Jeff Young
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471c0c4c1d
|
More wide-string declarations.
|
2022-02-05 13:29:00 +00:00 |
Wayne Stambaugh
|
11becc5a68
|
Fix 3D view format specifiers for all platforms (hopefully).
|
2021-07-27 21:06:24 -04:00 |
Wayne Stambaugh
|
c71ab17892
|
Fix 3D view format specifiers and remove overly aggressive assertion.
|
2021-07-27 10:07:23 -04:00 |
Wayne Stambaugh
|
728b160719
|
3D plugin debugging output fixes.
|
2021-07-24 13:27:35 -04:00 |
Wayne Stambaugh
|
4c457b5ed3
|
More NULL expunging.
|
2021-07-18 14:31:55 -04:00 |
luz paz
|
f968fc8719
|
Fix source comment / documentation typos
|
2021-06-09 19:32:58 +00:00 |
Marek Roszko
|
88179ec52d
|
Bump version
|
2021-03-10 18:56:28 -05:00 |
Marek Roszko
|
130d64df48
|
enum class WRL1_ORDER
|
2021-03-10 18:54:49 -05:00 |
Marek Roszko
|
57dbb7def0
|
enum class WRL2NODES
|
2021-03-10 18:49:09 -05:00 |
Seth Hillbrand
|
7c28c3838a
|
Comment-only changes
Makes class comments conform to coding standards
|
2020-01-10 16:43:01 -08:00 |
Mark Roszko
|
ae785194ce
|
Silence/fix double to float conversion warnings
|
2019-12-12 21:51:21 +00:00 |
Seth Hillbrand
|
b5f021ff9f
|
Cleanup: Replace push_back with emplace_back
In cases where we create a new item and immediately push into a
container, the emplace idiom is faster and more efficient.
|
2019-12-05 13:41:21 -08:00 |
Cirilo Bernardo
|
5013ea2e8e
|
Added comments on skipped patterns in VRML2 parser
|
2017-04-25 20:24:44 -04:00 |
Simon Richter
|
59c81976dc
|
Explicitly mark overriding functions.
|
2016-09-24 14:53:15 -04:00 |
Cirilo Bernardo
|
9b2dba2b1b
|
3D Viewer: fix swapped VRML material colors.
* Fix a bug in the VRML2 parser which exchanged the blue and green components
of the ambient lighting.
|
2016-06-13 12:50:42 -04:00 |
Cirilo Bernardo
|
dbef1d41c5
|
Remove dead code (Coverity CID 149046)
|
2016-06-03 06:30:47 -04:00 |
Cirilo Bernardo
|
47e2aab7de
|
PATCH: segfault in VRML2 plugin
The attached patch fixes a segfault in the VRML2 plugin
which is caused by Shape entities with empty vertex
lists.
|
2016-05-19 21:12:07 -04:00 |
Cirilo Bernardo
|
20b40aba1c
|
Fixed bad delete/delete [] invocations and other warnings and errors as suggested by cppcheck
|
2016-04-05 20:32:22 +10:00 |
Cirilo Bernardo
|
2dfd8064d4
|
Fix filename resolution within VRML2 Inline{}
|
2016-04-03 10:55:22 +10:00 |
Bernhard Stegmaier
|
5b0a250609
|
Fix compilation and install for OSX plus general code cleanup
|
2016-03-01 10:08:19 +11:00 |
Cirilo Bernardo
|
b0a26f32ef
|
Fixed bugs in VRML/X3D parser log code
|
2016-02-23 13:37:35 +11:00 |
Cirilo Bernardo
|
d2a13efc12
|
Changed VRML2 parser debug output from stderr to wxLogTrace
|
2016-02-23 13:31:51 +11:00 |
Cirilo Bernardo
|
0d14fd0f9b
|
Fix scaling bug in vrml2_box.cpp
|
2016-02-22 20:00:23 +11:00 |
Cirilo Bernardo
|
684e41358a
|
Added support for VRML2 Inline{}
|
2016-02-22 19:59:07 +11:00 |
Cirilo Bernardo
|
943c5d8ea8
|
