Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
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2015-05-18 11:48:10 +00:00
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* Copyright (C) 2013-2015 CERN
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2016-02-24 19:53:02 +00:00
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* Copyright (C) 2012-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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2015-05-18 11:48:10 +00:00
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <view/view.h>
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#include <view/wx_view_controls.h>
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2013-08-28 14:25:42 +00:00
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#include <gal/graphics_abstraction_layer.h>
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2013-09-13 08:26:08 +00:00
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#include <tool/tool_dispatcher.h>
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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2013-10-14 14:13:35 +00:00
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using namespace KIGFX;
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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2013-09-24 14:12:02 +00:00
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const wxEventType WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE = wxNewEventType();
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2015-05-18 11:48:10 +00:00
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WX_VIEW_CONTROLS::WX_VIEW_CONTROLS( VIEW* aView, wxScrolledCanvas* aParentPanel ) :
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2017-08-22 13:13:25 +00:00
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VIEW_CONTROLS( aView ), m_state( IDLE ), m_parentPanel( aParentPanel ),
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m_scrollScale( 1.0, 1.0 ), m_cursorPos( 0, 0 ), m_updateCursor( true )
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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{
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2013-10-14 18:40:36 +00:00
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m_parentPanel->Connect( wxEVT_MOTION,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onMotion ), NULL, this );
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2016-01-25 00:18:29 +00:00
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#if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT )
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2015-05-21 20:54:29 +00:00
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m_parentPanel->Connect( wxEVT_MAGNIFY,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onMagnify ), NULL, this );
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#endif
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2013-10-14 18:40:36 +00:00
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m_parentPanel->Connect( wxEVT_MOUSEWHEEL,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onWheel ), NULL, this );
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m_parentPanel->Connect( wxEVT_MIDDLE_UP,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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m_parentPanel->Connect( wxEVT_MIDDLE_DOWN,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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m_parentPanel->Connect( wxEVT_LEFT_UP,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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m_parentPanel->Connect( wxEVT_LEFT_DOWN,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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2017-09-06 01:28:01 +00:00
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m_parentPanel->Connect( wxEVT_RIGHT_UP,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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m_parentPanel->Connect( wxEVT_RIGHT_DOWN,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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2013-04-22 09:08:02 +00:00
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#if defined _WIN32 || defined _WIN64
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2013-10-14 18:40:36 +00:00
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m_parentPanel->Connect( wxEVT_ENTER_WINDOW,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onEnter ), NULL, this );
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2013-04-22 09:08:02 +00:00
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#endif
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2015-03-10 12:20:38 +00:00
