This can happen if there are multiple JitsiMeetView instances are active at the
same time, because there is a single bridge, which means all of them would get
the events.
Currently enterPictureInPicture action can only be dispatched when
the app is on the conference view and the enter PiP button is displayed,
so no check should be necessary.
Activity.enterPictureInPictureMode method must be invoked synchronously
on userLeaveHint callback in order to be sure that the current Activity
is still visible (does not transit to PAUSED state). Previously if the
asynchronous processing would be delayed enough for the Activity to go
into the PAUSED state it will be too late to go into the PiP mode.
To reduce the amount of motion that has to be blurred, use a canvas
to essentially set the FPS of the video background. This canvas
component is behind a temporary feature flag, as well as being able
to disable the blur, so it can be played around with on deployed
environments.
- Update font files to add new icon.
- Update markup and style so the icon has a small background
to fill in the text of the icon.
- Remove some css transitions that don't seem to do much.
In order to be able to add analytics to the deep-linking pages the
lib-jitsi-meet initialization has been moved so it happens earlier.
The introduced `initPromise` will eventually disappear, once conference is
migrated into React and / or support for Temasys is dropped. At that stage, it
can be turned into a sync function which all platforms share.
* Button conditionally shown based on if the feature is enabled and available
* Hooks for launching the invite UI (delegates to the native layer)
* Hooks for using the search and dial out checks from the native layer (calls back into JS)
* Hooks for handling sending invites and passing any failures back to the native layer
* Android and iOS handling for those hooks
Author: Ryan Peck <rpeck@atlassian.com>
Author: Eric Brynsvold <ebrynsvold@atlassian.com>
* Adds in memory log storage, to be used while testing.
Enabling it only when config.debug is set, a configuration provided by jitsi-meet-torture.
* Moves to using config.testing.testMode property for logs storage.
* Fixes comments.
Activity.enterPictureInPictureMode can fail for a couple of reasons
mentioned in the JSDoc:
"The system may disallow entering picture-in-picture in various cases,
including when the activity is not visible, if the screen is locked or
if the user has an activity pinned."
It seems to be safe to assume that those cases will be caught by
a RuntimeException handler (only RuntimeExceptions can be left without
explicit catch block).
Anyway the root cause for problems is the fact that the current process
for going to the picture in picture mode is not synchronised with
Activity's lifecycle. On Activity's "userLeaveHint" callback we dispatch
async task to the JS code which only then after dispatching some more
stuff eventually call native method that enter PiP. In case we spend too
much time on the JS side and the Activity goes to PAUSED state the call
will fail with IllegalStatException: "activity is not visible",
"activity is paused" etc. This means with this fix the app will not
crash, but we'll see it sometimes not go to the PiP mode as expected.
* feat(recording): show the YouTube live stream URL
- From the start live stream dialog, push up the broadcast ID
of the chosen broadcast. It is assumed the ID can be used to
create the YouTube link.
- Listen for lib-jitsi-meet to emit updates of the known live
stream URL, shove it into redux, and have InfoDialog display
it.
* ref(info): pass in dial in and live stream url
Passing these values in should trigger AtlasKit InlineDialog
to re-render and reposition itself.
* ref(info): use conference existence as trigger for autoshowing dialog
* feat(info): add live stream link to invite copy
* Revert "ref(info): use conference existence as trigger for autoshowing dialog"
This reverts commit 1072102267.
* hidden -> url
* _onClickHiddenURL -> _onClickURLText
Since the main conference container is no longer "clickable" there must
be a way for clicking on the "large video". A clickable TestHint nested
in ParticipantView makes it easier for dealing with the fact that the
click handler is not always on the same component (required for the
pinch and zoom feature to work correctly).
Allows to bind a click handler to a TestHint.
When a mobile test wants to click an UI element it must be able to
locate it through the accessibility layer. Now the problem with that is
that there is currently no uniform way for finding element on both iOS
and Android. This problem is solved by TestHint component which takes
an id parameter which then can be specified in the corresponding java
TestHint class in jitsi-meet-torture to easily find it. By being able to
add a click handler to a TestHint, it's possible to duplicate original
handler under nested TestHint and then find it easily on the torture
side.
Adds the logic to render TestHint only when the test mode is enabled
in order to be able to put independent TestHints in other places than
the TestConnectionInfo component.
Be explciit about the appearance we desire, since each mounted StaturBar
component will override the existing values. In this case, the problem was
caused because the default on iOS is dark, whereas it's light on Android.
Set it to light so it works consistently across both, which is what we want.
It's too sensitive and most of the time I cannot perform an onPress. In
contrast, the builtin/default/standard onPress is noticeably more
forgiving. While we fix the sensitivity of "pinch to zoom", don't use
its onPress unless absolutely necessary i.e. use it only for desktop
streams.
