kicad/common/gal/opengl
Maciej Suminski 20c86db71f 1 pixel wide lines using OpenGL shaders. 2013-07-16 08:49:12 +02:00
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make_shader_src_h.sh Headers are regenerated only if shaders' source code was modified. 2013-07-01 15:47:44 +02:00
opengl_gal.cpp 1 pixel wide lines using OpenGL shaders. 2013-07-16 08:49:12 +02:00
shader.cpp Shaders can handle integer parameters (uniforms). 2013-07-03 13:08:43 +02:00
shader.frag 1 pixel wide lines using OpenGL shaders. 2013-07-16 08:49:12 +02:00
shader.vert 1 pixel wide lines using OpenGL shaders. 2013-07-16 08:49:12 +02:00
vbo_container.cpp Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays. 2013-07-05 14:01:33 +02:00
vbo_item.cpp Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00