kicad/common/gal/opengl/vbo_item.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file vbo_item.cpp
* @brief Class to handle an item held in a Vertex Buffer Object.
*/
#include <gal/opengl/vbo_container.h>
#include <gal/opengl/vbo_item.h>
#include <cstring>
using namespace KiGfx;
VBO_ITEM::VBO_ITEM( VBO_CONTAINER* aContainer ) :
m_offset( 0 ),
m_size( 0 ),
m_container( aContainer ),
m_isDirty( true )
{
// The item's size is not known yet, so we just start an item in the container
aContainer->StartItem( this );
}
VBO_ITEM::~VBO_ITEM()
{
m_container->Free( this );
}
void VBO_ITEM::PushVertex( const VBO_VERTEX* aVertex )
{
m_container->Add( this, aVertex );
m_size++;
m_isDirty = true;
}
void VBO_ITEM::PushVertices( const VBO_VERTEX* aVertices, GLuint aSize )
{
for( unsigned int i = 0; i < aSize; ++i )
{
PushVertex( &aVertices[i] );
}
}
VBO_VERTEX* VBO_ITEM::GetVertices()
{
if( m_isDirty )
Finish();
return m_container->GetVertices( m_offset );
}
void VBO_ITEM::ChangeColor( const COLOR4D& aColor )
{
VBO_VERTEX* vertexPtr = GetVertices();
for( unsigned int i = 0; i < m_size; ++i )
{
vertexPtr->r = aColor.r * 255;
vertexPtr->g = aColor.g * 255;
vertexPtr->b = aColor.b * 255;
vertexPtr->a = aColor.a * 255;
// Move on to the next vertex
vertexPtr++;
}
}
void VBO_ITEM::ChangeDepth( int aDepth )
{
VBO_VERTEX* vertexPtr = GetVertices();
for( unsigned int i = 0; i < m_size; ++i )
{
vertexPtr->z = aDepth;
// Move on to the next vertex
vertexPtr++;
}
}
void VBO_ITEM::Finish()
{
// The unknown-sized item has just ended, so we need to inform the container about it
m_container->EndItem();
m_isDirty = false;
}