Changed default creaseAngle from ~30deg (VRML spec) to ~42deg for prettier smoothing
|
2016-02-08 08:56:03 +11:00 |
Cirilo Bernardo
|
99aba8f261
|
Changed handling of ambientIntensity; change of major version in SG* lib
|
2016-02-07 08:41:27 +11:00 |
Cirilo Bernardo
|
f52744b29c
|
Added back-pointers to referenced entities
|
2016-02-06 09:38:03 +11:00 |
Cirilo Bernardo
|
b987445676
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
Cirilo Bernardo
|
9a0b020806
|
Added VRML conversion of 'translation' and 'center' to mm on read and 0.1 inch on write
|
2016-01-18 10:39:51 +11:00 |
Cirilo Bernardo
|
ef62a5f153
|
Ensure consistent use of mm within SG models and that SG models write VRML files using 0.1 inch units
|
2016-01-18 08:35:29 +11:00 |
Cirilo Bernardo
|
81977ed6b7
|
Finished checking debug/info messages and internationalization where appropriate
|
2016-01-12 18:03:17 +11:00 |
Cirilo Bernardo
|
979edc4f9f
|
Improved VRML1 conformance to spec
|
2016-01-08 16:23:42 +11:00 |
Cirilo Bernardo
|
7dd4bd9f09
|
Improving VRML1/2 parsers
|
2016-01-07 15:43:32 +11:00 |
Cirilo Bernardo
|
8a9eb3bbe8
|
Fixed various bugs in VRML2 and VRML1 code
|
2016-01-07 11:24:11 +11:00 |
Cirilo Bernardo
|
7e165ac866
|
Work in progress: implementing VRML1 to SGNODE translation
|
2016-01-06 18:02:21 +11:00 |
Cirilo Bernardo
|
403cd94edc
|
Fixed color indexing for VRML2 plugin
|
2016-01-06 16:51:29 +11:00 |
Cirilo Bernardo
|
6f309a46c9
|
Implemented per-vertex colors for VRML2 and SGNODE
|
2016-01-06 16:15:54 +11:00 |
Cirilo Bernardo
|
6b873ed46b
|
Work in progress: implementing SG translation for VRML1 models
|
2016-01-06 15:34:14 +11:00 |
Cirilo Bernardo
|
38543ab94f
|
Work in progress: added Switch and IndexedFaceSet to VRML1 plugin
|
2016-01-06 08:29:13 +11:00 |
Cirilo Bernardo
|
43c2c7223b
|
Sync with main branch r6421
|
2016-01-05 16:37:52 +11:00 |
Cirilo Bernardo
|
d52d8867c8
|
Fixed bug in vrml2_shape.cpp which resulted in segfaults. (used AND rather than OR in control statement)
|
2016-01-04 20:24:40 +11:00 |
Cirilo Bernardo
|
c798f8b545
|
Added support for FreeCAD VRML files
|
2016-01-04 18:10:15 +11:00 |
Cirilo Bernardo
|
54905cb15c
|
Adding forgotten VRML2 Box sources
|
2016-01-03 17:58:23 +11:00 |
Cirilo Bernardo
|
5208a1b47e
|
Added VRML2 Box node
|
2016-01-03 16:55:53 +11:00 |
Cirilo Bernardo
|
59cf4c5ed0
|
+ Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
|
2016-01-03 14:55:30 +11:00 |
Cirilo Bernardo
|
62c6cba2a1
|
Reorganizing VRML parser code
|
2016-01-03 10:06:28 +11:00 |
Cirilo Bernardo
|
4d9ce774a8
|
Organizing VRML2 plugin debug reporting levels
|
2016-01-03 09:57:41 +11:00 |
Cirilo Bernardo
|
8939955f2f
|
Relax VRML2 naming rules (perhaps temporarily) to accept the '-' character in DEF names
|
2016-01-03 09:18:16 +11:00 |
Cirilo Bernardo
|
76bf525d12
|
+ Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
|
2016-01-02 14:41:54 +11:00 |
Cirilo Bernardo
|
fad73f0e85
|
VRML2 3D plugin is now functional
|
2016-01-02 12:21:02 +11:00 |