Commit Graph

11 Commits

Author SHA1 Message Date
Jeff Young bf67648562 Support optional location reporting in SHAPE collisions.
Also fixes a few bugs in the collision routines.
2020-09-28 23:28:33 +01:00
Tomasz Wlostowski 482767a850 libs/kimath: implement indexable subshape support for SHAPE_COMPOUND and SHAPE_POLY_SET 2020-09-27 16:45:46 +02:00
Tomasz Wlostowski 74623b8c98 geometry: derive SHAPE_LINE_CHAIN, SHAPE_SIMPLE and SHAPE_POLY_SET::TRIANGULATED_POLYGON::TRI from a common base class allowing to simplify collision detection 2020-09-08 01:31:42 +02:00
Tomasz Wlostowski 5096ac815f libs/kimath: introducing empty shape object (SHAPE_NULL) 2020-09-08 01:31:42 +02:00
Seth Hillbrand 7c455f2357 First pass at DRC RTree functionality
This implements a copper-layer RTree with functions for iterating over
the elements in a copper layer and providing Nearest Neighbor returns
for BOARD_CONNECTED_ITEMS
2020-08-11 16:52:29 -07:00
Jeff Young 5bc6389477 Comments. 2020-07-05 19:53:04 +01:00
Jeff Young 441dfa30f0 Return individual custom pad shapes instead of a SHAPE_POLY_SET.
Also implements an optional pointer to return the actual distance
from all the SHAPE collision routines.

Fixes https://gitlab.com/kicad/code/kicad/issues/4774
2020-07-02 17:09:15 +01:00
Jeff Young 25c5c35176 Fix compile error on Linux. 2020-06-30 19:15:11 +01:00
Jeff Young 40a72d9530 Add SH_RECT handling to 3D shape conversion.
Also add some debugging for not-implemented shape cases in other
places to catch simmilar issues in future.

Fixes https://gitlab.com/kicad/code/kicad/issues/4757
2020-06-30 18:32:31 +01:00
Seth Hillbrand 7c28c3838a Comment-only changes
Makes class comments conform to coding standards
2020-01-10 16:43:01 -08:00
Ian McInerney 13b6028e1b Refactor all math into a new kimath library
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions

This is part of cleaning the build system for #1906.
2020-01-07 17:12:59 +00:00
Renamed from include/geometry/shape.h (Browse further)