Zoltan Bettenbuk suggested the following:
const state = getState();
if (desiredTypes.length === 0) {
- const { audio, video } = state['features/base/media'];
-
- audio.muted || desiredTypes.push(MEDIA_TYPE.AUDIO);
- video.muted || desiredTypes.push(MEDIA_TYPE.VIDEO);
+ const startAudioOnly = getPropertyValue(state, 'startAudioOnly');
+ const startWithAudioMuted
+ = getPropertyValue(state, 'startWithAudioMuted');
+ const startWithVideoMuted
+ = getPropertyValue(state, 'startWithVideoMuted');
+
+ if (!startWithAudioMuted) {
+ desiredTypes.push(MEDIA_TYPE.AUDIO);
+ }
+ if (!startAudioOnly && !startWithVideoMuted) {
+ desiredTypes.push(MEDIA_TYPE.VIDEO);
+ }
}
const availableTypes
The final commit is really a different implementation of the same idea
but takes into account that the state of base/media already contains the
intent of the URL and notices the delay in the realization of the
background app state.
Additionally, unbreaks one more case where setAudioOnly is incorrectly
dispatched on CONFERENCE_LEFT or CONFERENCE_FAILED and, consequently,
overrides the intent of the URL.
* feat(Deeplinking): Implement for web.
* ref(unsupported_browser): Move the mobile version to deeplinking feature
* feat(deeplinking_mobile): Redesign.
* fix(deeplinking): Use interface.NATIVE_APP_NAME.
* feat(dial_in_summary): Add the PIN to the number link.
* fix(deep_linking): Handle use case when there isn't deep linking image.
* fix(deep_linking): css
* fix(deep_linking): deeplink -> "deep linking"
* fix(deeplinking_css): Remove position: fixed
* docs(deeplinking): Add comment for the openWebApp action.
* fix(recording): fetch events also for available broadcasts
Only "persistent" broadcasts were being fetched using the
YouTube API. Fetching "all" will get persistent broadcasts
and events. If events use a custom encoder then the stream
key can be obtained. If google hangouts is used for the event
then a stream key will not be obtainable; in those cases
input empty string as the stream key.
* squash: fix typos, reword comments, use object for preventing duplicate broadcasts
The feature was not ported to the new toolbar. Arguable these
can all be moved into notification but for now simply the
logic will be removed and worked on again as demand arised.
Adds TestConnectionInfo component which exposes some internal app state
to the jitsi-meet-torture through the UI accessibility layer. This
component will render only if config.testing.testMode is set to true.
Moves the statsEmitter.start() invocation to the middleware of
the connection-indicator feature, so that it's started for both mobile
and web (now mobile needs RTP stats for the tests).
On Android the files will be copied to the assets/sounds directory of
the SDK bundle on build time. To play the "asset:/" prefix has to be
used to locate the files correctly.
On iOS each sound file must be added to the SDK's Xcode project in order
to be bundled correctly. To playback we need to know the path of the SDK
bundle which is now exposed by the AppInfo iOS module.
TouchableWithoutFeedback and TouchableHighlight interfere with the
implementation of 'pinch to zoom' to come. We prepare for it by driving
the onClick/onPress handler(s) out of Conference, through LargeVideo and
ParticipantView into Video itself where the bulk of 'pinch to zoom' will
be implemented.
In preparation for "pinch to zoom" support in desktop streams on mobile, make
certain Views not intervene in touch event handling. While the modification is
necessary for "pinch to zoom" which is coming later, it really makes sense for
the modified Views to not be involved in touching because they're used to aid
layout and/or animations and are to behave to the user as if they're not there.
Adds Nat64InfoModule which resolves IPv6 addresses for IPv4 addresses
in IPv6 only network where jitsi-meet deployment does not provide any
IPv6 addresses as ICE candidates.
Being kicked out of the conference will result with a conference failed
event with 'conference.kicked' reason and take the user back to
the welcome page by navigating to 'undefined'.
I don't understand the old showDesktopSharingButton action
but I've tried my best to copy it over. There is an existing
issue where the keyboard shortcut gets registered when it
probably shouldn't because screensharing is disabled. It will
be fixed soon with refactoring of the entire logic determining
whether or not to show the screensharing button.
The onPresence parsing was refactored to remove use of jQuery.
This exposed three methods not available in react-native:
ParentNode.children, ChildNode.remove, and
document.querySelectorAll. The querySelectorAll change could
be swapped for the already polyfilled querySelector, but
children and remove had to be added. The polyfills are based
on those supplied by MDN web docs, but modified to pass jitsi
linting.
* fix(invite): do not send empty queries for people search
The endpoint might return an error if an empty query is sent.
* fix(invite): add error logging for failed people directory requests
The error currently being passed through from $.getJSON ended up
being an empty string plus was not getting logged. So switch to
fetch to move along with jquery killing and log the error.
* fix(dial-in): add error logging for failed requests
* ref(invite): create a fetch helper to remove duplicate logic
* feat(invite): add basic analytics for AddPeople dialog
Analytics for opening the dialog, closing the dialog, the
count of invites sent, and the count of invites errored.
* squash: fix typo, change default count init, remove extra analytics param
* feat(recording): use google api to get stream key
* squash: renaming pass
* squash: return full load promise
* sqush: use google api state enum
* squash: workaround for lib not loading
* another new design...
* increase timeout workaround for gapi load issue
* styling pass
* tweak copy
* squash: auto select first broadcast
Moves the things around to be able to override the config with the URL
params specified in the hash part of the location URI to which the app
is navigating to.
