Using
iterators for item deletion provides the same order performance while
keeping the container thread-localized
1) don't add 10 -and- include 'M's in the strings; they're both for
margins
2) take scroll bar width into account when sizing columns
3) make sure margins are added to temp variables that we're going to
use to size column 1
Fixes https://gitlab.com/kicad/code/kicad/issues/4981
This API doesn't transfer ownership, so no smart pointers are required --
this just needlessly tightens requirements on the user of the interface.
(Fixes five instances of MSVC C26410 warning)
This avoids a warning about its non-virtual destructor during deletion, as
polymorphic classes are expected to be deleteable through any pointer.
Possibly not entirely correct -- might be problematic if UCODE objects are
deleted through a base pointer.
Due to the fact basic primitives for custom pads are now managed by
a list of pointer, the default copy ctor and default operator = do not work
(the basic primitives list must be duplicated).
It fixes issues related to primitives list id pad edition, footprint edition
and undo/redo
Fixes#4958https://gitlab.com/kicad/code/kicad/issues/4958
This is particularly important to keep the user from having to
enter overly verbose statements such as:
A.Type == 'via' && A.Via_Type == 'buried'
when:
A.Via_Type == 'buried'
is perfectly clear.
The first one keeps a log of events (start routing, mouse motion, etc).
The second allows for adding temporary debug drawings and messages which are stored synchronously with the events in LOGGER.
The event stream together with the PCB design (now with UUIDs) can be used to deterministically replay routing bugs as the user sees them.
- convert expression string tokens to single-quote-delimited
- fix bug where netclass assignments weren't getting updated after
board setup dialog
- move property manager rebuild to lazy evaluation
- improve performance with wider use of const&
- retire DRC_SELECTOR stuff
- use wxString for GUI stuff (particularly translated stuff)
- fix EqualTo() to return false instead of asserting when op types
don't match
- fix buffer overruns with fixed-size string buffers
- make expression function calls case-insensitive
- integrate expression errors into rule parser
- produce more and better error messages
- keep BOARD_ITEM ptrs const as long as possible
- fix a couple of uninitialized variables
This moves the program-specific code (e.g. BIU files) into
the program tests.
Also, create title_block.cpp to break a dependency that pulled
in eda_text.cpp when using the TITLE_BLOCK object.