Commit Graph

301 Commits

Author SHA1 Message Date
Maciej Suminski e0577c0218 checkGlError() may throw exceptions or display an error message 2017-01-13 16:46:02 +01:00
Maciej Suminski 5a7604cbb4 More code formatting 2017-01-13 10:36:59 +01:00
Maciej Suminski aabf8300c3 Removed non-ASCII characters 2017-01-12 09:20:04 +01:00
Maciej Suminski 67b0a8c990 Fixed type casting in SHADER class 2017-01-11 17:37:10 +01:00
Maciej Suminski da00d64877 OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
decimad e71070fe1b final touch-ups (license information, includes) 2017-01-11 16:20:37 +01:00
decimad 64cd1228ea Clearer error messages for OPENGL_COMPOSITOR::CreateBuffer() (thanks Orson) 2017-01-11 16:20:37 +01:00
decimad 77138e3702 Add UI control to set up gal opengl antialiasing and load/store the settings 2017-01-11 16:20:37 +01:00
decimad 2a8dd508c4 Add smaa (subsample morphological antialiasing) 2017-01-11 16:20:37 +01:00
decimad afacee5d96 Add supersampling (2x/4x) antialiasing 2017-01-11 16:20:37 +01:00
decimad 02bb410cdb Refactor COMPOSITOR/OPENGL_COMPOSITOR to enable customization of scene rendering and presentation 2017-01-11 16:20:35 +01:00
decimad 77f9cd0cb0 remove custom shader header generation build-step in favor of c++11 raw string literals
rework shader loading code to handle an arbitrary amount of to-be-concatenated strings
2017-01-11 16:20:34 +01:00
decimad 047f52e7cb Move builtin font resources out of opengl_gal translation unit 2017-01-11 16:20:33 +01:00
jean-pierre charras d56a49d218 Performance counter rework: More comments, code cleaning, and move GetRunningMicroSecs() prototype from common.h to profile.h.
profile.h should now contain all info for profiling.
2017-01-02 13:49:36 +01:00
jean-pierre charras fff449ecf0 Performance counter rework: Add comments, fix coding style issues. 2016-12-31 13:00:24 +01:00
Simon Richter ac9f858813 Performance counter rework 2016-12-31 12:57:42 +01:00
Maciej Suminski 89055c4425 Code formatting 2016-12-12 16:45:52 +01:00
Tomasz Włostowski daf103d7e4 GAL: fix grid origin and grid rendering in flipped view mode 2016-12-12 16:45:52 +01:00
Tomasz Włostowski da28e163d2 Optimizations/fixes to the VIEW/GAL classes:
- much faster Cairo rendering (outperforms legacy)
- improvements in VIEW update handling
- fixed issue with grid rendering in flip view mode
2016-12-12 16:45:52 +01:00
Tomasz Włostowski c661c30f68 pcbnew: added flip view mode 2016-12-12 16:45:52 +01:00
jean-pierre charras 30df041de6 fix shadowed local variables 2016-11-25 18:17:34 +01:00
decimad 402f53a302 update font code along with the changes done in the msdf atlas tool (use codepoint spans and refined char placement)
add font coordinate system clarification drawing (svg)
2016-10-20 14:31:09 +02:00
decimad d9a8aac96c transfer font texture width to the fragment shader via uniform variable 2016-10-20 14:31:09 +02:00
Chris Pavlina 71263c32e8 Dismiss signed index warning in opengl_gal.cpp 2016-09-30 22:32:24 -04:00
Maciej Suminski 7a5f72c948 Fixed a crash when drawing a single point polyline 2016-09-29 15:34:08 +02:00
decimad f78721b451 Multichannel Signed Distance Field text rendering for OpenGL GAL 2016-09-14 10:00:49 +02:00
Maciej Suminski 7f5bce3772 More robust condition for checking sufficient space in CACHED_CONTAINER
Having enough space is not enough, we need a continuous block of memory.