Adds base/sounds feature which allows other features to register a sound
source under specified id. A new SoundsCollection component will then
render corresponding HTMLAudioElement for each such sound. Once "setRef"
callback is called by the HTMLAudioElement, this element will be added
to the Redux store. When that happens sound can be played through the
new 'playSound' action which will call play() method on the stored
HTMLAudioElement instance.
Pre-existing logic made it so numbers were assumed as valid
if no validation url was specified. To be consistent with
the validation server, the faked number should include a
+ at the beginning.
* feat(invite): be able to call numbers from the invite dialog
The major changes:
- Remove DialOutDialog, its views, redux hooks, css, and images.
Its main functionality has been moved into AddPeopleDialog.
- Modify the AppPeopleDialog styling a bit so it is wider.
- Add phone numbers to AddPeopleDialog search results. Phone
numbers are validated in parallel with the request for people
and then appended to the result. The validation includes
an ajax to validate the number is recognized as dialable by
the server. The trigger for the validation is essentially if
the entered input is numbers only.
- AddPeopleDialog holds onto the full object representation of
an item selected in MultiSelectAutocomplete. This is so
selected items can be removed on successful invite, leaving
only unsuccessful items.
- More granular error handling on invite so individual invitees
can be removed from the selected items list.
* squash: change load state, new regex for numbers
* squash: change strings, auto prepend 1 if no country code, add reminders
* deps: update jquery version
* squash: resize thumbnails after appending shared thumb
This forces jquery animate to show the thumbnail somehow...
Remote thumbnails basically work this way (append to filmstrip
and then resize filmstrip thumbnails) so I just copied that
implementation. ... So I admit I lost this fight because
even after looking at jquery I couldn't understand why
it doesn't work on the first resize but does on the second.
Plus I'm being put on a strict timebox to update jquery.
* squash: getJSON no longer supports .success
The difference from this change and 88325ae is there is no
attempt to do this in redux. This is the safer change in that
the cleanup logic is known only to trigger on hangup.
This reverts commit 88325aeef2.
Turns out a conference with a password triggers a failed conference
join. It's going to be tricky to decipher when to do actual
cleanup, and where to shove that code, so reverting is easier for
now.
Recent changes in lib-jitsi-meet probably led to (1) our
RTCPeerConnection customizations on react-native not being used which is
a problem because we need them for at least NAT64 on iOS in order to
pass the review in Apple's App Store and (2) unexpected exceptions
inside react-native-webrtc.
The Promise-based WebRTC API should be merged from react-native-webrtc's
upstream but I don't want to do it right now because last time we got
multiple bugs in addition.
Destroy local tracks and also destroy large video so the
user does not wonder why camera (and mic) are still enabled
even though hangup has been pressed.
This only works automatically on Android >= 8. On other platforms / versions, it
relies on the SDK user on implementing a "reduced UI" mode and reacting to the
"request PIP" delegate method.
- Move the existing components for the static dial in page into
a separate folder for easier reuse.
- Reuse those components for displaying dial-on numbers on the
mobile page for unsupported browsers.
- Modify those components to support having tel protocol
links on the dial-in numbers.
- Have DialInSummary, formerly DialInInfoPage, respect a
passed in className prop for easier styling differences.
* ref(invite): remove InviteDialog
InviteDialog functionality has been moved into InfoDialog.
The InviteButton has been temporarily hacked to show one
of its dropdown options instead as the button. Future
work will bring in a redesigned InviteModal that the button
will open.
* squash: filter invalid options and map valid options
* squash: update strings
On Android we go into "immersive mode" when in a conference, this is our way of
being full-creen. There are occasions, however, in which Android takes us out of
immerfive mode without us (the application / SDK) knowing: when a child activity
is started, a modal window shown, etc.
In order to be resilient to any possible change in the immersive mode, register
a listener which will be called when Android changes it, so we can re-eavluate
if we need it and thus re-enable it.
* feat(info): new dialog design
- Add display of a dial in number.
- Add a static page to show a full list of dial in numbers.
- Add password management.
- Invite modal will be changed soon to remove password and
dial-in.
* squash: add classes for torture tests
* squash: class for local lock for torture tests
* squash: more classes for torture tests
* squash: more classes, work around linter
* squash: remove unused string?
* squash: work around linter and avoid react warnings
* squash: pixel push, add bold
* squash: font size bump
* squash: NumbersTable -> NumbersList
* squash: document response from fetching numbers
* squash: showEdit -> editEnabled, pixel push padding for alignment
* squash: pin -> conferenceID
* squash: prepare to receive defaultCountry from api
When in PiP mode the LargeView will not be large enough to hold the avatar (for
those interested in the details, our avatar's size is 200, and in PiP mode the
app is resized to about 150).
In order to solve it, this PR refactors how the avatar style is passed along,
reducing it to a single "size" prop. With this only prop, the Avatar compononent
will compute the width, height and borderRadius, plus deal with some Android
shenanigans.
In addition, the LargeView component now uses DimensionsDetector to check its
own size and adjust the size prop passed to the Avatar component as needed.
