kicad/common/draw_panel_gal.cpp

678 lines
20 KiB
C++
Raw Normal View History

Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013-2017 CERN
* Copyright (C) 2013-2023 KiCad Developers, see AUTHORS.txt for contributors.
2021-02-16 22:25:27 +00:00
*
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* @author Maciej Suminski <maciej.suminski@cern.ch>
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <confirm.h>
#include <eda_draw_frame.h>
2021-09-14 22:45:14 +00:00
#include <kiface_base.h>
#include <macros.h>
#include <scoped_set_reset.h>
#include <settings/app_settings.h>
2021-03-22 19:34:33 +00:00
#include <trace_helpers.h>
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
#include <class_draw_panel_gal.h>
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
#include <view/view.h>
#include <view/wx_view_controls.h>
#include <painter.h>
#include <base_screen.h>
#include <gal/cursors.h>
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
#include <gal/graphics_abstraction_layer.h>
#include <gal/opengl/opengl_gal.h>
#include <gal/cairo/cairo_gal.h>
#include <math/vector2wx.h>
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
#include <tool/tool_dispatcher.h>
#include <tool/tool_manager.h>
2022-12-28 22:03:03 +00:00
#include <widgets/wx_infobar.h>
#include <kiplatform/ui.h>
#include <profile.h>
#include <pgm_base.h>
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
EDA_DRAW_PANEL_GAL::EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWindowId,
const wxPoint& aPosition, const wxSize& aSize,
2021-02-16 22:25:27 +00:00
KIGFX::GAL_DISPLAY_OPTIONS& aOptions, GAL_TYPE aGalType ) :
wxScrolledCanvas( aParentWindow, aWindowId, aPosition, aSize ),
m_MouseCapturedLost( false ),
m_parent( aParentWindow ),
2021-02-16 22:25:27 +00:00
m_edaFrame( nullptr ),
m_lastRepaintStart( 0 ),
m_lastRepaintEnd( 0 ),
m_drawing( false ),
m_drawingEnabled( false ),
m_needIdleRefresh( false ),
2021-02-16 22:25:27 +00:00
m_gal( nullptr ),
m_view( nullptr ),
m_painter( nullptr ),
m_viewControls( nullptr ),
m_backend( GAL_TYPE_NONE ),
m_options( aOptions ),
m_eventDispatcher( nullptr ),
m_lostFocus( false ),
m_stealsFocus( true ),
m_statusPopup( nullptr )
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
{
m_PaintEventCounter = std::make_unique<PROF_COUNTER>( "Draw panel paint events" );
SetLayoutDirection( wxLayout_LeftToRight );
m_edaFrame = dynamic_cast<EDA_DRAW_FRAME*>( m_parent );
// If we're in a dialog, we have to go looking for our parent frame
if( !m_edaFrame )
{
wxWindow* ancestor = aParentWindow->GetParent();
while( ancestor && !dynamic_cast<EDA_DRAW_FRAME*>( ancestor ) )
ancestor = ancestor->GetParent();
if( ancestor )
m_edaFrame = dynamic_cast<EDA_DRAW_FRAME*>( ancestor );
}
2013-07-29 14:38:07 +00:00
SwitchBackend( aGalType );
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
SetBackgroundStyle( wxBG_STYLE_CUSTOM );
if( Pgm().GetCommonSettings()->m_Appearance.show_scrollbars )
{
ShowScrollbars( wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS );
}
else
{
ShowScrollbars( wxSHOW_SB_NEVER, wxSHOW_SB_NEVER );
}
2021-02-16 22:25:27 +00:00
EnableScrolling( false, false ); // otherwise Zoom Auto disables GAL canvas
KIPLATFORM::UI::SetOverlayScrolling( this, false ); // Prevent excessive repaint on GTK
KIPLATFORM::UI::ImmControl( this, false ); // Ensure our panel can't suck in IME events
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
Connect( wxEVT_SIZE, wxSizeEventHandler( EDA_DRAW_PANEL_GAL::onSize ), nullptr, this );
Connect( wxEVT_ENTER_WINDOW, wxMouseEventHandler( EDA_DRAW_PANEL_GAL::onEnter ), nullptr,
this );
Connect( wxEVT_KILL_FOCUS, wxFocusEventHandler( EDA_DRAW_PANEL_GAL::onLostFocus ), nullptr,
this );
2021-02-16 22:25:27 +00:00
const wxEventType events[] = {
// Binding both EVT_CHAR and EVT_CHAR_HOOK ensures that all key events,
// especially special key like arrow keys, are handled by the GAL event dispatcher,
// and not sent to GUI without filtering, because they have a default action (scroll)
// that must not be called.
