Commit Graph

29 Commits

Author SHA1 Message Date
Cirilo Bernardo 7dd4bd9f09 Improving VRML1/2 parsers 2016-01-07 15:43:32 +11:00
Cirilo Bernardo 8a9eb3bbe8 Fixed various bugs in VRML2 and VRML1 code 2016-01-07 11:24:11 +11:00
Cirilo Bernardo 7e165ac866 Work in progress: implementing VRML1 to SGNODE translation 2016-01-06 18:02:21 +11:00
Cirilo Bernardo 403cd94edc Fixed color indexing for VRML2 plugin 2016-01-06 16:51:29 +11:00
Cirilo Bernardo 6f309a46c9 Implemented per-vertex colors for VRML2 and SGNODE 2016-01-06 16:15:54 +11:00
Cirilo Bernardo 6b873ed46b Work in progress: implementing SG translation for VRML1 models 2016-01-06 15:34:14 +11:00
Cirilo Bernardo 38543ab94f Work in progress: added Switch and IndexedFaceSet to VRML1 plugin 2016-01-06 08:29:13 +11:00
Cirilo Bernardo 43c2c7223b Sync with main branch r6421 2016-01-05 16:37:52 +11:00
Cirilo Bernardo d52d8867c8 Fixed bug in vrml2_shape.cpp which resulted in segfaults. (used AND rather than OR in control statement) 2016-01-04 20:24:40 +11:00
Cirilo Bernardo c798f8b545 Added support for FreeCAD VRML files 2016-01-04 18:10:15 +11:00
Cirilo Bernardo 54905cb15c Adding forgotten VRML2 Box sources 2016-01-03 17:58:23 +11:00
Cirilo Bernardo 5208a1b47e Added VRML2 Box node 2016-01-03 16:55:53 +11:00
Cirilo Bernardo 59cf4c5ed0 + Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
2016-01-03 14:55:30 +11:00
Cirilo Bernardo 62c6cba2a1 Reorganizing VRML parser code 2016-01-03 10:06:28 +11:00
Cirilo Bernardo 4d9ce774a8 Organizing VRML2 plugin debug reporting levels 2016-01-03 09:57:41 +11:00
Cirilo Bernardo 8939955f2f Relax VRML2 naming rules (perhaps temporarily) to accept the '-' character in DEF names 2016-01-03 09:18:16 +11:00
Cirilo Bernardo 76bf525d12 + Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
2016-01-02 14:41:54 +11:00
Cirilo Bernardo fad73f0e85 VRML2 3D plugin is now functional 2016-01-02 12:21:02 +11:00
Cirilo Bernardo d68418d613 Work in progress: WRL2 to SGNODE translation 2016-01-01 18:55:43 +11:00
Cirilo Bernardo 68a512693f Work in progress: implementing VRML2 plugin 2016-01-01 16:05:14 +11:00
Cirilo Bernardo f7ea4ddb72 Cleaning up code in preparation for merge 2015-12-31 10:31:35 +11:00
Cirilo Bernardo 70b545895b Cleaning up debug info messages in preparation for merge 2015-12-31 09:56:56 +11:00
Cirilo Bernardo 548b54d75d + resync with main branch r6409
+ work in progress: new VRML2 3D plugin
2015-12-31 09:28:39 +11:00
Cirilo Bernardo 189f6fa763 Work in progress: VRML2 parser 2015-12-22 19:02:18 +11:00
Cirilo Bernardo e08c0de68f Work in progress: VRML2 parser 2015-12-22 17:02:33 +11:00
Cirilo Bernardo 07bd4cbc04 + Resync with main r6397
+ Work in progress: VRML parser
2015-12-22 11:08:39 +11:00
Cirilo Bernardo b1177e9025 Work in progress: VRML2 parser 2015-12-22 08:19:05 +11:00
Cirilo Bernardo 735137a26a Work in progress: VRML2 parser 2015-12-20 23:37:04 +11:00
Cirilo Bernardo e13dade517 Added beginnings of VRML parser 2015-12-20 18:59:26 +11:00