* ref(large-video): reactify background
This is pre-requisite work for disabling the background on
certain browsers, namely Firefox. By moving the component
to react, and in general encapsulating background logic,
selectively disabling the background will be easier.
The component was left for LargeVideo to update so it can
continue to coordinate update timing with the actual large
video display. If the background were moved completely into
react and redux with LargeVideo, then background updates would
occur before large video updates causing visual jank.
* fix(large-video): do not show background for Firefox and temasys
Firefox has performance issues with adding filter effects on
animated elements. On temasys, the background videos weren't
really displaying anyway.
* some props refactoring
Instead of passing in classes to LargeVideoBackground, rely on
explicit props. At some point LargeVideo will have to be reactified
and the relationsihp between it and LargeVideoBackground might
change, so for now make use of props to be explicit about
how LargeVideoBackground can be modified.
Also, set the jitsiTrack to display on LargeVideoBackground to
null if the background is not displayed. This was an existing
optimization, although previously done with pausing and playing.
* squash: use newly exposed RTCBrowserType
* squash: rebase and use new lib browser util
* squash: move hiding logic all into LargeVideo
* squash: remove hiding of background on stream change. hopefully doesnt break anything
Passing around of the component was used when there were two
independent Notification components. Now that there is only
one Notification component, it is not necessary to pass
around the component.
This is only implemented for mobile at the moment, since web doesn't handle
visibility within the Filmstrip component yet, so this should be added right
then, too.
Story time. Currently the app can be started in 4 ways:
- just tapping on the icon
- via a deep link
- via a universal link
- via the phone's recent calls list
The last 3 options will make the app join the specified room upon launch. React
Native's Linking module implements the necessary bits to handle deep or
universal linking, but CallKit is out of its scope.
In order to blend any type of app startup mode, a new LaunchOptions module (iOS
only) exports a getInitialURL function, akin to the one in the Linking module,
but taking CallKit instents into consideration. This function is then used to
make app startup with a URL consistent across all different modes.
* Handles connection failed event details (passing them to analytics).
* Fixing comments.
* Updates depending versions to be able to test.
* Fixing comments.
* Fixes wrong jsdoc.
We started on the way to responsive UI and its design with aspect ratio
and keeping the filmstrip on the short side of the app's visible
rectangle.
Shortly, we're going to introduce reduced UI for Picture-in-Picture. And
that's where we'll need another dimensions-based detector akin to the
aspect ratio detector.
While the AspectRatioDetector, the up-and-coming ReducedUIDetector, and
their base DimensionsDetector are definitely separate abstractions and
implementations not mixed for the purposes of easy extensibility and
maintenance, the three of them are our building blocks on top of which
we'll build our responsive UI.
Turns out this was a bit more involved than I originally thought due to an
interesting (corner) case: IFF the user was never asked about microphone
permissions and the call starts with audio muted, unmuting from the CallKit
interface won't work (iOS won't show the prompt, it fails immediately) and we
need to sync the mute state back.
If the view gets resized to a 1:1 aspect ratio, remember the previous mode to
avoid flickering when going back to a larger size or different aspect ratio.
If config.enableUserRolesBasedOnToken is true, only let moderators
and non-guests modify the password. Otherwise, only let moderators
edit the password.
Spot will need a way to submit call feedback using the iframe
api. For now expose a method on conference.js to submit that
feedback. Exposing on conference.js looks to be the existing
pattern... Also add an event to notify consumers of the iframe
api that feedback was submitted, as postMessage is async
and the notification can at least give some guarantee maybe.
I haven't updated documentation yet as I'm not confident
about this api.
Improve the experience when joining a room by removing the need to tap the join
button. The keyboard type has also been set to "go", which translated on the
builtin keyboard button label to be "go" (it's builtin, the operating system
translates it). This works on both Android and iOS.
Android uses a SurfaceView to render video, which is not quite a View, so the
fade-in animation (which varies the opacity) doesn't work.
Instead, add an opaque black view covering the video, which transitions to
transparent. This creates much smoother transitions on Android, while behaving
the same.
In addition, I removed the flip animation for local tracks, which is no longer
used, since the camera is switched without changing tracks.
* ref: Restructures the pinned/unpinned events.
* ref: Refactors the "audio only disabled" event.
* ref: Refactors the "stream switch delay" event.
* ref: Refactors the "select participant failed" event.
* ref: Refactors the "initially muted" events.
* ref: Refactors the screen sharing started/stopped events.
* ref: Restructures the "device list changed" events.
* ref: Restructures the "shared video" events.
* ref: Restructures the "start muted" events.
* ref: Restructures the "start audio only" event.
* ref: Restructures the "sync track state" event.
* ref: Restructures the "callkit" events.
* ref: Restructures the "replace track".
* ref: Restructures keyboard shortcuts events.
* ref: Restructures most of the toolbar events.
* ref: Refactors the API events.
* ref: Restructures the video quality, profile button and invite dialog events.
* ref: Refactors the "device changed" events.
* ref: Refactors the page reload event.
* ref: Removes an unused function.
* ref: Removes a method which is needlessly exposed under a different name.
