The plan goes like this:
- eeschema still uses int in decidegrees
- all the other things internally use double in decidegrees (or radians
in temporaries)
- in pcbnew UI the unit is *still* int in decidegrees
The idea is to have better precision everywhere while keeping the user with int i
angles. Hopefully, if a fractional angle doesn't come in from the outside, everything
should *look* like an integer angle (unless I forgot something and it broke)
When the time comes, simply updating the UI for allowing doubles from the user should
be enough to get arbitrary angles in pcbnew.
Adds "kicad_pcb" to the list of file-extensions for PCBnew in its Info.plist
to make Launch Services recognize the file associations.
Change 8 bit string to UTF8 so fancy mew in "um" can be shown.
* All items shapes are converted to polygons.
* Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
* for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons, not inside zones areas).
* the look is better, mainly when displaying the copper thickness
* solder and paste layers are now shown in 3D viewer.
* the code was seriously cleaned (but still needs to be enhanced).
* Note this is a work in progress which needs refinements.
- Removed spurious int casts (these are truncated anyway and will break
doubles)
- Applied the Distance, GetLineLength, EuclideanNorm, DEG2RAD, RAD2DEG
ArcTangente and NORMALIZE* functions where possible
- ArcTangente now returns double and handles the 0,0 case like atan2, so
it's no longer necessary to check for it before calling
- Small functions in trigo moved as inline
Interior regions on Edge.Cuts are out as keepouts for specctra DSN file
and downstream routers. Point to point matching during polygon assembly
can have individual thresholds, one for board edge and another for interior polygons.
This is more forgiving for sloppy graphical mousers, or those that work without
grid snap on. Currently the threshold for board edge is at zero, meaning the
board edge has to be precisely defined as a polygon, just as before. But it
is easily tunable for experimentation.
* Fixed a bug in PCB_EDIT_FRAME::loadFootprints when no footprint libraries
are found when attempting to load footprints.
* Add a warning to PCB_EDIT_FRAME::loadFootprints to inform the user when
a footprint library file cannot be found in any of the standard library
search paths.
* Changed FOOTPRINT_INFO::m_padCount to unsigned to prevent signed/unsigned
comparison compiler warnings.
* Put NestedSpace() function in netlist_reader.cpp inside conditional debug
build statement to prevent warning in release builds.
This seems to me like the defacto standard for this menu command.
* Added a default filename for save as. Currently it's set to
"Unnamed file" using _() so its translatable.
* Changed the save dialog in PCBnew to use the path of the "original"
file as a base for the new file.
* Fix both legacy and s-expression netlist readers when footprints are
assigned in the netlist.
* Add some helper functions to NETLIST for detecting when footprints are set
or not set and when they have been changed while loading the .cmp file.
* Rename a few functions to improve their readability.
* Tweak the NETLIST_READER code to allow for component footprint names that
are not found in any library to generate a warning instead of an error and
update the board accordingly.
* Don't display undo warning in netlist dialog when dry run option selected.
* Rename netlist_reader_common.cpp to netlist_reader.cpp
* Rename netlist_reader_firstformat.cpp to legacy_netlist_reader.cpp
* Rename netlist_reader_kicad.cpp to kicad_netlist_reader.cpp
* Remove cvpcb/read_write_cmpfile.cpp and move the single function it
contained into cvframe.cpp
* Remove cvpcb/loadcmp.cpp and move the single function it contained into
class_DisplayFootprintsFrame.cpp.
* Remove cvpcb/readschematicnetlist.cpp and move the single function it
contained into cvframe.cpp.
* Remove cvpcb/setvisu.cpp and move the few functions it contained into
the appropriate source file.
* Create separate NETLIST object to hold contents of netlist files.
* Read entire netlist and footprint link files before making applying
changes to board.
* Add BOARD::ReplaceNetlist() function to eliminate the calls between the
NETLIST_READER, PCB_EDIT_FRAME, and BOARD objects.
* Change placement of new components below the center of the current board
or in the center of the page if the BOARD is empty.
* Add dry run option to netlist dialog to print changes to message control
without making changes.
* Add button to netlist dialog to allow saving contents of message control
to a file.
* Eliminate the need to compile netlist_reader_*.cpp in both CvPcb and Pcbnew.
* Add netlist_reader_*.cpp to the pcbcommon library.
* Remove redundant load component link file code from CvPcb.
* Modify CvPcb new to work with the new NETLIST_READER object.
* Add compare() function and < and == operators to FPID object.
* Add REPORTER class to hide an underlying string writing implementation for
use in low level objects. Thank you Dick for the idea.
* Lots of minor coding policy, Doxygen comment, and missing license fixes.
Moved switching canvas routines to pcbnew, as they are used only there right now (otherwise libgal would have to be linked to every Kicad application).
Pcbnew: load footprint from modview: Because modview allows user to choose the footprint library, the selected library is forced when the footprint is loaded.
I am not sure this is 100% better, but this new behavior has some advantages, mainly in the footprint editor (you can load a footprint outside the selected library)
New methods in VIEW class: SetTopLayer(), EnableTopLayer() for managing the top layer display.
New method in PCB_RENDER_SETTINGS class: LoadDisplayOptions() for applying display settings like high-contrast, outline display of items, etc.
Pcbnew, layer manager: add option (popup menu) to always keep copper layers not visible but the active layer, even when the active layer is changed.
Usefull for multilayer ( more than 4 layers) PCBs.
In particular the new mechanism for handling extended color palettes is in place,
included renaming the ini keys and saving the color name instead of its index; this means better forward compatibility with palette changes.
Since ini keys are changed, colors will be reset
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
include/vector2d.h: Removed old version
include/math/math_util.h: rescale() for VECTOR2
include/math/vector2d.h: New version of VECTOR2
include/math/box2.h: New version of BOX2
common/drawframe.cpp: Refactorization of code, so it is compatible with new classes
include/plot_common.h, pcbnew/basepcbframe.cpp: Changed header inclusion path
CMakeLists.txt: Added definition to turn on WX_COMPATIBILITY for replacement classes
* Complete encapsulation of the ZONE_CONTAINER class.
* Fixed a bug in the EDA_TEXT::Format() default effects behavior due to
improper conversion to internal units and missing test for default
thickness.
* Improved grammar of some Pcbnew context menu strings.
* Moved some more cleverly hidden BOARD object methods into class_board.cpp.
* Lots of coding policy and documentation fixes.
standard layer name support from BOARD::GetLayerName(). This function evolved
in a contorted direction over time, and was being asked to return one of 3
different kinds of layer names, even though it only took a boolean to control
that choice.
Users are better served by forcing them to get to know the concise new
English Standard layer names. This is because these concise names show up
in the "pretty" footprint/module files as the standard representation of
both feature and copper layers.
Change the name of BOARD::GetDefaultLayerName() to GetStandardLayerName().
Drop boolean argument to both BOARD::GetStandardLayerName() and
BOARD::GetLayerName().
* Complete encapsulation of the MODULE class.
* Complete encapsulation of the EDA_TEXT class.
* Encapsulate most of the ZONE_CONTAINER class.
* Add pcbcommon library as a dependency for reSWIGging the scripting
support. This should cover most dependency cases.
* Encapsulate most of the MODULE class.
* Start encapsulating the DIMENSION class.
* Lay some groundwork for EDA_TEXT encapsulation.
* Move cleverly hidden MODULE functions into class_module.cpp.
* Use std::swap to exchange TEXTE_PCB values for undo/redo.
* Remove unused members from MODULE class.
* The usual coding policy and documentation fixes.