2021-02-16 22:25:27 +00:00
wxEVT_LEFT_UP,
wxEVT_LEFT_DOWN,
wxEVT_LEFT_DCLICK,
wxEVT_RIGHT_UP,
wxEVT_RIGHT_DOWN,
wxEVT_RIGHT_DCLICK,
wxEVT_MIDDLE_UP,
wxEVT_MIDDLE_DOWN,
wxEVT_MIDDLE_DCLICK,
wxEVT_AUX1_UP,
wxEVT_AUX1_DOWN,
wxEVT_AUX1_DCLICK,
wxEVT_AUX2_UP,
wxEVT_AUX2_DOWN,
wxEVT_AUX2_DCLICK,
2021-02-16 22:25:27 +00:00
wxEVT_MOTION,
wxEVT_MOUSEWHEEL,
wxEVT_CHAR,
wxEVT_CHAR_HOOK,
#if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT )
2015-05-21 20:54:29 +00:00
wxEVT_MAGNIFY,
#endif
2015-05-21 20:54:29 +00:00
KIGFX::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE
};
for( wxEventType eventType : events )
Connect( eventType, wxEventHandler( EDA_DRAW_PANEL_GAL::OnEvent ), nullptr,
2021-02-16 22:25:27 +00:00
m_eventDispatcher );
// Set up timer to detect when drawing starts
m_refreshTimer.SetOwner( this );
Connect( m_refreshTimer.GetId(), wxEVT_TIMER,
wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onRefreshTimer ), nullptr, this );
// Set up timer to execute OnShow() method when the window appears on the screen
m_onShowTimer.SetOwner( this );
Connect( m_onShowTimer.GetId(), wxEVT_TIMER,
wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onShowTimer ), nullptr, this );
m_onShowTimer.Start( 10 );
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
}
EDA_DRAW_PANEL_GAL::~EDA_DRAW_PANEL_GAL()
{
StopDrawing();
2016-05-02 14:15:25 +00:00
wxASSERT( !m_drawing );
2015-04-30 08:46:03 +00:00
delete m_viewControls;
delete m_view;
delete m_gal;
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
}
void EDA_DRAW_PANEL_GAL::SetFocus()
{
wxScrolledCanvas::SetFocus();
m_lostFocus = false;
}
void EDA_DRAW_PANEL_GAL::onPaint( wxPaintEvent& WXUNUSED( aEvent ) )
2013-04-16 09:16:27 +00:00
{
DoRePaint();
}
bool EDA_DRAW_PANEL_GAL::DoRePaint()
{
if( !m_refreshMutex.try_lock() )
return false;
std::lock_guard<std::mutex> lock( m_refreshMutex, std::adopt_lock );
if( !m_drawingEnabled )
return false;
if( !m_gal->IsInitialized() || !m_gal->IsVisible() )
return false;
if( m_drawing )
return false;
m_lastRepaintStart = wxGetLocalTimeMillis();
// Repaint the canvas, and fix scrollbar cursors
// Usually called by a OnPaint event, but because it does not use a wxPaintDC,
// it can be called outside a wxPaintEvent.