* ref: Refactors the events from the remote video menu.
* ref: Refactors the events from the profile pane.
* ref: Restructures the recording-related events.
Removes events fired when recording with something other than jibri
(which isn't currently supported anyway).
* ref: Cleans up AnalyticsEvents.js.
* ref: Removes an unused function and adds documentation.
* feat: Adds events for all API calls.
* fix: Addresses feedback.
* fix: Brings back mistakenly removed code.
* fix: Simplifies code and fixes a bug in toggleFilmstrip
when the 'visible' parameter is defined.
* feat: Removes the resolution change application log.
* ref: Uses consistent naming for events' attributes.
Uses "_" as a separator instead of camel case or ".".
* ref: Don't add the user agent and conference name
as permanent properties. The library does this on its own now.
* ref: Adapts the GA handler to changes in lib-jitsi-meet.
* ref: Removes unused fields from the analytics handler initializaiton.
* ref: Renames the google analytics file and add docs.
* fix: Fixes the push-to-talk events and logs.
* npm: Updates lib-jitsi-meet to 515374c8d383cb17df8ed76427e6f0fb5ea6ff1e.
* fix: Fixes a recently introduced bug in the google analytics handler.
* ref: Uses "value" instead of "delay" since this is friendlier to GA.
There is more avatar work coming down the line for mobile,
which should also affect web, assuming the same getAvatarURL
helper will be used. As such, instead of continuing to
support the initials service and tweaking UI, revert to
make way for the future avatar work.
This reverts commit 2ea5ad68a5.
The inline classes for the toolbars were re-arranged
to fix non-rounded corners in the always-on-top window's
toolbar. However, those classes were also used by the
torture tests as a way to find stable elements that will
not get blown away by a react re-render. So re-wrap the
buttons with a div that will not get blown away,
add back the inline classes to those divs, and change
the CSS to round the corners in the always-on-top
window's toolbar.
* ref(avatars): remove Avatar.js
- Rely on redux getting updated with new participant state
and any calls to getAvatarURL passing in the redux
participant state. This way the state within Avatar.js can
be removed.
- Clean up methods on UI.js. Because all state is in the
store, separate methods for updating the avatar aren't as
necessary. Instead centralize accessing of the avatar for
components outside of redux and centralize the call to
update avatars for non-react components.
- Controversial: cache a participant's avatarURL on the
participant state. Currently the participant's avatarURL
that is generated without jwt (which sets the avatarURL directly)
is not cached. Without cache, there can be many redundant
calls to APP.API.notifyAvatarChanged.
* Leverage middleware timing to diff avatars
One alternative implementation is to leverage middleware's
ability to intercept updates before and after redux has
upated and then compare avatarURLs.
* kill UI.getAvatarUrl
* profile button sets its own avatar url (solves update timing)
* remove calls to updating avatar outside of middleware
* update UI.js doc
* remove left over logic from initial implementation
* try to move local user fallback into selector func
* default to id 'local' in selector
The video will switch to the avatar and be tinted with gray. On the large view,
a text message indicating the user has connectivity issues will be shown.
They will be stored in redux and the PageReloadOverlay will be displayed.
Note that this commit also introduces a subtle (and yet important!) change:
the location URL is now always set, regardless of the configuration loading or
not. This is needed in order for the retry logic to pick it up.
On web Conference is pretty much all there is, but on mobile we have the welcome
page and the blank page. If we fail to load config.js, for example we will still
be in the welcome page *and* we want to show an error overlay.
* Removes unused config logic.
* Whitelists config options that can be overridden using the URL.
* Recorder login with credentials, not supported by externalconnect.
Jibri uses xmpp credentials to login, which is not supported by externalconnect, so we want to skip it till that is supported.
* Whitelist only config.js
* Extracts whitelisting in separate function.
The goal is to reduce usage on atlassian/aui. New components
have been created to display the settings panel. Language
selection will reach into i18n for state whereas moderator
options will keep state in redux.
Properly handle errors while connecting or joining a conference. Prior to this
patch, only errors on established conferences / connections were saved to the
redux store.
75bf7638b3 introduced this regression, state must
be assigned as an object, even though one would think it's automagically
initialized to an object. Oh well!
AtlasKit is not fully compatible with React 16. One problem
is PropTypes will not be defined on the React object. So,
add the prop-types shim to the popup bundle.
Do the selection in mapStateToProps so the container itself doesn't need to
receive all the props that each overlay needs.
Each overlay is responsible for fetching their own props and for providing a
"needsDisplay" static method wich will be called with the full redux state and
should return true if the overlay needs displaying.
Also eliminate duplicated state keeping: the connection and conference error
states can be fetched from their respective base features.
Initializing UI features, like keyboard shortcuts, by chaining
onto APP.conference.init is not safe because init can fail,
skipping the initializing of UI features. This can happen when
the room is locked and then a failure event is dispatched into
middleware. I couldn't find a place to properly chain onto
in the APP.conference.init promise chain, primarily due
to the flow continued within middleware, so instead I
leveraged an existing listener for CONFERENCE_JOINED.
* Adds initial documentation for sipgw jibri.
