Commit Graph

16 Commits

Author SHA1 Message Date
Cirilo Bernardo dbef1d41c5 Remove dead code (Coverity CID 149046) 2016-06-03 06:30:47 -04:00
Cirilo Bernardo 47e2aab7de PATCH: segfault in VRML2 plugin
The attached patch fixes a segfault in the VRML2 plugin
which is caused by Shape entities with empty vertex
lists.
2016-05-19 21:12:07 -04:00
Cirilo Bernardo d2a13efc12 Changed VRML2 parser debug output from stderr to wxLogTrace 2016-02-23 13:31:51 +11:00
Cirilo Bernardo b987445676 Forced smoothed normals calculations for VMRML2 parser 2016-02-02 16:50:46 +11:00
Cirilo Bernardo 81977ed6b7 Finished checking debug/info messages and internationalization where appropriate 2016-01-12 18:03:17 +11:00
Cirilo Bernardo 7dd4bd9f09 Improving VRML1/2 parsers 2016-01-07 15:43:32 +11:00
Cirilo Bernardo 8a9eb3bbe8 Fixed various bugs in VRML2 and VRML1 code 2016-01-07 11:24:11 +11:00
Cirilo Bernardo 6b873ed46b Work in progress: implementing SG translation for VRML1 models 2016-01-06 15:34:14 +11:00
Cirilo Bernardo d52d8867c8 Fixed bug in vrml2_shape.cpp which resulted in segfaults. (used AND rather than OR in control statement) 2016-01-04 20:24:40 +11:00
Cirilo Bernardo c798f8b545 Added support for FreeCAD VRML files 2016-01-04 18:10:15 +11:00
Cirilo Bernardo 59cf4c5ed0 + Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
2016-01-03 14:55:30 +11:00
Cirilo Bernardo 4d9ce774a8 Organizing VRML2 plugin debug reporting levels 2016-01-03 09:57:41 +11:00
Cirilo Bernardo 76bf525d12 + Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
2016-01-02 14:41:54 +11:00
Cirilo Bernardo fad73f0e85 VRML2 3D plugin is now functional 2016-01-02 12:21:02 +11:00
Cirilo Bernardo d68418d613 Work in progress: WRL2 to SGNODE translation 2016-01-01 18:55:43 +11:00
Cirilo Bernardo 68a512693f Work in progress: implementing VRML2 plugin 2016-01-01 16:05:14 +11:00