We were calculating the same thing in three locations and we missed
adding the clearance from the footprints in, resulting in bad fills and
missed drc errors (see QA addition)
Previous test depended on which track was first. Re-saving the board
changed the track order, so there was no pad connected. It was still in
the connectivity database, just not at the first track
Using the new ITEM_MODIFICATION_ROUTINE system, drop in two new
tools: chamfer and line extend. These are two geometric operations
that are relatively common when editing footprints in particular.
Chamfer delegates the geometric calculations to a dedicated unit
in kimath/geometry.
The RegressionZoneFillTests handle issues that are resolved by the zone
filler, so Clipper2 problematic fill belongs there. Otherwise, the
remaining tests should not refill the zones before running DRC because
we expect the DRC to catch errors without needing a refill
CHANGED abandon the unpredictable behaviour of the Simulation Command
dialog. You now separately add simulation tabs (which have invariant
command types once created), and the dialog edits the current tab.
Also a bunch of bug fixes to make multiple simulation plots actually
work.
This change allows for infinite inheritance depth so internally there is
no limit to deriving library symbols from other derived symbols. Please
note that the Flatten() method now recurses until a symbol with no parent
is found. The user interface is not hooked up at this time.
Aliases in bus resolution were being resolved without a path, making
them effectively global nets. This applies the corrected path to the
bus members and adds a QA to catch this error
The root cause was not removing the original (pre-dragging) via from the world, comparing the ITEM::Parent() pointers of the items was only hiding the main issue.
This also fixes the PNSViaCollisions test in the qa/ suite.
The propagation is currently (maybe not needed) limited to the global
name that is the source of the change. We also need to propagate the
global name that is changed in case the global is set in a tree leaf and
not the root
Fixes https://gitlab.com/kicad/code/kicad/issues/14657
A sheetpath is required to correctly resolve text variables.
Depending on currentSheet is rife with bugs.
There are many places where we do *not* want to be prepending
field names to the field values, such as netlisting,
building PDF hypertext menus, etc.
Also, Find/Replace needs to work on unresolved text, as
that's what we're going to display (and if replace nuked
your variable references you wouldn't be happy).
Adds QA checks to copper sliver tests. Adds the following checks:
- Dot product between two arms (quickly avoids checks for >90°)
- Checks the sliver is convex (area test)
- Eliminates minor slivers with angles that are approximately 0 and ones
with the opposite side width beneath a configurable level
- Updates Clipper2 to fix a couple of jagged edges on inflate
- Adds simplify during zone fill inflation to limit jaggies
Fixes https://gitlab.com/kicad/code/kicad/issues/14549
Settings loading needs to account for potential chaining, so each
instance should be created before being Load()ed. Additionally, add the
settings loading to QA
This method shadows the C++ method, and doesn't properly handle updating
the duplicated object's KIID to be unique.
Also add tests to ensure the KIIDs are unique after duplication.
Fixes https://gitlab.com/kicad/code/kicad/issues/14460
About 1/3 of callers to Parent() don't care if they get the immediate
parent or not, about 1/3 want only the immediate parent, and about 1/3
want the hole parent's Parent().
I had earlier changed PNS::ITEM::HOLE to override Parent() and return
the hole parent's Parent(), but since the callers are pretty evenly
split I've reverted that and added BoardItem() for callers who want the
eventual BOARD_ITEM (whether a direct parent or a grandparent).
(Also removes a dead routine so I didn't have to figure out which of
the two it wanted....)
- LINEs now own their vias optionally (depending whether a LINE with its VIA belongs to a node)
- get rid of unique_ptr on the internal NODE::Add API (and also made it private)
- make sure stack pointers are not added to the node
- use rvalue reference for NODE::Add/NODE::Replace
Manually rebased by Jeff Young <jeff@rokeby.ie> 5 April 2023
This library is meant to move non-EDA items (language extensions,
library extensions, etc.) into the lowest-level of our dependency chain.
This library should never depend on anyother non-thirdparty code in the
kicad codebase.
Previously, bus elements that were not instantiated as individual nets
could not connect to each other. This caused issues for complex
schematics where busses needed to connect to other busses with elements
that resolved to the same net names. Functionally, this means mixing
bus elements, which we will replace with first-class elements in version
8 but currently can only be accomplished either by using bus aliases and
this patch or by individually instantiating each bus element as a
local label
Fixes https://gitlab.com/kicad/code/kicad/issues/14300
* Add compare method to COLOR4D object.
* Add unit test to validate COLOR4D comparison method.
* Add missing color test in text attribute comparison method.
* Add unit test for text attribute object.
* Remove unnecessary headers from text attribute header.
* Move text attribute code into separate source file.
Substantial elements following a divot should be at least as far in each
cardinal direction from the origin point in order to be considered
substantial. This catches cases where the "substantial" element is
actually a straight segment away from the divot
Fixes https://gitlab.com/kicad/code/kicad/issues/14130
Also fixes a bug where all VDMOS instance parameters weren't marked as
instance parameters.
Also fixes a bug where VDMOS thermal models weren't supported (they
have two extra pins: Tj and Tcase).
The simulator has advanced considerably, and it is seeing lots of active
development, so make it a required part of KiCad. Additionally, the
build without the simulator has actually been broken for a while, so no
one clearly is building without ngspice right now.