Also explains enabling the people search service and the request/response that are made around sipgw jibri service.
* Fixes add people dialog to invite users and rooms.
No invitation is sent when there is nobody to invite.
* Reuse some recording strings, by using arguments.
* Make sure web also dispatches CONFERENCE_WILL_JOIN.
* Introduces new feature videosipgw.
* Fixes lint errors.
* Renames methods to use people, chatRooms and videoRooms.
* Updates to latest lib-jitsi-meet (dc3397b18b).
It was decided along with the mute participant dialog reactification
that these types of warning messages should not be toggleable--that
they should simply always display because there is no undo action.
As such, the component NotificationWithToggle is no longer needed.
* fix(notifications): throttle and batch join notifications
Instead of directly calling to show a join notification,
go through a specific method. This method will queue
names for display while a throttled function pulls
the names and shows a notification.
* squash: remove unused translation key
* squash: use default display name
* squash: move into participant actions
Rearrange the ToolbarButtons in the secondary Toolbar in order to mostly
group the media-related ones such as the AudioRouteButton, the
switchCamera button, and the audio-only mode button.
Due to the difference in nature, the iOS and Android implementations are
completely different:
iOS: MPVolumeView is used, which allows us to place a button which will launch a
native route picker provided by iOS itself. This view is different depending on
the iOS version, with the iOS 11 version being more complete.
Android: A completely custom component is used, which displays a bottom sheet
with the device categories, not devices individually. This is akin to the sheet
in the builtin dialer.
It emulates Android's BottomSheet in pure JavaScript. It's implemented as
another Dialog, so it can be used instead of one.
The implementation only supports text options with an associated icon, and an
optional 'selected' marker.
While reviewing "[PREVIEW|RN]: Handle getUserMedia in progress" I
discovered JSDoc comments which could be improved. They are not
necessarily 100% related to the PR.
This commit adds extra actions/Redux state to be able to deal with
the GUM operation being in progress. There will be early local track
stub in the Redux state for any a local track for which GUM has been
called, but not completed yet.
Local track is considered valid only after TRACK_ADDED event when it
will have JitsiLocalTrack instance set.
* feat(keyboard-shortcuts): show help in a react dialog
- Move shortcut help dom declaration to a react component
- Let open/close logic be handled by AtlasKit Dialog
- Remove static html for help from index.html
- Consolidate keyboard shortcut css
* squash: use lozenge for key styling
* squash: use different iteration style
* squash: update package-lock for lozenge
* feat(audio-only): be able to lock a browser into capturing audio only
* squash: try to make string more clear about audio only support
* squash: final strings
With the introduction of wide and narrow layouts the margins of the
Filmstrip and the Toolbox became inconsistent. For example, the
Filmstrip's top in the wide layout was nearer to the top than the
secondary Toolbar.
Adds the ability to detect app area's aspect ratio on react-native
through the features/base/aspect-ratio.
Makes conference, filmstrip and toolbox react to the aspect ratio
changes and display filmstrip on the shorter side of the screen.
* ref(notifications): convert some dialogs to error or warning notifications
- Expand the configurability of the Notification component so warnings
and errors can be displayed.
- Allow Notification to take in arbitrary text for the body.
- Rename defaultTitleKey to titleKey for consistency with descriptionKey.
* ref(notifications): remove openReportDialog method
openReportDialog is a wrapper around showError that adds
a logger statement. It is being called in one place only
so remove the method and have that one place call logger.
* ref(notifications): UI.showTrackNotWorkingDialog takes a boolean
Change UI.showTrackNotWorkingDialog so it takes a boolean
arguments instead of the entire track. A small refactor so
the method needs to know less.
* [squash] Fixes eslint errors
* WiP: Fixes desktop sharing error strings and adds support button
* [squash] Fix icons appearances
* [squash] Fix translate titles and messages
* [squash] fix(translation): Fixes incorrect password string
* [squash] fix(recording): Fixes recording message
* [squash] fix(warning): Turns some warnings to errors and makes support link optional.
* [squash] fix(translation): Addressing language comments
* [squash] Fixes jsdoc and formatting
* [squash] fix(noopener): Fixes window.open noopener
* [squash] fix(constants): Extract constants and refactor NotificationWithToggle
* [squash] fix(lang): Fixes camera and mic error titles
* [squash] fix(supportLink): Renames addSupportLink to hideErrorSupportLink
Instead of targetting a div that contains multiple elements
and risking the elements appearing out of order, create a
specific div for local video to append to.
The intention of the code is (1) to return target if none of the setters lead
to an actual change, (2) to not modify target, and (3) to do it with a 1
copyOnWrite at most.
The lib will accept new style constraints and use those
to capture audio/video. By defining the constraints in
config, there is greater flexibility for defining
and changing constraints.
The popovers in filmstrip only are displaying thinly.
As a quick workaround, set a width on them. There
should only be one anyway, which shows up when
talking while muted.
Triggering the 'conference left' action when the wait for owner dialog
is dismissed will let the Call Kit implementation end the call, after
a recoverable conference failed event was emitted.
Also fixes conference state reduction when 'conference left' is emitted
by room lock or auth features where the conference has not been joined
yet.
