Commit Graph

20 Commits

Author SHA1 Message Date
Seth Hillbrand c75bd89d63 GAL: Deal with thick circles
Both Cairo and OpenGL had issues (different, though) with circles that are
thicker in line width than they have radius.  This corrects the OpenGL
implementation (radius is calculated to the outer edge) as well as Cairo
(line width needs to be clamped to twice the radius)

Fixes: lp:1822765
* https://bugs.launchpad.net/kicad/+bug/1822765

(cherry picked from commit db0523626c)
2019-04-03 16:03:49 -07:00
Tomasz Włostowski 3b3c674c1a gal: opengl: use correct radius for graphical circles 2019-02-19 01:55:50 +01:00
Tomasz Włostowski 632a619df9 gal: fixed broken lines in flipped board view (pixel alignment regression) 2019-02-18 11:27:12 +01:00
Seth Hillbrand f1a60832e0 opengl: Handle stroked semi-circles
And filled but we don't use those yet.  No pixel-alignment needed for
stroked semi-circles (I think) as we set the pixel width to be 1
regardless of the zoom level.

Fixes: lp:1816263
* https://bugs.launchpad.net/kicad/+bug/1816263
2019-02-16 19:57:23 -08:00
Tomasz Włostowski bbee30671a gal: pixel alignment hacks, works for Retina display too now.
gal: pixel alignment for Cairo.
gal: pixel alignment for OpenGL

Cleanup of pixel alignment patches

gal/opengl: more pixel alignment patches:
- works on Retina displays now
- pixel alignment for circles
- correct 1-pixel strokes
- fixed unfinished 1-pixel line ends

GAL: Restore antialiasing options in Cairo
GAL: Fix arc drawing

Removes DrawArcSegment, which drew arcs whose edge was optionally
stroked (a feature that we did not use).  Fixes Cairo arc drawing issue
where arcs were not visible in pcbnew.

gal: further cleanup
gal: removed unused shader parameter
2019-02-16 20:03:13 +01:00
Jeff Young 6a5744adb1 Show compile errors and go back to GLSL V120. 2018-10-13 12:39:53 +01:00
Tomasz Włostowski 711b278248 gal/opengl: handle single-pixel line width clamping in hardware (new shader). Correct grid rendering in GAL for pixel-sized lines 2018-10-12 19:13:54 +02:00
Carsten Schoenert e81faa2d5f fix misspelled 'allow to' -> 'allow one to' 2018-07-11 10:35:14 -04:00
Carsten Schoenert 9f7109826d fix misspelled 'allows to' -> 'allows one to'
Fixup small grammar issues around used 'allows to ...' almost in
code comments.
2018-07-11 10:35:03 -04:00
Carsten Schoenert 77b3a662fc fix misspelled 'Allows to' -> 'Allows one to' 2018-04-08 13:24:30 -04:00
Carsten Schoenert 1f32f7c55b fix misspelled 'allows to' -> 'allows one to' 2018-04-08 13:24:18 -04:00
Jon Evans 921e68107b OpenGL: Make circle/arc drawing match Cairo for some edge cases 2018-03-08 22:04:33 -05:00
Carsten Schoenert 9679bd55c1 fix misspelled 'streching' -> stretching 2018-02-25 17:10:10 -05:00
Carsten Schoenert cb14742442 fix misspelled 'accesing' -> 'accessing' 2018-02-25 17:10:10 -05:00
Maciej Suminski aabf8300c3 Removed non-ASCII characters 2017-01-12 09:20:04 +01:00
Maciej Suminski da00d64877 OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
decimad e71070fe1b final touch-ups (license information, includes) 2017-01-11 16:20:37 +01:00
decimad 2a8dd508c4 Add smaa (subsample morphological antialiasing) 2017-01-11 16:20:37 +01:00
decimad afacee5d96 Add supersampling (2x/4x) antialiasing 2017-01-11 16:20:37 +01:00
decimad 77f9cd0cb0 remove custom shader header generation build-step in favor of c++11 raw string literals
rework shader loading code to handle an arbitrary amount of to-be-concatenated strings
2017-01-11 16:20:34 +01:00