* Changed wxPenStyle which is not define in wxWidgets 2.8 to int and
renamed GRRect to prevent duplicate function definition in gr_basic.
* Add missing wxT() macros to strings in rs274x.cpp.
Added hotkeys editor from David Turner, with a lot of enhancements and fixes
Added pins connections info in intermediate netlist for each compoment. This is redundant, but some netlist formats (ORCADPCB, PSPICE) are very easy to create with this redundant info.
inches and mm, the industry is crazy enough to force us with mixed
design. For example I routinely use imperial units for track size and
clearance, but drilling is strictly a metric issue...
So I added a little parser to recognize a suffix specification in the
unit text boxes... so you can put in things like:
1in (1 inch)
1" (idem)
25th (25 thou)
25mi (25 mils, the same)
6mm (6 mm, obviously)
The rules are: spaces between the number and the unit are accepted, only
the first two letters are significant.
As a bonus, it also recognize the period (.) as a decimal point
substituting it with the correct locale character (there was a wishlist
for it, IIRC). Most useful for number pad fans :D
* Fix a minor problem with wxFileDialog to open a file that no longer
exists in PCBNew.
* Make GerbView open file behavior the same as PCBNew.
* Remove redundant PCB file wild card definition.
* Add open file refactor task to the todo list.
* Fix some minor code formatting issues.
* Some bugs fixed
* Starting enhancements in Libedit: menubar and commands to "plot" current component in PNG or SVF file (SVG file not fully working, must be refined)
* Make USE_WX_ZOOM clipping routine actually clip rather than just test
if line needs drawn.
* Clean up as many USE_WX_ZOOM #ifdefs as possible.
* Minor coordinate rounding improvements.
* Minor scrolling and panning improvements.
* Remove unused KicadGraphicContext object code.
* Implement code to allow wxDC to handle coordinate conversions between
device and drawing units.
* Add build settings to enable wxGCDC for wxGraphicsContext testing.
* Remove wxAUI conditional build cruft as it is now required to build
Kicad.
* Fix scroll increment size regression to prevent jumping around the
zoom center position.
* Add find GDI+ cmake module for building on WXMSW when wxGraphicsContext
is enabled.
* in variable names, change non existent word Hight to High
* Remove redundant tool in left toolbar (option toolbar)
(this option is now in layers manager)
* Show layers in horizontal combo box in same order as in layer manager.
++all:
minor code cleaning.
* Remove redundant background redrawing RedrawActiveWindow.
* Remove redundant managed cursor callback in RedrawActiveWindow.
* Use refresh to redraw instead of directly calling RedrawActiveWindow.
* Remove unused SetDrawBgColor for drawframe.cpp.
* Fix compiler warning in cvpcb/cvframe.cpp.
* Fix menu spelling and syntax errors in pcbnew.
* Rename Trace_Curseur to DrawCursor in common/drawpanel.cpp.
* Fix debug asserts when passing NULL pointers to wxAuiPaneInfo.
* Fix Kicad main window sash sizer bug when using wxAui.
* Remove specctra_test from Visual Studio builds to prevent build errors.
* Add WIN32 to layer widget test so it will build properly on Visual Studio.
* Fixed compiler conversion warnings in PCBNew.
* Fixed worksheet print scaling in PCBNew.
* Minor code renaming.
* Moved ReturnLayerName() to static BOARD::GetDefaultLayerName() and migrated
to a Specctra DSN compatible default layer naming scheme:
Component becomes Front, Copper becomes Back.
* set_color.h: Cmp becomes Front, Cu becomes Back.
* D_PAD::DisplayInfo() changed to use actual copper layer names.
* more layer setup dialog work, moved all programmatic wxControl instantiation
into the wxFormbuilder environment, but this is fraught with danger:
wxFlexGridSizer used the tallest control to establish the row heights, so
be careful about changing control borders in the scroll panel. The vertical
size can explode since just a couple of pixels times the number of rows
is substantial. Currently I am setting a 5 pixel border only left, top, and right
but not bottom.
* Set copper layer count is back in place as a hack until I can get the enabled
layer bit map fully operational.
* Create single event handler for grid size events.
* Fix all frame windows to use new grid size event handler.
* Use offset relative to ID instead of ComboBox index to save last grid size.
* Move last grid size load/save setting into WinEDA_DrawFrame.
* Add equality and assignment operators the GRID_TYPE.
* Add current grid helper methods to BASE_SCREEN.
* Add GetPins helper to LIB_COMPONENT to replace GetNextPin where applicable.
* Add AppendMsgPanel helper to WinEDA_DrawFrame.
* Improve rounding for display of coordinates when millimeter units are selected.
* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.
* Created separate SVN version header.
* Add true config.h for platform dependency checks.
* Add dependency check cmake module.
* Remove some leftover hand crafted make files.
* Remove non-cmake build instructions from COMPILING.txt.
* Fix split _() strings causing Visual C++ compiler error.
* Fix lots of compiler warnings.
* Change project file parameter container from wxArray to boost::vector_ptr.
* Removed lots of redundant header definitions.
* Fixed green_xpm redefinition in ercgreen.xpm.
* Remove some dead code and unnecessary class methods.
* All - add wxList implementation for dynamic declaration of application settings.
* EESchema: remove non-standard fonts and dialog button text colors from all UI controls.
* EESchema: update project file and application settings from static to dynamic method.
* EESchema: save and restore show hidden pins state between sessions.
* EESchema: global variable reductions.
* EESchema: use EVT_UPDATE_UI instead of SetToolbars() to set control states.
* EESchema: remove unused DialogBlocks BOM dialog project file.
* GerbView: remove non-standard fonts and dialog button text colors from all UI controls.
* GerbView: fix infinite loop when parsing RS274X aperture definitions with whitespace.
* GerbView: add file name to export to PCBNew select layer dialog.