The feature authentication affords recovery from CONFERENCE_FAILED
caused by AUTHENTICATION_REQUIRED. (Like the feature room-lock afforded
recovery from CONFERENCE_FAILED caused by PASSWORD_REQUIRED.)
Recently/as part of the work on taking into account the user defined by
JWT, the local participant (on mobile) started telling the remote
participants that he/she had the display name "me". Obviously, that's
incorrect. Do not store the default display name in redux. While it may
be argues that redux is the place for all states, base/participants and
the name property of Participant is not meant to be that display name
because that is being sent to remote participants, the default name
needs to be internationalized, etc. So it's better to not store the
default display name at this time at all because it's not used by mobile
anyway and Web already deals with remote participants who don't share
their display names.
Will override email, display name and avatar URL with the values
provided in 'context.user' structure of the JWT token.
Settings will no longer be used to retrieve local display name,
email and avatar URL. Now those values will be obtained from
the /features/base/participants Redux state.
fix(jwt/middleware): use const for default name
fix: wrong default display name on web
ref(base/participants): remove getDisplayName functions
ref(jwt): do not accept unknown user fields
Instead of assuming the initial info dialog open should auto
close, explicitly call opening of the dialog with a flag for
auto closing. This better facilitates the auto close timeout
being set at any time.
The changes led to refactoring out state in the InfoDialogButton
in preference for always clearing the timeout instead of
first checking for interaction before clearing.
Delay showing the dialog until after joining the conference
instead of as soon as possible. This resolves a few issues.
One is the dialog displaying right before the permissions
overlay is shown. Another is that logically it does not
make sense to show the invite options when unable to invite.
It also sidesteps the initial react UI bootstrapping that
can cause race conditions with toolbar re-renders causing
misalignment. Lastly, it prepares prematurely for what I
assume will be changes for when the info dialog will
actually be shown automatically.
When _setLoggingConfig is invoked for the first time old and new config
are equal and _initLogging is not called. Currently, there is no way to
detect when the first time we call it is. We could use APP.logCollector
but it should go away at some point in the future.
Never show the local participant in the large view unless it's the only
participant.
This fixes 2 issues:
- selecting the local participant when the camera permission wasn't granted
- selecting the other participant when they join a 1-1 call with video muted
* WiP(invite-ui): Initial move of invite UI to invite button
* Adjusts styling to fit both horizontal and vertical filmstrip
* Removes comment and functions not needed
* [squash] Addressing various review comments
* [squash] Move invite options to a separate config
* [squash] Adjust invite button styles until we fix the whole UI theme
* [squash] Fix the remote videos scroll
* [squash]:Do not show popup menu when 1 option is available
* [squash]: Disable the invite button in filmstrip mode
* feat(connection-indicator): implement automatic hiding on good connection (#2009)
* ref(connection-stats): use PropTypes package
* feat(connection-stats): display a summary of the connection quality
* feat(connection-indicator): show empty bars for interrupted connection
* feat(connection-indicator): change background color based on status
* feat(connection-indicator): implement automatic hiding on good connection
* fix(connection-indicator): explicitly set font size
Currently non-react code will set an icon size on ConnectionIndicator.
This doesn't work on initial call join in vertical filmstrip after
some changes to support hiding the indicator. The chosen fix is
passing in the icon size to mirror what would happe with full
filmstrip reactification.
* ref(connection-stats): rename statuses
* feat(connection-indicator): make hiding behavior configurable
The original implementation made the auto hiding of the indicator
configured in interfaceConfig.
* fix(connection-indicator): readd class expected by torture tests
* fix(connection-indicator): change connection quality display styling
Bold the connection summary in the stats popover so it stands out.
Change the summaries so there are only three--strong, nonoptimal,
poor.
* fix(connection-indicator): gray background on lost connection
* feat(icons): add new gsm bars icon
* feat(connection-indicator): use new 3-bar icon
* ref(icons): remove icon-connection and icon-connection-lost
Both have been replaced by icon-gsm-bars so they are not
being referenced anymore. Mobile looks to have connect-lost
as a separate icon in font-icons/jitsi.json.
* fix(defaultToolbarButtons): Fixes unresolved InfoDialogButton component problem
* [squash]: Makes invite button fit the container
* [squash]:Addressing invite truncate, remote menu position and comment
* [squash]:Fix z-index in horizontal mode, z-index in lonely call
* [squash]: Fix filmstripOnly property, remove important from css
ESLint 4.8.0 discovers a lot of error related to formatting. While I
tried to fix as many of them as possible, a portion of them actually go
against our coding style. In such a case, I've disabled the indent rule
which effectively leaves it as it was before ESLint 4.8.0.
Additionally, remove jshint because it's becoming a nuisance with its
lack of understanding of ES2015+.
* Javadoc introduced @code as a replacement of <code> and <tt> which is
better aligned with other javadoc tags such as @link. Use it in the
Java source code. If we switch to Kotlin, then we'll definitely use
Markdown.
* There are more uses of @code in the JavaScript source code than <tt>
so use @code for the sake of consistency. Eventually, I'd rather we
switch to Markdown because it's easier on my eyes.