2016-08-18 17:18:13 +02:00
Maciej Suminski c6e4f67589 Fixed cached container data corruption on resize (OpenGL GAL) 2016-08-08 14:18:25 +02:00
Maciej Suminski 9f5f0ab31b Minor OpenGL GAL code changes 2016-08-08 14:17:40 +02:00
Maciej Suminski c9a41be774 Added licence for the GAL bitmap font 2016-08-03 17:02:43 +02:00
Simon Richter da5699de0a Replace boost::shared_ptr with std::shared_ptr. 2016-06-29 11:09:55 -04:00
Michael Steinberg fde12ebd25 Replace boost::function and boost::bind with their std:: counterparts 2016-06-29 12:23:11 +02:00
Maciej Suminski b82ccc3b4e Reverted 6912 with minor changes (LockCtx requires to specify canvas that locks a context). 2016-06-13 16:43:33 +02:00
Maciej Suminski 57d4e8d51d Fixed OpenGL crash on canvas switch. 2016-06-13 09:35:36 +02:00
Maciej Suminski b7ec4ea160 Corrected the last instance check in OPENGL_GAL. 2016-06-10 17:07:12 +02:00
Simon Richter eb45f02138 Avoid pointer truncation in debug message 2016-06-10 11:06:47 +02:00
Simon Richter 2928cb7419 Replace unshared boost::shared_array with std::unique_ptr 2016-06-08 09:43:07 +02:00
Maciej Suminski 3fcae6b120 Fixes for OpenGL resources handling. 2016-06-07 14:42:42 +02:00
Maciej Suminski b4ad18a3ea Do not rebuild shaders on each OPENGL_GAL construction. 2016-06-03 15:46:13 +02:00
Maciej Suminski b83c148e10 Delete OpenGL context on GLCanvas subclasses destruction. 2016-06-03 15:46:13 +02:00
Maciej Suminski 68b6da57c0 Removed OPENGL_GAL::instanceCounter. 2016-06-03 15:46:12 +02:00
Maciej Suminski 01f32dd52c GL_CONTEXT_MANAGER class to avoid unexpected GL context switches. 2016-06-03 15:46:12 +02:00
Maciej Suminski 4f7bb4c0f7 Simplified error checking in OPENGL_GAL test. 2016-06-03 15:46:11 +02:00
jean-pierre charras 3e2cae946c Corrected wxDC objects used by EDA_DRAW_PANEL_GAL & OPENGL_GAL. 2016-06-03 15:46:11 +02:00
jean-pierre charras 1ae9175671 A few minor fixes for compil warnings (shadowed variables and deprecated auto_ptr) 2016-05-29 17:02:34 +02:00
jean-pierre charras ca0113ab65 Fix my previous commit: I committed the wrong file 2016-05-28 21:51:35 +02:00
jean-pierre charras b7f863dc4c Fix the commit 6838 (Fix non optimal position of net name and pad name in GAL mode), broken. 2016-05-28 21:46:13 +02:00
Maciej Suminski ade1d1fe74 Fixed display of 'b' letter in OpenGL canvas. 2016-05-27 14:44:44 +02:00
Maciej Suminski 2ded7bf82a Improved error handling for SHADER class. 2016-05-23 09:54:53 +02:00
Maciej Suminski a42cb0ef8c OpenGL GAL: Set context in destructor when possible (under Linux the window has to be visible). 2016-05-09 18:00:34 +02:00
Maciej Suminski d9f4877c94 Fixed a crash when starting pcbnew with OpenGL GAL. 2016-05-09 17:23:01 +02:00
Maciej Suminski cca36d355a Remove unnecessary debug messages (OpenGL GAL). 2016-05-04 10:10:15 +02:00
Maciej Suminski 22c4e4d240 Set OpenGL context only when the parent window is visible. 2016-05-03 16:39:58 +02:00
Maciej Suminski 55976e39ef Fixed crash occuring when a vertex buffer is mapped in invalid OpenGL context. 2016-05-03 16:16:59 +02:00
Maciej Suminski a62d2b5412 Bigger net labels (GAL). 2016-05-03 15:15:08 +02:00