// Update current zoom settings if the canvas is managed by a EDA frame
// (i.e. not by a preview panel in a dialog)
if( !IsDialogPreview() && GetParentEDAFrame() && GetParentEDAFrame()->GetScreen() )
GetParentEDAFrame()->GetScreen()->m_ScrollCenter = GetView()->GetCenter();
2022-11-17 19:33:22 +00:00
if( Pgm().GetCommonSettings()->m_Appearance.show_scrollbars )
m_viewControls->UpdateScrollbars();
SCOPED_SET_RESET<bool> drawing( m_drawing, true );
( *m_PaintEventCounter )++;
wxASSERT( m_painter );
2021-02-16 22:25:27 +00:00
KIGFX::RENDER_SETTINGS* settings =
static_cast<KIGFX::RENDER_SETTINGS*>( m_painter->GetSettings() );
PROF_TIMER cntUpd("view-upd-items");
PROF_TIMER cntTotal("view-total");
PROF_TIMER cntCtx("view-context-create");
PROF_TIMER cntCtxDestroy("view-context-destroy");
PROF_TIMER cntRedraw("view-redraw-rects");
bool isDirty = false;
cntTotal.Start();
try
{
cntUpd.Start();
try
{
m_view->UpdateItems();
}
catch( std::out_of_range& err )
{
// Don't do anything here but don't fail
// This can happen when we don't catch `at()` calls
wxString msg;
msg.Printf( wxT( "Out of Range error: %s" ), err.what() );
wxLogDebug( msg );
}
cntUpd.Stop();
// GAL_DRAWING_CONTEXT can throw in the dtor, so we need to scope
// the full lifetime inside the try block
{
cntCtx.Start();
KIGFX::GAL_DRAWING_CONTEXT ctx( m_gal );
cntCtx.Stop();
if( m_view->IsTargetDirty( KIGFX::TARGET_OVERLAY )
&& !m_gal->HasTarget( KIGFX::TARGET_OVERLAY ) )
{
m_view->MarkDirty();
}
m_gal->SetClearColor( settings->GetBackgroundColor() );
m_gal->SetGridColor( settings->GetGridColor() );
m_gal->SetCursorColor( settings->GetCursorColor() );
// TODO: find why ClearScreen() must be called here in opengl mode
// and only if m_view->IsDirty() in Cairo mode to avoid display artifacts
// when moving the mouse cursor
if( m_backend == GAL_TYPE_OPENGL )
m_gal->ClearScreen();
if( m_view->IsDirty() )
{
if( m_backend != GAL_TYPE_OPENGL // Already called in opengl
&& m_view->IsTargetDirty( KIGFX::TARGET_NONCACHED ) )
{
m_gal->ClearScreen();
}
m_view->ClearTargets();
// Grid has to be redrawn only when the NONCACHED target is redrawn
if( m_view->IsTargetDirty( KIGFX::TARGET_NONCACHED ) )
m_gal->DrawGrid();
cntRedraw.Start();
m_view->Redraw();
cntRedraw.Stop();
isDirty = true;
}
m_gal->DrawCursor( m_viewControls->GetCursorPosition() );
2013-04-16 09:16:27 +00:00
cntCtxDestroy.Start();
}
// ctx goes out of scope here so destructor would be called
cntCtxDestroy.Stop();
}
catch( std::exception& err )
{
if( GAL_FALLBACK != m_backend )
{
SwitchBackend( GAL_FALLBACK );
DisplayInfoMessage( m_parent,
_( "Could not use OpenGL, falling back to software rendering" ),
wxString( err.what() ) );
StartDrawing();
}
else
{
// We're well and truly banjaxed if we get here without a fallback.
