Commit Graph

21 Commits

Author SHA1 Message Date
Jeff Young e51d43568e Prefer Clamp() to std::min( std::max() ).
(cherry picked from commit d545216432)
2023-03-03 21:32:19 +00:00
Jeff Young 1bb6b7acdd Overflow safety.
Potential fix for some or all of
https://gitlab.com/kicad/code/kicad/-/issues/13969

(cherry picked from commit 2f2a00c307)
2023-03-03 21:32:12 +00:00
Seth Hillbrand e60152e351 Fix island removal when copper->edge clearance is 0
Just testing a single point to find copper that is outside the board works
until the arc->segment conversion moves the board outline just enough to
have the filled copper slightly (few IU) outside of the converted outline.

Instead, we do an expensive check of comparing the size of the
intersection between the island and the island's intersection with the
board.  If the intersection is at least half as large as the original
island, we can say with certainty that the island is inside.  The margin
could be much smaller than half but this preserves the intent without
picking an arbitrary number that might be violated

Fixes https://gitlab.com/kicad/code/kicad/issues/13717
2023-02-02 19:19:26 +00:00
dsa-t f99bdb6078 Revert "Minor header cleanup."
This reverts commit 4277b25a0b
2022-12-08 05:04:41 +00:00
Alex 4277b25a0b Minor header cleanup. 2022-12-08 07:23:56 +03:00
Jeff Young 281b9d405a ADDED ability to specify where pad number (& net name) go on custom shaped pads.
Fixes https://gitlab.com/kicad/code/kicad/issues/6627
2022-09-14 11:37:20 +01:00
Seth Hillbrand 06786c34d7 Blacklist hashes for 2d integer elements
The hash table for integer hashes is extremely limited and places most
elements in the same buckets.  This leads to a linear search time for
structures built on this.

This blocks hashes, directing the coder to utilize std::set or std::map
structures instead of hash tables for implementing integer-based
lookups.
2022-08-26 08:43:37 -07:00
markus-bonk 1a9ef4bd0f Add support for using a SpaceMouse to pan & zoom in the schematic editor. 2022-03-31 19:03:41 +00:00
Jeff Young c8a50d9b50 Remove unit-less angles from VECTOR2I/D APIs. 2022-01-20 23:58:20 +00:00
Jeff Young fbab335128 Retire DPOINT and DSIZE. 2022-01-20 21:10:04 +00:00
Jeff Young eb58d7e44c Text glyph caches and bug fixes.
1) Unify metrics between stroke and outline fonts
2) Unify handling of rotation and mirroring
3) Bug fixes in collision handling
4) Use of VECTOR2I (instead of VECTOR2D) for world-coordinates
5) Generate outline font overbar with rounded ends and fix rotation
bugs
6) Generate wxEVT_CHOICE events from FONT_CHOICE::SetFontSelection
7) Change text-item PNS SOLIDs to use compound shapes
2022-01-08 16:47:45 +00:00
Marek Roszko 589a03afcd Add std::hash specialization for VECTOR2I 2022-01-01 20:29:08 -05:00
Marek Roszko 347e03363a Convert wxPoint/wxSize starting from EDA_RECT usages 2022-01-01 11:30:33 -05:00
Wayne Stambaugh 78e5e98ea0 Pass VECTOR2I objects by reference instead of on the stack. 2021-07-27 08:41:27 -04:00
Wayne Stambaugh 6ab1144ea3 Fix broken Doxygen comment specifiers.
Please note, ///> is not a valid Doxygen comment specifier.  ///< is the
correct specifier to use for single line or short Doxygen comments.
2021-01-25 07:42:36 -05:00
Seth Hillbrand b8dfcb34c4 Revert "Use less-sophisticated arc editing math."
This reverts commit 3b424d3868.  And fixes
issue with rouding causing arc errors
2021-01-18 12:44:27 -08:00
Mikolaj Wielgus 00a9910149 Fix misplaced parenthesis in VECTOR2<T>::Resize()
Fixes https://gitlab.com/kicad/code/kicad/issues/7045
2021-01-16 09:41:14 +00:00
Seth Hillbrand b2cfd7f479 Fix rounding issues
Rescaling and rotating has been leaving 1nm errors due to integer
truncation in VECTOR2I.  This rounds integers using KiROUND before
returning
2021-01-09 13:05:58 -08:00
Seth Hillbrand 7c28c3838a Comment-only changes
Makes class comments conform to coding standards
2020-01-10 16:43:01 -08:00
Ian McInerney 9e5d52f92d Cleanup 2020-01-08 01:49:51 +00:00
Ian McInerney 13b6028e1b Refactor all math into a new kimath library
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions

This is part of cleaning the build system for #1906.
2020-01-07 17:12:59 +00:00
Renamed from include/math/vector2d.h (Browse further)