Now only reposition a window if it is completely on a
disconnected display or if only one corner is on screen
and it is within a region close to the screen border.
CHANGED: Window position on startup should be preserved more
Move the camera out to its own so that everything else is board-
related, and then rename BOARD_ADAPTER.
At some point the flags should probably be moved out too, and they
can have the EDA_3D_SETTINGS name.
Replace SEVERITY_ERROR by RPT_SEVERITY_ERROR to avoid collision with a system definition.
Replace other SEVERITY_XXX by RPT_SEVERITY_XX for consistency.
Fix compil warnings and some other compil issues.
Keeping a pointer to the actual file history inside a special
file history menu led to many cases of use after free crashes,
so instead rework the actual file history to add the menu
items.
Fixes https://gitlab.com/kicad/code/kicad/issues/3741
The Gerber attribute deletion command (%TD,xxx) always cleared all attributes,
instead of clearing xxx attribute.
Therefore some attributes were not always displayed.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
Some platforms (such as Linux) don't automatically append file
extensions, so we should ensure extensions are correct and the user is
prompted accordingly.
Fixes https://gitlab.com/kicad/code/kicad/issues/3817
This also removes vector cover types which do nothing except obfuscate
the underlying implementation.
Mainly changes SCH_SHEET_PINS and CONFIG_PARAM_ARRAY (which will soon
be replaced by Jon's new stuff).
It served us (mostly) well for more than a decade. It helped KiCad grow
before the std:: came into decent shape or speed. It was a good little
list.
RIP DLIST 2008-2020
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.
Remove GERBER_FILE_IMAGE_LIST dependency to EDA_ITEM, useless.
GERBER_FILE_IMAGE: replace DLIST by std::deque to store gerber draw items.
Remove dead code
This is the first step to allowing non-segments in the line chain.
External routines cannot be allowed to change the line chain without
going through the internal routines. To accomplish this, we remove the
Vertex() and Point() access routines and only leave the const versions.
Transformations are given for both points as well as the chain itself.
This update replaces the existing uses of unique pointer creation with
the C++14 std::make_unique call that provides proper memory release in
event of an exception.
In GERBVIEW_FRAME::loadListOfGerberAndDrillFiles, the variables
ii and aFilenameList.GetCount() are unsigned and size_t, respectively.
This means the format string must be %u and %lu, respectively.
The pin name defined in Eeschema is now available as pad info.
Useful for the board designer (the pin function is displayed in the message panel).
Needed for the Gerber P&P files.
Handle symbols as well as strings in the "source" lists of
netlist files.
Handle Protex gerber file extensions.
Check for project_name-whatever pattern for files that we
don't recognize (such as project_name-NPTH-drl_map.ps)
Mainly replacing std::string by wxString to manage filenames.
On Windows, a sdt::string cannot manage a filename, unless using
in many places TO_UTF8 and FROM_UTF8.
So the best way is to use a wxString for filenames and error messages.
The pointer passing for display options is deprecated. This removes the
excess casting as the EDA_FRAME didn't need the base call with no value.
All requests for display options are now returned const and are updated
with a Set() routine after modification.
In Gerbview, this resolves an issue where the display options were not
stored because it was receiving the NULL from EDA_FRAME.
RS274X Gerber files using only regions (polygons) can be valid, and are not old RS274D files
Now a warning is raised only if there are some missing D codes definitions
(RS274D file or broken RS274X file)
Remove unused var and add comments
Fixes: lp:1850821
https://bugs.launchpad.net/kicad/+bug/1850821
Just picking the next layer will be overwritten when we have multiple
objects on the same layer in gerbview. Move the selection to the top to
ensure it is out top-most layer when drawing.
Fixes: lp:1833868
* https://bugs.launchpad.net/kicad/+bug/1833868
* Push a function into CONDITIONAL_MENU that adds the item
* Modify the tooltip for close and exit items to have the
program name
Fixes: lp:1835454
* https://bugs.launchpad.net/kicad/+bug/1835454
The problem is that wxEVT_CHAR_HOOK doesn’t do the key translation
properly. wxEVT_CHAR does, but we only get to that if we skip the
event at the end of the tool’s event processing loop, which most tools
don’t do. (Selection tools, point editors, pickers, and a couple of
others do skip, which is probably why this didn’t get reported earlier.)
I played around with a couple of ways to fix wxEVT_CHAR_HOOK. Most of
them don’t work, and the few egregious hacks I tried weren't cross-
platform.
So I’m changing it so that most tools now skip at the end of their
event loops. I left out a couple that I felt were high risk (length
tuning, for instance). But there’s still enough risk that I’m 100%
sure it will break something, I just haven’t a clue what.
Fixes: lp:1836903
* https://bugs.launchpad.net/kicad/+bug/1836903
Previously, for instance after modifying preferences or language,
they were rebuilt but the tools state was not set due to a missing call to SyncToolbars() after rebuilding.
Includes the addition of an onSetCursor() handler which must be called
from both the GAL canvas AND the GAL backend (at least on OSX) to prevent
cursor flickering between (for instance) pencil and arrow.
Also includes new architecture for point editors which allows them to
coordiate cursors with the editing tools (so we can switch to an arrow
when over a point).
We were running into various corner conditions where a tool's event
loop would exit while the tool was still active, or the tool would
get popped while we were still in the event loop. (A lot of these
had to do with the POINT_EDITOR's, but not all of them.)
The new architecture:
1) tools always do a Push()/Pop()
2) everyone is responsible for their own pops; no more stack-clearing
on a cancel
3) CancelInteractive events go to all tools to facilitate (2)