Maciej Suminski 8d952f35c6 Fixed text vertical alignment for bitmap font (OpenGL). 2016-05-03 11:58:48 +02:00
Maciej Suminski 58ed0c8cce Improved grid drawing routine (OpenGL). 2016-05-02 16:15:24 +02:00
Maciej Suminski 2f09e0ee40 Alternative version of CACHED_CONTAINER::defragmentResize() Certain GPUs do not support glCopyBufferSubData(), therefore there is an alternative version working with good, old memcpy(). 2016-05-02 16:15:24 +02:00
Maciej Suminski 3e3ecccb2b A few more fixes related to the previous commit. 2016-05-02 16:15:23 +02:00
Maciej Suminski 6e881f51fd Changed bound buffers to improve compatibility (OpenGL GAL). 2016-05-02 16:15:23 +02:00
Maciej Suminski 0c4b6dabd3 Increased interglyph spacing to avoid artifacts when mipmapping is enabled. 2016-05-02 16:14:26 +02:00
Maciej Suminski fff3abc9a0 Support for overbars in bitmap fonts (OpenGL GAL). 2016-05-02 16:12:18 +02:00
Maciej Suminski c506d2b16c Set OpenGL context before freeing video resources. 2016-05-02 16:12:18 +02:00
Maciej Suminski 59fe8df269 Split bitmap text drawing routine into smaller functions (GAL). 2016-05-02 16:12:18 +02:00
Maciej Suminski a3a9641ae2 Disable invalidating buffer on CACHED_CONTAINER::Clear(). OpenGL context is not available when the method is called, so it does not work. 2016-05-02 16:12:18 +02:00
Maciej Suminski 5a8adcdf52 Improved testing/profiling code for CACHED_CONTAINER. Switched from wxLogDebug to wxLogTrace. Adjusted CACHED_CONTAINER_TEST levels required for certain tests. Added a test to check used space in the container. 2016-05-02 16:12:17 +02:00
Maciej Suminski 54f3105cfb More changes to CACHED_CONTAINER. Removed m_itemSize field (error-prone, as it had to be synchronized with m_item->GetSize()) Fixed a bug in reallocate() method, changed a bit it is behaviour. VERTEX_ITEM is not stored in the item set if its size is 0. 2016-05-02 16:12:17 +02:00
Maciej Suminski deb578eadd Recognize a special case of completely filled/defragmented container when resizing. 2016-05-02 16:12:17 +02:00
Maciej Suminski a9c3a1730b Free chunks in CACHED_CONTAINER only if they are really not needed. 2016-05-02 16:12:16 +02:00
Maciej Suminski 702be4903f Vertices are stored in GPU memory (OpenGL GAL). 2016-05-02 16:12:16 +02:00
Maciej Suminski 01912aaabd Minor refactoring in CACHED_CONTAINER. 2016-05-02 16:12:16 +02:00
Maciej Suminski b32fdd97d9 Changed shading model to flat. 2016-05-02 16:12:15 +02:00
Maciej Suminski 52c698ab11 Fixed an included header (OpenGL GAL). 2016-05-02 16:12:14 +02:00
Maciej Suminski e2c8e07344 Enabled mipmapping for bitmap fonts. 2016-05-02 16:12:14 +02:00
Maciej Suminski 53ef29802f Switched bitmap font to higher resolution. 2016-05-02 16:11:39 +02:00
Maciej Suminski 05a30b7591 Do not draw anything if vertex containers are empty. 2016-05-02 16:08:50 +02:00
Maciej Suminski 928d4e0404 SwapBuffers() contain an implicit glFlush() 2016-05-02 16:08:50 +02:00
Maciej Suminski bda3011519 Initial support for bitmap fonts (OpenGL GAL). 2016-05-02 16:04:45 +02:00
Maciej Suminski 431e343201 Switch to direct rendering before clearing the screen (OpenGL GAL). 2016-05-02 15:56:19 +02:00
