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58280f749a
kicad
/
common
/
gal
/
opengl
History
Maciej Suminski
b5aadfc3f9
Fixed segmentation fault when there was no board loaded.
2013-07-05 15:48:45 +02:00
..
make_shader_src_h.sh
Headers are regenerated only if shaders' source code was modified.
2013-07-01 15:47:44 +02:00
opengl_gal.cpp
Fixed segmentation fault when there was no board loaded.
2013-07-05 15:48:45 +02:00
shader.cpp
Shaders can handle integer parameters (uniforms).
2013-07-03 13:08:43 +02:00
shader.frag
Made shaders compatible with Intel GPUs.
2013-06-30 15:37:35 +02:00
shader.vert
Made shaders compatible with Intel GPUs.
2013-06-30 15:37:35 +02:00
vbo_container.cpp
Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays.
2013-07-05 14:01:33 +02:00
vbo_item.cpp
Colors are stored as unsigned bytes instead of floats.
2013-06-30 22:45:31 +02:00