Maciej Suminski
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702be4903f
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Vertices are stored in GPU memory (OpenGL GAL).
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2016-05-02 16:12:16 +02:00 |
Maciej Suminski
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113e75c5c5
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VERTEX_MANAGER functions return false in case of failure.
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2016-05-02 15:56:11 +02:00 |
Maciej Suminski
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0cfa360390
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Added VERTEX_MANAGER::Reserve() function.
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2016-05-02 15:56:10 +02:00 |
jean-pierre charras
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a23cbe052d
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Opengl canvas: avoid hanging when the CACHED_CONTAINER is "out of memory" (which can happen which very large boards) and the vertex manager cannot allocate an other vertex: the message "Vertex allocation error" is now shown only once.
the opengl canvas cannot show the full board, but at least the user can save the board, or switch to the legacy canvas.
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2015-11-04 13:27:42 +01:00 |
Maciej Suminski
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5235d7e5eb
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Modified error handling for OpenGL backend, now error messages should be visible.
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2013-11-11 10:48:49 +01:00 |
Maciej Suminski
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0ac3e1fbf2
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Namespace KiGfx->KIGFX.
template<> -> template <>
Some more reformatting according to uncrustify results.
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2013-10-14 16:13:35 +02:00 |
Maciej Suminski
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b04de0cada
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Fixed memory leaks in containers.
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2013-09-12 09:44:57 +02:00 |
Maciej Suminski
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190ed58568
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Code refactoring.
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2013-07-30 18:29:54 +02:00 |
Maciej Suminski
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c9199ea80a
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Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places.
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2013-07-25 18:04:15 +02:00 |
Maciej Suminski
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5242fff9d7
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Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER.
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2013-07-22 10:41:12 +02:00 |