DisplayErrorMessage( m_parent, _( "Graphics error" ), wxString( err.what() ) );
StopDrawing();
}
}
2013-04-16 09:16:27 +00:00
if( isDirty )
{
KI_TRACE( traceGalProfile, "View timing: %s %s %s %s %s\n",
cntTotal.to_string(),
cntUpd.to_string(),
cntRedraw.to_string(),
cntCtx.to_string(),
cntCtxDestroy.to_string()
);
}
m_lastRepaintEnd = wxGetLocalTimeMillis();
return true;
2013-04-16 09:16:27 +00:00
}
void EDA_DRAW_PANEL_GAL::onSize( wxSizeEvent& aEvent )
{
// If we get a second wx update call before the first finishes, don't crash
if( m_gal->IsContextLocked() )
return;
KIGFX::GAL_CONTEXT_LOCKER locker( m_gal );
2021-02-16 22:25:27 +00:00
wxSize clientSize = GetClientSize();
WX_INFOBAR* infobar = GetParentEDAFrame() ? GetParentEDAFrame()->GetInfoBar() : nullptr;
if( ToVECTOR2I( clientSize ) == m_gal->GetScreenPixelSize() )
return;
// Note: ( +1, +1 ) prevents an ugly black line on right and bottom on Mac
clientSize.x = std::max( 10, clientSize.x + 1 );
clientSize.y = std::max( 10, clientSize.y + 1 );
VECTOR2D bottom( 0, 0 );
if( m_view )
bottom = m_view->ToWorld( m_gal->GetScreenPixelSize(), true );
m_gal->ResizeScreen( clientSize.GetX(), clientSize.GetY() );
if( m_view )
{
if( infobar && infobar->IsLocked() )
{
VECTOR2D halfScreen( std::ceil( 0.5 * clientSize.x ), std::ceil( 0.5 * clientSize.y ) );
m_view->SetCenter( bottom - m_view->ToWorld( halfScreen, false ) );
}
m_view->MarkTargetDirty( KIGFX::TARGET_CACHED );
m_view->MarkTargetDirty( KIGFX::TARGET_NONCACHED );
}
}
void EDA_DRAW_PANEL_GAL::Refresh( bool aEraseBackground, const wxRect* aRect )
{
if( !DoRePaint() )
m_needIdleRefresh = true;
}
void EDA_DRAW_PANEL_GAL::ForceRefresh()
{
DoRePaint();
}
void EDA_DRAW_PANEL_GAL::SetEventDispatcher( TOOL_DISPATCHER* aEventDispatcher )
{
m_eventDispatcher = aEventDispatcher;
}
2014-05-13 09:22:51 +00:00
void EDA_DRAW_PANEL_GAL::StartDrawing()
{
2015-08-21 08:33:36 +00:00
// Start querying GAL if it is ready
m_refreshTimer.StartOnce( 100 );
2014-05-13 09:22:51 +00:00
}
void EDA_DRAW_PANEL_GAL::StopDrawing()
{
m_refreshTimer.Stop();
2015-08-21 08:33:36 +00:00
m_drawingEnabled = false;
Disconnect( wxEVT_PAINT, wxPaintEventHandler( EDA_DRAW_PANEL_GAL::onPaint ), nullptr, this );
Disconnect( wxEVT_IDLE, wxIdleEventHandler( EDA_DRAW_PANEL_GAL::onIdle ), nullptr, this );
}
void EDA_DRAW_PANEL_GAL::SetHighContrastLayer( int aLayer )
{
// Set display settings for high contrast mode
KIGFX::RENDER_SETTINGS* rSettings = m_view->GetPainter()->GetSettings();
SetTopLayer( aLayer );
rSettings->ClearHighContrastLayers();
rSettings->SetLayerIsHighContrast( aLayer );
m_view->UpdateAllLayersColor();
}
void EDA_DRAW_PANEL_GAL::SetTopLayer( int aLayer )
{
m_view->ClearTopLayers();
m_view->SetTopLayer( aLayer );
m_view->UpdateAllLayersOrder();
}
2015-08-07 16:24:43 +00:00
bool EDA_DRAW_PANEL_GAL::SwitchBackend( GAL_TYPE aGalType )
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
{
