This allows for the tool framework to keep track of a universal
set of conditions for the UI state (enabled/checked/shown) for
controls of actions. It removes the need for the main menubar
menus to be CONDITIONAL_MENUs and be rebuilt on each open,
and instead makes the updates of the check and enabling of
items handled in the native wxWidgets way.
This commit switchs the 3d viewer and kicad project manager window
over to this system.
Move the camera out to its own so that everything else is board-
related, and then rename BOARD_ADAPTER.
At some point the flags should probably be moved out too, and they
can have the EDA_3D_SETTINGS name.
* Push a function into CONDITIONAL_MENU that adds the item
* Modify the tooltip for close and exit items to have the
program name
Fixes: lp:1835454
* https://bugs.launchpad.net/kicad/+bug/1835454
In singletop mode, all frames show the "Quit" option in the file menu
and will quit on Ctrl-Q. When launched from the main KiCad interface,
sub-programs show the "Close" option instead and will close with Ctrl-W.
In this mode, Ctrl-Q will instruct the main program to exit.
Fixes: lp:1779938
* https://bugs.launchpad.net/kicad/+bug/1779938
It's a bit of a hack because they're statically initialized and
so we can't make use of the _() macro. We do still want it in the
code, however, because the string harvesting is based off of it.
Fixes: lp:1833000
* https://bugs.launchpad.net/kicad/+bug/1833000
Add code to parse OpenGL version string and determine if ray tracing is
supported.
Rationalize ray tracing menu and toolbar to have the same behavior so
a single command ID can be used for setting states.
Fixes lp:1797500
https://bugs.launchpad.net/kicad/+bug/1797500