Move the camera out to its own so that everything else is board-
related, and then rename BOARD_ADAPTER.
At some point the flags should probably be moved out too, and they
can have the EDA_3D_SETTINGS name.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
Remove the CACHE_WRAPPER whose sole purpose was to allow the
cache to be stored in the project, and instead just have the cache
inherit the proper class.
This allows a setting where the path is not one of the options. This
permits the user to select once to go to any path option (rather than
off the current and then back to currect) when the filetree doesn't
match the dropdown. This also selects the drop down item if it matches
the tree.
(cherry picked from commit f5284ced54)
The 3D viewer also uses OpenGL, so it also needs to
adjust based on DPI scale factors.
This patch moves the 3D viewer common config code solely
within the 3D viewer, and adds handling of the DPI scale. This
also avoids duplicated logic in PCB_BASE_FRAME::CommonSettingsChanged.
For now, as EDA_3D_VIEWER is not included in the Kiway settings
dispatch, still manually invoke the settings update from
PCB_BASE_FRAME.
The PANEL_3D_PREV gets a similar function to read the config, but
it doesn't have a listener for the update, so it's set just once
at dialog init, just like the existing pan settings.
Fixes: lp:1823681
* https://bugs.launchpad.net/kicad/+bug/1823681
Currently, the plugindir in the plugin manager is constructed as
{CMAKE_INSTALL_PREFIX}/bin/../{CMAKE_INSTALL_LIBDIR}/kicad/..., while
CMakes install uses {CMAKE_INSTALL_LIBDIR}/kicad/...
In case CMAKE_INSTALL_LIBDIR is a relative path "install" prefixes it
with CMAKE_INSTALL_PREFIX and both paths happen to match, otherwise
the constructed path ends up as e.g. "/usr/bin/../usr/lib/kicad/...".
For these cases where an absolute path is wanted CMake provides the
CMAKE_INSTALL_FULL_<dir> variants which works the same as
CMAKE_INSTALL_<dir> when used as DIRECTORY for install.
The Boost folks kindly decided to move the sha1.hpp header file location
so check the Boost version to include the proper header path.
Clean up debug trace code.
Drop all uses of wxRAISED_BORDER and wxSUNKEN_BORDER from dialogs and
panels used in main frame windows.
Drop use of wxSP_3DSASH options on all wxSplitterWindow definitions.
Minor dialog alignment and spacing fixes.
The 3D viewer panel had a default size that was causing sizing issue
with the footprint properties dialog. Set the default size to -1;-1
and set the proportion setting to 1 when adding the panel to the sizer
which allows the panel to file in the correct size.
Fixed some minor control spacing issues in the footprint properties
dialog properties tab.
Please note that is only a partial fix for this issue. There is still
too much vertical space which is partially due to the use of wxSpinCtrl
instead of wxDoubleSpinCtrl.
Fixes lp:1742701
https://bugs.launchpad.net/kicad/+bug/1742701
Passing an empty path to the 3D model select dialog results in the file
select control displaying the root path which requires the user to drill
down to get to the 3D models. Use the KISYS3DMOD path as the default
and fall back to the project path as required for the initial file
select control path.
Clean up some coding policy violations.
Fixes lp:1737094
https://bugs.launchpad.net/kicad/+bug/1737094
Improve dialog layout and fix UI policy issues with all of the dialog
boxes in the common, 3D viewer, CvPcb, and Eeschema code paths.
Updated the use of component to symbol.
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export