When block selecting and dragging in Page Layout editor, multiple items
with the same parent may be selected. We do not want to move them twice
or the block will show with misaligned elements when placed.
Libpolygon can provide its own includes via target_include_dirs PUBLIC.
This means any linking targets do not need to specifiy them manually.
As common requires polygon, the polygon dep is also now no longer
required downstream of libcommon, as it's transisitvely implied
by libcommon's target_link_libraries.
This resolves a circular dependency previously detected and also
simplifies CMakeLists.
The bitmap definitions (BITMAP_DEF and so on) do not
have any dependencies on other libs, including WX. This
means the bitmaps library can be isolated from the other
dependencies.
Common now depends on bitmaps, and libraries that depend
on common can pick it up from the common target_link_libraries,
as it is PUBLIC. This means a lot of targets no longer
need manual bitmap linkage.
This avoids a circular dependency that was previously reported
by static analysis.
Avoiding pulling in WX and other headers into the include
tree of each bitmap .cpp is a huge speed up (around 10x) in
compilation, and the generated static library is also 10x
smaller (20MB vs 200MB)
Add common as a link library to pnsrouter,connectivity.
THese library do still use common code (including bitmaps,
via base_screen.h) and this allows them to pick up the libcommon
includes correctly.
The standard DIM() macro was not typesafe as it happily deferred errors
to runtime that can be caught at compile time. Replacing it with a
generic C++11 constexpr allows for typecasting, comparison and compile
time error checking.
The hotkey name "Help (this window)" does not describe what the hotkey
and associated action does. It displays the current hotkey list, so the
action name should reflect that behavior
- When loading a file from history the users was always asked to discard changes.
- Bitmap items: the PPI setting was not displayed.
- Text items: the PPI setting was displayed.
- Poly items: the Rotation option was not displayed.
Also updates the file menu IDs so that we can actually handle
more than 9 items in the file history.
Also adds configurable file history length to the other gerber
files (zip, drill and job).
Fixes: lp:1745729
* https://bugs.launchpad.net/kicad/+bug/1745729
Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
This also fixes a bunch of bugs where an error during save would
still close the window (rather than cancelling the close action).
Fixes: lp:1785034
* https://bugs.launchpad.net/kicad/+bug/1785034
Step 1 of the g_UserUnit global eradication. This commit includes
basic hookup of hotkeys, units tool-buttons and grid dialogs.
(cherry picked from commit e0500ab)
Unifies the different sections of hotkeys so that we are not storing two
[eeschema] or [pcbnew] sections in two different files.
Previous hotkey definitions are loaded at start if they exist but are
overwritten by the new format, if it exists. Changes to hotkeys save
only in the combined format.
Hotkey editor for each application only shows the hotkeys relevant to
that application.
Fixes: lp:1741757
* https://bugs.launchpad.net/kicad/+bug/1741757
Fixes: lp:1668799
* https://bugs.launchpad.net/kicad/+bug/1668799
When updating toolbars make sure the events are coming from the
toolbar in question (and not the menus which share the same ID).
Fixes: lp:1763563
* https://bugs.launchpad.net/kicad/+bug/1763563
Fixes a bunch of errors:
- libedit and libbrowser would zoom to bounding box but centre on canvas
- libedit, libbrowser and gerbview didn’t take the scroll bars into account
- pcbnew didn’t take scroll bars into account or apply the 10% margin
- appending a board file would re-centre, but not re-zoom
Fixes: lp:1504302
* https://bugs.launchpad.net/kicad/+bug/1504302
Keystroke zoom (F1/F2) always centered the screen, because it
was handled as ID_POPUP_ZOOM_IN event. Mousewheel scrolling
was ok, because it is handled using different event based
on the configuration.
This patch introduces special event ids for keystroke
zooming that are then properly translated to either
ID_POPUP_ZOOM_IN or ID_OFFCENTER_ZOOM_IN depending
on the configuration.
The same issue is fixed for legacy canvas pcbnew.
Fixes: lp:1742567
* https://bugs.launchpad.net/kicad/+bug/1742567
Signed-off-by: Martin Sivak <mars@montik.net>
Major cleanup of many icons (started as a simple effort to tweak libedit and modedit icons)
Ref: https://lists.launchpad.net/kicad-developers/msg32860.html
* Each application icon has been updated
* Consolidated icon "modifiers" across many icons
* Replaced confusing arrows with "load" and "save" icons
* Slight code updates to reference correct icons
* Consolidate multiple representations of single icon type(s)
This is meant as a stopgap for 5.0, with plans to add proper scaled
icons in the 6.0 cycle. A function KiScaledBitmap() is added, which
works like KiBitmap() except it scales the bitmap according to the
calling window's font size. Controls have been added to all the main
applications to let the user select scaling manually (these were omitted
from smaller apps that didn't already have a place to put them).
In addition, in eeschema only, the pixel height of the system font is
shown in the options dialog for diagnostics. This is only for collecting
feedback before 5.0 release from users with different displays and will
be removed.
