Wayne Stambaugh
cfde5300d7
Fix wxWidgets 3.1 and later deprecated build warnings.
...
wxWidgets 3.1 has deprecated wxPATH_NORM_ALL when normalizing file
paths when calling wxFileName::Normalize(). This change keeps the
existing behavior except in places where our own internal
ExpandEnvVarSubstitutions() to expand environment variables.
(cherry picked from commit 898ec0d094
)
2022-08-17 14:07:06 -04:00
Wayne Stambaugh
c71ab17892
Fix 3D view format specifiers and remove overly aggressive assertion.
2021-07-27 10:07:23 -04:00
Wayne Stambaugh
728b160719
3D plugin debugging output fixes.
2021-07-24 13:27:35 -04:00
Wayne Stambaugh
4c457b5ed3
More NULL expunging.
2021-07-18 14:31:55 -04:00
Marek Roszko
88179ec52d
Bump version
2021-03-10 18:56:28 -05:00
Marek Roszko
57dbb7def0
enum class WRL2NODES
2021-03-10 18:49:09 -05:00
Cirilo Bernardo
5013ea2e8e
Added comments on skipped patterns in VRML2 parser
2017-04-25 20:24:44 -04:00
Cirilo Bernardo
20b40aba1c
Fixed bad delete/delete [] invocations and other warnings and errors as suggested by cppcheck
2016-04-05 20:32:22 +10:00
Cirilo Bernardo
2dfd8064d4
Fix filename resolution within VRML2 Inline{}
2016-04-03 10:55:22 +10:00
Bernhard Stegmaier
5b0a250609
Fix compilation and install for OSX plus general code cleanup
2016-03-01 10:08:19 +11:00
Cirilo Bernardo
d2a13efc12
Changed VRML2 parser debug output from stderr to wxLogTrace
2016-02-23 13:31:51 +11:00
Cirilo Bernardo
684e41358a
Added support for VRML2 Inline{}
2016-02-22 19:59:07 +11:00
Cirilo Bernardo
b987445676
Forced smoothed normals calculations for VMRML2 parser
2016-02-02 16:50:46 +11:00
Cirilo Bernardo
81977ed6b7
Finished checking debug/info messages and internationalization where appropriate
2016-01-12 18:03:17 +11:00
Cirilo Bernardo
7dd4bd9f09
Improving VRML1/2 parsers
2016-01-07 15:43:32 +11:00
Cirilo Bernardo
8a9eb3bbe8
Fixed various bugs in VRML2 and VRML1 code
2016-01-07 11:24:11 +11:00
Cirilo Bernardo
c798f8b545
Added support for FreeCAD VRML files
2016-01-04 18:10:15 +11:00
Cirilo Bernardo
5208a1b47e
Added VRML2 Box node
2016-01-03 16:55:53 +11:00
Cirilo Bernardo
4d9ce774a8
Organizing VRML2 plugin debug reporting levels
2016-01-03 09:57:41 +11:00
Cirilo Bernardo
76bf525d12
+ Changed the debug output switch to DEBUG_VRML2
...
+ Transform nodes will now correctly include referenced nodes
2016-01-02 14:41:54 +11:00
Cirilo Bernardo
fad73f0e85
VRML2 3D plugin is now functional
2016-01-02 12:21:02 +11:00
Cirilo Bernardo
d68418d613
Work in progress: WRL2 to SGNODE translation
2016-01-01 18:55:43 +11:00
Cirilo Bernardo
68a512693f
Work in progress: implementing VRML2 plugin
2016-01-01 16:05:14 +11:00
Cirilo Bernardo
f7ea4ddb72
Cleaning up code in preparation for merge
2015-12-31 10:31:35 +11:00
Cirilo Bernardo
70b545895b
Cleaning up debug info messages in preparation for merge
2015-12-31 09:56:56 +11:00
Cirilo Bernardo
189f6fa763
Work in progress: VRML2 parser
2015-12-22 19:02:18 +11:00
Cirilo Bernardo
e08c0de68f
Work in progress: VRML2 parser
2015-12-22 17:02:33 +11:00
Cirilo Bernardo
07bd4cbc04
+ Resync with main r6397
...
+ Work in progress: VRML parser
2015-12-22 11:08:39 +11:00
Cirilo Bernardo
b1177e9025
Work in progress: VRML2 parser
2015-12-22 08:19:05 +11:00
Cirilo Bernardo
735137a26a
Work in progress: VRML2 parser
2015-12-20 23:37:04 +11:00
Cirilo Bernardo
e13dade517
Added beginnings of VRML parser
2015-12-20 18:59:26 +11:00