// Do not do anything if the currently used GAL is correct
if( aGalType == m_backend && m_gal != nullptr )
return true;
VECTOR2D grid_size = m_gal ? m_gal->GetGridSize() : VECTOR2D();
bool grid_visibility = m_gal ? m_gal->GetGridVisibility() : true;
bool result = true; // assume everything will be fine
2015-08-21 08:33:36 +00:00
// Prevent refreshing canvas during backend switch
2014-05-13 09:22:51 +00:00
StopDrawing();
KIGFX::GAL* new_gal = nullptr;
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
try
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
{
switch( aGalType )
{
case GAL_TYPE_OPENGL:
{
wxString errormsg = KIGFX::OPENGL_GAL::CheckFeatures( m_options );
if( errormsg.empty() )
{
new_gal = new KIGFX::OPENGL_GAL( m_options, this, this, this );
}
else
{
if( GAL_FALLBACK != aGalType )
{
aGalType = GAL_FALLBACK;
2021-02-16 22:25:27 +00:00
DisplayInfoMessage(
m_parent,
_( "Could not use OpenGL, falling back to software rendering" ),
errormsg );
new_gal = new KIGFX::CAIRO_GAL( m_options, this, this, this );
}
else
{
// We're well and truly banjaxed if we get here without a fallback.
DisplayInfoMessage( m_parent, _( "Could not use OpenGL" ), errormsg );
}
}
break;
}
2021-02-16 22:25:27 +00:00
case GAL_TYPE_CAIRO: new_gal = new KIGFX::CAIRO_GAL( m_options, this, this, this ); break;
2015-08-07 17:15:47 +00:00
default:
wxASSERT( false );
KI_FALLTHROUGH;
2015-08-21 08:33:36 +00:00
// warn about unhandled GAL canvas type, but continue with the fallback option
2013-05-14 08:46:43 +00:00
2015-08-21 08:33:36 +00:00
case GAL_TYPE_NONE:
// KIGFX::GAL is a stub - it actually does cannot display anything,
2015-08-21 08:33:36 +00:00
// but prevents code relying on GAL canvas existence from crashing
new_gal = new KIGFX::GAL( m_options );
2015-08-21 08:33:36 +00:00
break;
}
}
2015-04-30 08:46:03 +00:00
catch( std::runtime_error& err )
{
// Create a dummy GAL
new_gal = new KIGFX::GAL( m_options );
2015-08-21 08:33:36 +00:00
aGalType = GAL_TYPE_NONE;
2015-05-18 11:48:10 +00:00
DisplayError( m_parent, wxString( err.what() ) );
2015-08-21 08:33:36 +00:00
result = false;
}
2021-02-16 22:25:27 +00:00
// trigger update of the gal options in case they differ from the defaults
m_options.NotifyChanged();
2016-05-02 14:15:25 +00:00
2015-08-21 08:33:36 +00:00
delete m_gal;
m_gal = new_gal;
wxSize clientSize = GetClientSize();
clientSize.x = std::max( 10, clientSize.x );
clientSize.y = std::max( 10, clientSize.y );
m_gal->ResizeScreen( clientSize.GetX(), clientSize.GetY() );
2015-08-21 08:33:36 +00:00
if( grid_size.x > 0 && grid_size.y > 0 )
m_gal->SetGridSize( grid_size );
m_gal->SetGridVisibility( grid_visibility );
// Make sure the cursor is set on the new canvas
SetCurrentCursor( KICURSOR::ARROW );
2015-08-21 08:33:36 +00:00
if( m_painter )
m_painter->SetGAL( m_gal );
if( m_view )
{
2015-08-21 08:33:36 +00:00
m_view->SetGAL( m_gal );
// Note: OpenGL requires reverse draw order when draw priority is enabled