Improve dialog layout and fix UI policy issues with all of the dialog
boxes in the Gerbview and Pcbnew code paths.
Updated the use of component to footprint where appropriate.
The GTK+ file dialog is case sensitive however it does support regular
expressions. Most of the file dialog wildcards are lower case so only
files with the lower case extensions will show up in the file dialog.
This code adds a method to convert file extensions of any case to the
appropriate (sch -> [sS][cC][hH]) regular expression on GTK+ builds so
all file extension case combinations will show up in the file dialog.
A note to developers: make sure to add a file extension when setting
when setting the default file argument. If you do don't set an
extension, the GTK+ file dialog will happily append the regular
expression as the file extension which is surely not what you want.
There are still a few known places (mostly gerbview) where there are
some complex wildcard code that has not been converted.
Fixes lp:1720542
https://bugs.launchpad.net/kicad/+bug/1720542
- the useless "arrow tool" is removed.
- the "Zoom to selection" tool enable or disable the Zoom to selection (this is a on/off tool)
- When enabled, it can be disabled by the popup context menu, like in others applications.
The zoom window toolbar button is on the right toolbar separated from the
other zoom buttons on the top toolbar. Move the zoom window button to the
top toolbar beside the other zoom buttons.
eeschema now supports arbitrary colors for all object types, and
pcbnew does in GAL canvas. When switching from GAL to legacy canvas,
pcbnew will convert colors to the nearest legacy color.
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h
Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.
This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.
The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.
Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
* Add SCH_PLUGIN::Save() for current file format and code for saving all
SCH_XXX objects.
* Add function to SCH_FIELD to get the position of the field in the component
not the position added to the component position which is what GetPosition()
does. This was required because saving the component field expects position
of the field sans the position of the component.
* Remove public members from BITMAP_BASE object and fix all associated
code.
* Fix the never ending coding policy violations found making these changes.
I tried to merge some constants used both in legacy mode and gal mode (which were, before this patch, separate constants).
There is still a serious work to avoid different calculation code for the same text in draw and plot functions.
Work in progress to merge these calculation functions.
* Move add_directory()s in main CMakeList.txt after all find_package()
macros are run so all flags in the main CMakeList.txt are propagated
to the sub-folder CMakeList.txt files.
* Remove commented out include of config.h
* Make the link maps only build on linux as -${TO_LINKER},-cref
-${TO_LINKER},-Map=blah just gives warnings on osx w/ clang
* Make the link maps only build with flag -DKICAD_MAKE_LINK_MAPS is
defined during CMake configuration as they are highly specific.
* Moved the code for setting link maps into the main CMakeList.txt
file to avoid duplication.
* Removed -D__ASSERTMACRO__ from osx as its no longer needed
* Removed a couple of other OSX only things that wouldn't work anyway
* Moved set (BU_CHMOD_BUNDLE_ITEMS) to the main CMakeList.txt as
otherwise it would only work for the KiCad build not the other
applications
* Made KICAD_SCRIPTING_MODULES enable KICAD_SCRIPTING as currently if
you have modules enabled without the scripting base it will on build.
This could be changed to a fatal error saying you need to also enable
scripting but it seems unnecessary.
* Removed duplication of pcbnew.py install code under modules and
scripting since you can't have modules without scripting now
* The resource setting for bitmap2component is too late in the CMakeLists.txt,
and is being ignored. Bitmap2component does not have an icon resource on
Windows. Moving the entire section resolves the issue.
* The other programs only have the mingw special case listed, not the generic
declaration for the resource file so added them.
* Make the about dialog help string consistent across all menus.
* Improve print preview window and print initialization error messages.
* The usual smattering of coding policy fixes.
* Use "Close" in the file menu of every main frame window instead of the
mismatch of the terms "Close", "Exit", and "Quit".
* Change the terminology in the Pcbnew graphic text edit dialog to match the
module text edit dialog.
* Improve the layout of the Pcbnew graphic text dialog.
* Fix some wxPrintf parameter type assertions for 64 bit time_t.
* Fix all (at least I think I got all of them) duplicate menu accelerator
characters.
Previously, only the lib named "power" was used (and therefore power parts defined in other libs not shown).
Now, all power parts can be loaded from any library.
Also, when loading power parts from the chose component dialog or the lib viewer, libs and parts are filtered: only power parts and libs containing power parts are listed.
Hotkeys: move a few global strings in the files where ther are actually used (and make them local.) and code cleaning.
Fix a few other minor issues.
Eeschema now uses dashed lines for graphic lines (to be consistent with plot functions and toolbal icon).
Fix an old bug in some envionments which warp the mouse on a bad monitor when opening eeschema, pcbnew and some other windows, only noticeable guys who are lucky enough to have more than one monitor.
Fix issue when using a page layout file in project folder: eeschema and Pcbnew did not use it, unless using an absolute path.
Now, if the file path is nor absolute, it is seen as relative to the project (which is the expected behavior)
fp lib wizard: when pcbnew id compiled with USE_GITHUB_PLUGIN=OFF, the github plugin option is no more accessible (and the web viewer no more used).
