Jeff Young
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6f49b57f9b
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Cleanup & performance enhancements.
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2022-08-01 13:09:51 +01:00 |
Mario Luzeiro
|
ef4f0b49fc
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3D-Viewer, raytracing: implement bevel edges on item layers
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2022-05-25 00:11:46 +00:00 |
Mario Luzeiro
|
2aa56e2c86
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3D-Viewer: assign correct copper material based on render plated option.
change plated material intensity.
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2022-05-25 00:11:46 +00:00 |
Jeff Young
|
65185f53a1
|
Rotate fp zones before comparing with library versions.
Also includes some performance fixes to not copy around triangulation
data when it's not needed.
Fixes https://gitlab.com/kicad/code/kicad/issues/10143
|
2022-03-14 15:53:24 +00:00 |
Jeff Young
|
9582457fef
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Be explicit about literal wide-strings.
|
2022-02-05 20:40:21 +00:00 |
Jeff Young
|
5739505aa3
|
TextBoxes for PCBNew.
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2022-01-31 20:00:47 +00:00 |
Jeff Young
|
abd3f5bc2b
|
Move footprints to EDA_ANGLE.
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2022-01-14 16:08:18 +00:00 |
Marek Roszko
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2d1357dc54
|
Swap some of the 3d viewer to VECTOR2I
|
2021-12-29 14:20:40 -05:00 |
Jeff Young
|
b84a85f648
|
Cleanup dead code and stale TODOs.
|
2021-12-24 21:10:28 +00:00 |
Jeff Young
|
dabc75bee8
|
Source 3D dimensions from board stackup.
Also includes a performance improvemnt by caching the 3D model matrices.
|
2021-12-24 21:10:28 +00:00 |
Jeff Young
|
68d2630d08
|
Flatten a layer of indirection out of 3D config settings.
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2021-12-24 13:08:54 +00:00 |
Mario Luzeiro
|
f81539cd41
|
3D-Viewer: do not change the z component of the normal on silkscreen material
Fixes https://gitlab.com/kicad/code/kicad/issues/9823
|
2021-12-13 12:49:18 +00:00 |
Mikolaj Wielgus
|
c3b792592b
|
Remove uncommented dead code in 3D viewer
|
2021-11-20 02:45:57 +01:00 |
Mikolaj Wielgus
|
cf3a979711
|
3D Viewer: Fix zoom limit calculations
Fixes https://gitlab.com/kicad/code/kicad/issues/9407
Fixes https://gitlab.com/kicad/code/kicad/issues/8805
|
2021-10-24 18:14:49 +00:00 |
Mikolaj Wielgus
|
363214d252
|
Fix incorrect behavior of BBOX_3D::GetMaxDimension()
|
2021-10-24 18:14:49 +00:00 |
Jeff Young
|
6c0110ecd3
|
Naming conventions.
There's nothing "legacy" about the OpenGL 3D renderer.
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2021-10-21 14:30:03 +01:00 |