1) Also reorders parameters to make sure the compiler helps out.
2) This also makes it harder to mess up the discrepency between
BOX2I/wxRECT/etc::Inflate() and SHAPE_POLY_SET::Inflate.
3) Also fixes a couple of bugs where the corner strategy was passed
in as a segCount.
4) Also fixes a couple of bugs where the error wasn't forced to the
outside to match the ERROR_LOCATION.
5) Also fixes a couple of bugs where the seg count was specified
without regard to an already passed-in max deviation
Use COMPARE_FLAGS::EQUALITY and COMPARE_FLAGS::ERC when doing
library diffs.
Also fixes a few more cases where we weren't checking for -1 when
doing a fieldID < MANDATORY_FIELDS.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14830
Don't open-code knockout text shape generation in several different
places.
Make sure triangulated knockout text gets clearance added when
specified.
Collapse duplicated footprint text item plot routine (they're no
longer any different from plotting pcb text items).
Also fixes a bug where we didn't triangulate at all when the char
count didn't warrant the likely overhead of spinning up a
thread_pool.
And fix another bug where EDA_TEXT::GetRenderCache() wasn't using
the given font.
Also reverts using the cache for drawing-sheet text. The text
items are created from scratch from the data items each time
they're drawn, so there's never an existing cache to make use of.
Instead, we now check that the item is in the view, using a very
approximate bounding box generator (because even generating a
real bounding box shows up large in profiles).
And, lastly, fixes a bug where EndPos was never considered in
DS_DATA_ITEM::IsInsidePage().
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14822
1) Don't fracture font glyphs when generating them; we're going
to fracture during triangulation anyway.
2) Don't check for self-intersection when deciding to fracture.
It costs nearly as much as the fracture does.
3) Cache drawing sheet text.
4) Use the current font when checking for cache validity.
5) Parallelize glyph triangulation.
6) Don't invalidate bounding box caches when offset by {0,0}
7) Use the glyph cache when generating text effective shape.
8) Short-circuit NormalizeJustification() if its center/center.
9) Don't triangulate for GuessSelectionCandidates()
10) Avoid sqrt whenever possible.
11) Pre-allocate bezier and SHAPE_LINE_CHAIN buffers.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14303
Also removes auto-closing of blocking dialogs when inserting
symbols from the Symbol Editor or Chooser, preventing the bug
that QuasiModel was removed for earlier.
Also fixes a non-initialized parent pointer when the TextBox
Properties dialog was called from DrawShape().
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14777
Temporary and autosave files do not neccessarily have the correct
permissions set to replace existing project files. This updates the
permissions to match the existing values where possible
Fixes https://gitlab.com/kicad/code/kicad/-/issues/13574
wxSingleInstanceChecker is meant for running programs, not file locking.
This implements an RAII class for file locking that stores the lock
files next to the file being locked, allowing it to be easily found and
removed. Also includes the ability to override the lock, with
information about the original owner
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14734
The previous test didn't handle is-self-tests between a hole and
its override in a different NODE. When calculating the pushout
force we don't remove the via (and its hole) from the current
node until after the calculation, so we end up checking for
collisions between the new (cloned) via's hole and the original
hole in the root node.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14795