m_view->ReverseDrawOrder( aGalType == GAL_TYPE_OPENGL );
}
2015-08-21 08:33:36 +00:00
m_backend = aGalType;
return result;
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
}
2013-08-07 07:37:28 +00:00
void EDA_DRAW_PANEL_GAL::OnEvent( wxEvent& aEvent )
{
bool shouldSetFocus = m_lostFocus && m_stealsFocus
&& !KIUI::IsInputControlFocused() // Don't steal from input controls
&& !KIUI::IsModalDialogFocused() // Don't steal from dialogs
&& KIPLATFORM::UI::IsWindowActive( m_edaFrame ); // Don't steal from other windows
if( shouldSetFocus )
SetFocus();
if( !m_eventDispatcher )
aEvent.Skip();
else
m_eventDispatcher->DispatchWxEvent( aEvent );
// Give events time to process, based on last render duration
wxLongLong endDelta = wxGetLocalTimeMillis() - m_lastRepaintEnd;
long long timeLimit = ( m_lastRepaintEnd - m_lastRepaintStart ).GetValue() / 5;
timeLimit = std::clamp( timeLimit, 3LL, 150LL );
if( endDelta > timeLimit )
Refresh();
else
m_needIdleRefresh = true;
}
void EDA_DRAW_PANEL_GAL::onEnter( wxMouseEvent& aEvent )
{
bool shouldSetFocus = m_stealsFocus
&& !KIUI::IsInputControlFocused() // Don't steal from input controls
&& !KIUI::IsModalDialogFocused() // Don't steal from dialogs
&& KIPLATFORM::UI::IsWindowActive( m_edaFrame ); // Don't steal from other windows
// Getting focus is necessary in order to receive key events properly
if( shouldSetFocus )
SetFocus();
aEvent.Skip();
}
void EDA_DRAW_PANEL_GAL::onLostFocus( wxFocusEvent& aEvent )
{
m_lostFocus = true;
2021-01-24 17:17:51 +00:00
m_viewControls->CancelDrag();
aEvent.Skip();
}
void EDA_DRAW_PANEL_GAL::onIdle( wxIdleEvent& aEvent )
{
if( m_needIdleRefresh )
{
m_needIdleRefresh = false;
Refresh();
}
aEvent.Skip();
}
void EDA_DRAW_PANEL_GAL::onRefreshTimer( wxTimerEvent& aEvent )
{
2015-08-21 08:33:36 +00:00
if( !m_drawingEnabled )
{
if( m_gal && m_gal->IsInitialized() )
2015-08-21 08:33:36 +00:00
{
Connect( wxEVT_PAINT, wxPaintEventHandler( EDA_DRAW_PANEL_GAL::onPaint ), nullptr,
this );
Connect( wxEVT_IDLE, wxIdleEventHandler( EDA_DRAW_PANEL_GAL::onIdle ), nullptr, this );
2015-08-21 08:33:36 +00:00
m_drawingEnabled = true;
}
else
{
// Try again soon
m_refreshTimer.StartOnce( 100 );
2015-08-21 08:33:36 +00:00
return;
}
}
DoRePaint();
}
2016-05-02 14:15:25 +00:00
void EDA_DRAW_PANEL_GAL::onShowTimer( wxTimerEvent& aEvent )
{
if( m_gal && m_gal->IsInitialized() && m_gal->IsVisible() )
{
m_onShowTimer.Stop();
OnShow();
}
}
void EDA_DRAW_PANEL_GAL::SetCurrentCursor( KICURSOR aCursor )
{
if( m_gal )
m_gal->SetNativeCursorStyle( aCursor );
}
std::shared_ptr<KIGFX::VIEW_OVERLAY> EDA_DRAW_PANEL_GAL::DebugOverlay()
{
if( !m_debugOverlay )
{
m_debugOverlay.reset( new KIGFX::VIEW_OVERLAY() );
m_view->Add( m_debugOverlay.get() );
}
return m_debugOverlay;
}
void EDA_DRAW_PANEL_GAL::ClearDebugOverlay()
{
if( m_debugOverlay )
{
m_view->Remove( m_debugOverlay.get() );
m_debugOverlay = nullptr;
}
}