Rename "Switch highcontrast" to "Toggle High Contrast".
Eliminate most of the abbreviated hotkey titles.
Doxygenize dialog_hotkeys_editor.h and add missing license block.
Display <unassigned> if key code is 0 (NULL).
Refactor hotkey editor to use tab control instead of one giant list.
Each tab is a separate hotkey section.
Modify EDA_HOTKEY_CONFIG to change the m_Comment member to m_Title for a new purpose.
We want a pretty title in the hotkey editor. We use m_Title for the key export comment which
still conveys the purpose just as easily.
Refactored usage of wxGrid into wxListCtrl which allows capturing navigation characters
and also works better (single selection is built in).
Add hotkey overwrite prompts that are paired with "Common" section. It will check if a hotkey
overlaps with the proper sections. i.e. Common with the all other sections; or Section 1 with just Common.
Right-click menu removed due to wxListCtrl being able to catch the special keys properly.
* Fix creation of single app bundle with respect to scripting support.
* Cleanup scripting search paths for OSX.
* Fix some small CMake bugs from previous OSX build change.
* Optimize bundle file structure to be consistent with Apple specs.
* Add helper script for compiling wxWidgets and wxPython
* Update OSX build instructions.
* Compile all binaries into a single application bundle.
* Use CMake BundleUtilities to make application bundle relocatable.
* Restructure build output to directly create an image file.
* Fix default search paths.
* Set KIGITHUB environment variable.
* Added patch to fix wxWidgets so names for OSX.
* Add hot key handled return indicator to DRAW_FRAME::GeneralControl() and
DRAW_FRAME::OnHotKey() and all classed derived from DRAW_FRAME.
* Add code to all GeneralControl() and OnHotKey() functions to return true if
hot key was handled.
* Call event skip in DRAW_PANEL::OnKeyEvent() when key event is not handled to
allow default menu event handler to function properly.
Ensure some values initialized by the schematic editor and used by libedit are also initialized in libedit even if the schematic editor was not started.
Remove useless commands (save/load project config) in libedit, because now they have no sense.
2) Change from legacy Cu stack to counting down from top=(F_Cu or 0).
The old Cu stack required knowing the count of Cu layers to make
sense of the layer number when converting to many exported file types.
The new Cu stack is more commonly used, although ours still gives
B_Cu a fixed number.
3) Introduce class LSET and enum LAYER_ID.
4) Change *.kicad_pcb file format version to 4 from 3.
5) Change fixed names Inner1_Cu-Inner14_Cu to In1_Cu-In30_Cu and their
meanings are typically flipped.
6) Moved the #define LAYER_N_* stuff into legacy_plugin.cpp where they
can die a quiet death, and switch to enum LAYER_ID symbols throughout.
7) Removed the LEGACY_PLUGIN::Save() and FootprintSave() functions.
You will need to convert to the format immediately, *.kicad_pcb and
*.kicad_mod (=pretty) since legacy format was never going to know
about 32 Cu layers and additional technical layers and the reversed Cu
stack.
They are now member of EDA_DRAW_FRAME.
This change could fix Bug #1330781 (Background color change in Eeschema affects background color in Pcbnew)
Show page limits has meaning only for the schematic editor, the board editor and the page layout editor.
Draw background color selection exists only in eeschema and page layout editor.
In pcbnew, only a black background is allowed.
A side effect is now the user should set the background color in schematic editor, and the library editor (2 different options).
The default is still the white color.
- Refactored the common part of cursor key movement and crosshair update
in the various GeneralControl
- Add x10 movement with the keyboard (CTRL modifier)
- Avoid fixup of the cursor position by dummy mouse movements generated
by cursor warping (original analysis and idea Chris Gibson)
- Do key handling in a way to permit sub-pixel cursor movement
*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
if it is running under single_top.cpp or under a project manager.
*) Test Kiface().IsSingle() when adding menus, some operations are not permitted
when running under a project manager and the KIWAY_PLAYER is pegged to a
specific project.
*) Implemented KIWAY::KiFACE() so it loads *.kiface files. They still have to be
in the same directory as the main *.exe launcher, so this presents some difficulty
when the binaries are not yet installed but rather the *.kiface files are still
in their original build directories. For today, I simply copied _pcbnew.kiface
to build/kicad/.
*) Add a test case to kicad/mainframe.cpp just to get an early peek at loading
_pcbnew.kiface under the C++ project manager. Got that working for one
specific invocation just for proof of concept. Surprise, it works.
was used locally. Then comment it out in favor of a newer strategy for
filling in nicknames in cvpcb.
Add MODULE* FootprintLoadWithOptionalNickname( const FPID& aFootprintId )
throw( IO_ERROR, PARSE_ERROR );
from code found elsewhere.
In PATCH_COMMAND, use patch instead of bzr patch if patch or patch.exe is found (mandatory to use msys2 because bzr patch does not work when using msys2)