kicad/3d-viewer/3d_rendering/raytracing
Jeff Young b84a85f648 Cleanup dead code and stale TODOs. 2021-12-24 21:10:28 +00:00
..
accelerators Naming conventions. 2021-10-21 14:30:03 +01:00
shapes2D Naming conventions. 2021-10-21 14:30:03 +01:00
shapes3D Cleanup dead code and stale TODOs. 2021-12-24 21:10:28 +00:00
PerlinNoise.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
PerlinNoise.h Naming conventions. 2021-10-21 14:30:03 +01:00
create_scene.cpp Source 3D dimensions from board stackup. 2021-12-24 21:10:28 +00:00
frustum.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
frustum.h Naming conventions. 2021-10-21 14:30:03 +01:00
hitinfo.h Naming conventions. 2021-10-21 14:30:03 +01:00
light.h Naming conventions. 2021-10-21 14:30:03 +01:00
material.cpp 3D-Viewer: do not change the z component of the normal on silkscreen material 2021-12-13 12:49:18 +00:00
material.h Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.h Naming conventions. 2021-10-21 14:30:03 +01:00
ray.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
ray.h Naming conventions. 2021-10-21 14:30:03 +01:00
raypacket.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
raypacket.h Naming conventions. 2021-10-21 14:30:03 +01:00
render_3d_raytrace.cpp Flatten a layer of indirection out of 3D config settings. 2021-12-24 13:08:54 +00:00
render_3d_raytrace.h 3D Viewer: Fix zoom limit calculations 2021-10-24 18:14:49 +00:00