CHANGED: Symbol chooser search now considers custom symbol fields
Visible columns can be controlled in database libraries.
In standard KiCad libraries, we show columns for all custom fields for now.
Customizable column visibility will be added in the future.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/11946
Autoscroll wasn't working on Mac because the status popup's panel
has the focus. This *may* also fix a problem on MSW of the auto-scroll
not being cancel-able.
Fixes https://gitlab.com/kicad/code/kicad/issues/11425
Pinned packages don't affect available update notification and will not
be updated with "Update All" button. Manual update is still possible but
will trigger a confirmation dialog.
Since single-row queries are performed rapid-fire during certain actions like
stepping through the symbol browser, there is high value in caching them for
a small amount of time. The default cache parameters will keep results for
10 seconds, which errs on the side of getting fresh data from the database
on most user interactions.
Since EDA_TEXT is a base class, we can just force the child classes to pass the correct iu scaled size
ALLOW_BOLD_THICKNESS removed because it's a pre-custom font holdover
(Not sure if it solves the MSW issues yet, but at least it highlights
the items in the dropdown on rollover on OSX.)
Also added some text to the dropdown menu for intersheet references in
the PDF.
Sub-libraries allow a single-level hierarchy inside a symbol library.
This is useful for database libraries and for supporting other EDA library types where a
single file can contain multiple logical groupings of symbols.
Also moves most navigation code to SCH_NAVIGATION_TOOL.
Also changes page number href to anchor syntax ('#foo').
Also adds hypertext processing to SCH_TEXTBOXes.
Also adds combobox with schematic pages to text properties dialog.
The problem is that "real" page numbers can be duplicated, so we work around it
by using virtual page numbers instead which are guaranteed unique.
Example "goto:3" will go to page 3. If customised page numbers are used such as
a, b, c, then to go to page b, we should specify goto:2 (i.e. the virtual page
number).
The hash table for integer hashes is extremely limited and places most
elements in the same buckets. This leads to a linear search time for
structures built on this.
This blocks hashes, directing the coder to utilize std::set or std::map
structures instead of hash tables for implementing integer-based
lookups.
Allows placing parts from an external database that reference symbols from another loaded library.
Includes:
- nanodbc wrapper
- database schematic library plugin
- basic tests
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7436
Tested on msys2 which is the only place it would have been buggy
CMake seems to share the gdiplus linkage with the other dependencies automatically now
We cache newstroke loading, but if we have threaded loads, we might ask
multiple threads to load the newstroke font at the same time. This
causes conflicts in the vector allocations->crashes
When wxAny holds an enum, it cannot be compared with an integer due to a
missing conversion function. In such case, conditional properties
compare a raw value rather than wxAny.
Each pad group is allowed to short nets with other pads in its group.
Legacy footprints with the "net tie" keyword hack will get a single
group auto-created with all the footprint's pads in it.
DRC and the router now allow a track to collide with copper graphic items
while entering a net-tie pad as long as the closest point in the collision
is within the pad.
DRC (and the footprint checker) now check for copper items in the
footprint shorting pads which are not in the same pad group.
Fixes https://gitlab.com/kicad/code/kicad/issues/2265
wxWidgets 3.1 has deprecated wxPATH_NORM_ALL when normalizing file
paths when calling wxFileName::Normalize(). This change keeps the
existing behavior except in places where our own internal
ExpandEnvVarSubstitutions() to expand environment variables.
Reduces multibyte conversion banging on library load. uuids already are ASCII by their nature and the logic checks that or else it generates a new kiid.
Fix compile with Boost 1.65.1 (and possibly some or all of the 1.59-1.66
range); remove dependence on private boost::*::detail members.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/12175
Comment tweaks by Mark Roszko @mroszko
Unconnected items and schematic partity violations are also now
represented by markers, so the ERC/DRC window itself needs to do
the deep-delete.
Fixes https://gitlab.com/kicad/code/kicad/issues/12182
This allows us to switch back to a standard modal dialog (instead of
quasi-modal, which has problems with Ctrl-V in a search box inside a
standard file dialog -- such as when picking a path).
Fixes https://gitlab.com/kicad/code/kicad/issues/9473
This allows them to work in places like search boxes in standard file
dialogs. If wxWidgets doesn't find the standard IDs in our menus
then it won't enable them.
1) Move a bunch of std::map's to std::unordered_map to get constant-time
look-ups
2) Lengthen progress-reporting intervals to spend more time doing work
and less time talking about it
3) Reverse order of SHAPE_LINE_CHAINs in thermal intersection checks to
make (much) better use of bbox caches
4) Don't re-generate bboxes we already have
5) Fix some autos that weren't by reference (and were therefore copying
large datasets)
6) Rename delta progressDelta so it's easier to search for in future
7) Get rid of a few more autos (because I don't like them)
8) Pass large items to lambdas by reference
Fixes https://gitlab.com/kicad/code/kicad/issues/12130
In wxWidgets 3.15 (and perhaps older version) the call to GetTextExtent() probably
creates major issues when called too many times, at least oo msys2.
It was probably also time costly.
Calling it and resize the PROGRESS_REPORTER only when needed fixes these serious issues.
Issues happened only when the board has a lot of zones (when teardrops are added)
Unfortunately, Windows headers define a lot of macros for common words,
so we had to rename some enums to not collide.
We also fix some of the many bugs related to the new simulation
architecture and the Spice Model Editor dialog.