Maciej Suminski 5ba84dda0a OpenGL capabilities test is run only once. 2016-05-02 15:56:19 +02:00
Maciej Suminski 36dd6eb6b3 GAL profiling output is enabled with WXTRACE env variable. 2016-05-02 15:56:17 +02:00
Maciej Suminski c0465e5519 Instance counter for OPENGL_GAL to avoid double freeing. 2016-05-02 15:56:16 +02:00
Maciej Suminski dbff9ad786 Improved error checking in GPU_MANAGER. 2016-05-02 15:56:16 +02:00
Maciej Suminski 4cca3bc368 Minor OPENGL_COMPOSITOR refactoring. 2016-05-02 15:56:16 +02:00
Maciej Suminski 1927f3a787 Unified way of checking OpenGL errors. 2016-05-02 15:56:14 +02:00
Maciej Suminski 2a276550eb Fixed SHADER::AddParameter() function. 2016-05-02 15:56:13 +02:00
Maciej Suminski 113e75c5c5 VERTEX_MANAGER functions return false in case of failure. 2016-05-02 15:56:11 +02:00
Maciej Suminski 4262915b38 Code formatting. 2016-05-02 15:56:10 +02:00
Maciej Suminski 0cfa360390 Added VERTEX_MANAGER::Reserve() function. 2016-05-02 15:56:10 +02:00
Maciej Suminski 99e7e8c983 Disabled CACHED_CONTAINER freeing memory on GAL<->legacy switch. 2016-04-04 13:54:55 +02:00
jean-pierre charras 18cb83f5c7 OpenGL mode: Disable frequent (and not very usefull) memory deallocation/reallocation to avoid "out of memory" issue due to heap fragmentation (noticeable only with large boards).
Note: there is still this issue when switching back legacy mode  and to Opengl mode because the heap is still freed and reallocated.
2016-04-04 12:41:48 +02:00
jean-pierre charras 426f7ebb2e Rework on class EDA_TEXT and related classes and draw text functions. More work: remove useless or duplicate code (from legacy graphic text plot functions). Move basic_gal code to separate files. 2016-03-25 09:33:45 +01:00
Bernhard Stegmaier 3e2b4244f9 OSX: add support for wxMagnifyEvent on OSX builds using wxWidgets 3.1.0 or greater. 2016-01-24 19:18:29 -05:00
Maciej Suminski 4951285a67 GAL::DrawPolygon() and GAL::DrawPolyline() variants that work with VECTOR2D array. 2016-01-20 15:16:39 +01:00
Maciej Suminski 9b4d12653e FIxed the drawing layer for arcs (GAL). 2015-12-03 15:05:53 +01:00
unknown c1b46e6ed8 Fix bug Bug #1519590 (gal cannot start on surface book) 2015-11-29 07:50:25 +01:00
jean-pierre charras ecad3ad235 Netlist generator: avoid changing the order of parts in libparts section each time libraries are reloaded.
pic_programmer demo: very minor fix and update netlist.
cached_container.cpp:  more info when the message "Out of memory" is displayed.
2015-11-05 17:28:31 +01:00
jean-pierre charras a23cbe052d Opengl canvas: avoid hanging when the CACHED_CONTAINER is "out of memory" (which can happen which very large boards) and the vertex manager cannot allocate an other vertex: the message "Vertex allocation error" is now shown only once.
the opengl canvas cannot show the full board, but at least the user can save the board, or switch to the legacy canvas.
2015-11-04 13:27:42 +01:00
Maciej Suminski 247f018075 FIxed rendering artifacts in OpenGL canvas. 2015-09-09 10:49:25 +02:00
Maciej Suminski 0386a4df94 Bulletproof canvas switching. 2015-08-21 10:33:36 +02:00