This was flagged by coverity but doesn't seem to be an actual issue in
g++/clang. It technically leaves the moved rvalue in a "valid but
undefined state", so it is best to avoid. The single copy into an
lvalue is (I think) cheap
Fixes an issue with `wait_for_tasks()` and adds a lower-overhead
`push_loop` helper. We replace our usage of `parallelize_loop` with
`push_loop` as we didn't use the multi-future vector return and don't
need the extra overhead.
Currently this lives behind the advanced config flag `UseClipper2`.
Enabling this flag will route all Clipper-based calls through the
Clipper2 library instead of the older Clipper. The changes should be
mostly transparent.
Of note, Clipper2 does not utilize the `STRICTLY_SIMPLE` flag because
clipper1 did not actually guarantee a strictly simple polygon.
Currently we ignore this flag but we may decide to run strictly-simple
operations through a second NULL union to simplify the results as much
as possible.
Additionally, the inflation options are slightly different. We cannot
choose the fallback miter. The fallback miter is always square. This
only affects the CHAMFER_ACUTE_CORNERS option in inflate, which does not
appear to be used.
Lastly, we currently utilize the 64-bit integer coordinates for
calculations. This appears to still be faster than 32-bit calculations
in Clipper1 on a modern x86 system. This may not be the case for older
systems, particularly 32-bit systems.
nanodbc was overriding the C++ standard library being used, which would
break builds with clang. Additionally, adding Werror unconditionally in
production code is a bad idea because different compiler versions can
change/add warnings and then break the code.
Allows placing parts from an external database that reference symbols from another loaded library.
Includes:
- nanodbc wrapper
- database schematic library plugin
- basic tests
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7436
Thread pools are long-lasting executors that have close to zero overhead
when launching new jobs. This is advantageous over creating new threads
as we can use this for threading smalling jobs and smaller quanta. It
also avoids the heuristics needed to determine the optimal number of
threads to spawn
Fix violations of 4.2.2 Function Definitions and 4.2.3 Control
Statements.
Set the minimum CMake version required to build to 3.1.
Removed the Visual Studio solution and project files.
Added #if USE_DECLSPEC_PROPERTY condition to control use of
__declspec(property). The -fdeclspec now is not needed to compile using
clang.
Removed use of the IS_INTRESOURCE() macro to the inline method bool
IsIntResource() as the former depends on Windows.h.
Full support for using a 3Dconnexion device in the 3D viewer has been added. Full 3D navigation is available for both the orthographic and perspective projections. Commands are exported and can be assigned to 3D mouse buttons. Any limitations to the functionality are limitations of the installed 3Dconnexion driver for the device and OS.
ADDED: A build option KICAD_USE_3DCONNEXION (default = ON) has been added to the main CMakeLists.txt. The option controls whether the SpaceMouse support is compiled into the solution.
The commit only adds the headers and code required by the SpaceMouse
implementation to compile and link. This extract from the 3Dconnexion
SDK is added to the third party directory to allow developers to build without
needing to acquire a cmake enabled version.
The assembly for apple_arm64 is adapted from linux_arm64 target with small modifications:
1. Re-enable FPU conditional save/restore as apple_x86_64 does
2. Workaround limitation in relocation in assembly for clang
The original call would jump to a meaningless low address on error,
but the upstream Boost context and 32bit version of this function
call exit to properly terminate the code when this error occurs.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6820