* Xcode is plain confused by @code and @link. The Internet says that
Xcode supports the backquote character to denote the beginning and end
of a string of characters which should be formatted for display as
code but it doesn't work for me. <tt> is not rendered at all. So use
the backquote which is rendered itself. Hopefully, if we switch to
Markdown, then it'll be common between JavaScript and Objective-C
source code.
This is more of a principle change than a necessary one.
In lib-jitsi-meet, when a getStats call finishes, the
stats are processed and first emitted (and received by
jitsi-meet) and then processed again for sending to
remote participants. Modifying the stats in place changes
the structure of stats before the second processing,
which maybe be unexpected.
* ref(info): be able to open dialog through store
* feat(info): automatically show the info dialog
Conditions:
- Lonely call
- Has not opened the info dialog yet
* squash: change to show on start, hide later
* squash: update naming and comment
* ref(contact-list): remove invite functionality
Removing becuase there is already a toolbar button dedicated
to opening the invite dialog. Now the contact list focuses
on showing current participants.
* squash: remove unused strings and styling
* squash: add plural to panel title
This commit adds initial support for CallKit on supported platforms: iOS >= 10.
Since the call flow in Jitsi Meet is basically making outgoing calls, only
outgoing call support is currently handled via CallKit.
Features:
- "Green bar" when in a call.
- Native CallKit view when tapping on the call label on the lock screen.
- Support for audio muting from the native CallKit view.
- Support for recent calls (audio-only calls logged as Audio calls, others show
as Video calls).
- Call display name is room name.
- Graceful downgrade on systems without CallKit support.
Limitations:
- Native CallKit view cannot be shown for audio-only calls (this is a CallKit
limitaion).
- The video button in the CallKit view will start a new video call to the same
room, and terminate the previous one.
- No support for call hold.
* ref(connection-stats): use PropTypes package
* feat(connection-stats): display a summary of the connection quality
* feat(connection-indicator): show empty bars for interrupted connection
* feat(connection-indicator): change background color based on status
* feat(connection-indicator): implement automatic hiding on good connection
* fix(connection-indicator): explicitly set font size
Currently non-react code will set an icon size on ConnectionIndicator.
This doesn't work on initial call join in vertical filmstrip after
some changes to support hiding the indicator. The chosen fix is
passing in the icon size to mirror what would happe with full
filmstrip reactification.
* ref(connection-stats): rename statuses
* feat(connection-indicator): make hiding behavior configurable
The original implementation made the auto hiding of the indicator
configured in interfaceConfig.
* fix(connection-indicator): readd class expected by torture tests
* fix(connection-indicator): change connection quality display styling
Bold the connection summary in the stats popover so it stands out.
Change the summaries so there are only three--strong, nonoptimal,
poor.
* fix(connection-indicator): gray background on lost connection
* feat(icons): add new gsm bars icon
* feat(connection-indicator): use new 3-bar icon
* ref(icons): remove icon-connection and icon-connection-lost
Both have been replaced by icon-gsm-bars so they are not
being referenced anymore. Mobile looks to have connect-lost
as a separate icon in font-icons/jitsi.json.
Gradually, we exploded the error of CONNECTION_FAILED in multiple
redux state properties. The explosion makes maintenance harder because
the properties have to be updated in sync. Collect them in an object
resembling an Error instance.
It is required to clear the flag, before the connection attempt.
Otherwise the app may confuse deployments without guest access with
a one with guess access if it was visited previously and
the WaitForOwnerDialog was canceled. That's because there will be no
conference related event that clears the flag.
* Implement disabling buttons (like Web had the ability).
* Use consistent colors (e.g. for the buttons) like the rest of the app
(e.g. WelcomePage).
* Enable AbstractDialog to await a thenable from onSubmit and Dialog to
render a LoadingIndicator in place of the OK/submit button text.
* feat(AddPeopleDialog): invite rooms
Distinguish between 'user' and 'videosipgw' search result items and
invite them with using different method.
* squash: fix typo in AddPeopleDialog.web.js
It will replace the "Join" text button while appNavigate lasts.
Note about the implementation: when appNavigate completes the component
may have been unmounted and thus we cannot touch its state. In order to
avoid this problem I added a 'mounted' instance variable which gets set
and reset in componentWillMount / Unmount respectively. This is to avoid
using isMounted, which is highly discouraged.
In order to support XMPP authentication, we'll need the message
accompanying the error and carried by lib-jitsi-meet's
CONFERENCE_FAILED in the redux store. We already carry the message in
the redux action and we've got the error in the redux store.
In order to accommodate the requirements of the work on supporting XMPP
authentication on mobile/react-native, make dealing with Dialog a
little more generic and a little easier.
Filmstrip only mode displays a device selection dialog that
does not have access to the redux/connect. However, the current
VideoTrack extends from AbstractVideoTrack, which assumes a
redux connection. The fix is to move video display logic into
a separate component and have device selection use that, while
the existing VideoTrack remains connected to redux but
uses the new video display component.
Instead of going through the Avatar object, call the getAvatarURL
directly so that the code flows consistently use the participant
representation within redux.