kicad/common/gal/opengl
Maciej Sumiński 00847a8aed Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00
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make_shader_src_h.sh Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
opengl_gal.cpp Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00
shader.cpp Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
shader.frag Made shaders compatible with Intel GPUs. 2013-06-30 15:37:35 +02:00
shader.vert Made shaders compatible with Intel GPUs. 2013-06-30 15:37:35 +02:00
vbo_container.cpp VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time. 2013-06-28 10:47:41 +02:00
vbo_item.cpp Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00