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m_parentPanel->Connect( wxEVT_LEAVE_WINDOW,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onLeave ), NULL, this );
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2015-05-18 11:48:10 +00:00
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m_parentPanel->Connect( wxEVT_SCROLLWIN_THUMBTRACK,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), NULL, this );
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2018-06-12 15:52:57 +00:00
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m_parentPanel->Connect( wxEVT_SCROLLWIN_PAGEUP,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), NULL, this );
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m_parentPanel->Connect( wxEVT_SCROLLWIN_PAGEDOWN,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), NULL, this );
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2013-08-22 16:42:53 +00:00
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m_panTimer.SetOwner( this );
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2013-10-14 18:40:36 +00:00
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this->Connect( wxEVT_TIMER,
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wxTimerEventHandler( WX_VIEW_CONTROLS::onTimer ), NULL, this );
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
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}
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2013-08-21 15:37:27 +00:00
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void WX_VIEW_CONTROLS::onMotion( wxMouseEvent& aEvent )
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Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
{
|
2013-09-02 14:26:42 +00:00
|
|
|
bool isAutoPanning = false;
|
2017-08-22 13:13:25 +00:00
|
|
|
VECTOR2D mousePos( aEvent.GetX(), aEvent.GetY() );
|
2013-08-22 16:42:53 +00:00
|
|
|
|
2017-11-23 22:04:52 +00:00
|
|
|
if( m_settings.m_autoPanEnabled && m_settings.m_autoPanSettingEnabled )
|
2013-09-02 14:26:42 +00:00
|
|
|
isAutoPanning = handleAutoPanning( aEvent );
|
|
|
|
|
|
|
|
if( !isAutoPanning && aEvent.Dragging() )
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
{
|
2013-08-22 16:42:53 +00:00
|
|
|
if( m_state == DRAG_PANNING )
|
|
|
|
{
|
2017-08-22 13:13:25 +00:00
|
|
|
VECTOR2D d = m_dragStartPoint - mousePos;
|
2017-02-11 19:54:44 +00:00
|
|
|
VECTOR2D delta = m_view->ToWorld( d, false );
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
|
2015-05-18 11:48:13 +00:00
|
|
|
m_view->SetCenter( m_lookStartPoint + delta );
|
2013-08-22 16:42:53 +00:00
|
|
|
aEvent.StopPropagation();
|
|
|
|
}
|
|
|
|
}
|
2015-07-03 18:58:12 +00:00
|
|
|
|
2017-08-22 13:13:25 +00:00
|
|
|
if( m_updateCursor ) // do not update the cursor position if it was explicitly set
|
|
|
|
m_cursorPos = m_view->ToWorld( mousePos );
|
|
|
|
else
|
|
|
|
m_updateCursor = true;
|
|
|
|
|
2015-07-03 18:58:12 +00:00
|
|
|
aEvent.Skip();
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-08-21 15:37:27 +00:00
|
|
|
void WX_VIEW_CONTROLS::onWheel( wxMouseEvent& aEvent )
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
{
|
|
|
|
const double wheelPanSpeed = 0.001;
|
2018-02-02 12:19:59 +00:00
|
|
|
const double zoomLevelScale = 1.2; // The minimal step value when changing the current zoom level
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
|
2017-01-17 15:36:31 +00:00
|
|
|
// mousewheelpan disabled:
|
|
|
|
// wheel + ctrl -> horizontal scrolling;
|
|
|
|
// wheel + shift -> vertical scrolling;
|
|
|
|
// wheel -> zooming;
|
|
|
|
// mousewheelpan enabled:
|
|
|
|
// wheel -> pan;
|
|
|
|
// wheel + ctrl -> zooming;
|
|
|
|
// wheel + shift -> horizontal scrolling.
|
|
|
|
|
2017-02-11 19:54:44 +00:00
|
|
|
if( ( !m_settings.m_enableMousewheelPan && ( aEvent.ControlDown() || aEvent.ShiftDown() ) ) ||
|
|
|
|
( m_settings.m_enableMousewheelPan && !aEvent.ControlDown() ) )
|
2013-04-23 10:07:14 +00:00
|
|
|
{
|
|
|
|
// Scrolling
|
2014-05-31 09:48:27 +00:00
|
|
|
VECTOR2D scrollVec = m_view->ToWorld( m_view->GetScreenPixelSize(), false ) *
|
|
|
|
( (double) aEvent.GetWheelRotation() * wheelPanSpeed );
|
2016-02-24 19:53:02 +00:00
|
|
|
int axis = aEvent.GetWheelAxis();
|
|
|
|
double scrollX = 0.0;
|
|
|
|
double scrollY = 0.0;
|
2013-04-23 10:07:14 +00:00
|
|
|
|
2017-02-11 19:54:44 +00:00
|
|
|
if( m_settings.m_enableMousewheelPan )
|
2016-02-24 19:53:02 +00:00
|
|
|
{
|
2017-01-17 15:36:31 +00:00
|
|
|
if ( axis == wxMOUSE_WHEEL_HORIZONTAL || aEvent.ShiftDown() )
|
2016-02-24 19:53:02 +00:00
|
|
|
scrollX = scrollVec.x;
|
|
|
|
else
|
|
|
|
scrollY = -scrollVec.y;
|
|
|
|
}
|
2013-04-23 10:07:14 +00:00
|
|
|
else
|
2016-02-24 19:53:02 +00:00
|
|
|
{
|
2017-02-06 23:05:07 +00:00
|
|
|
if( aEvent.ControlDown() )
|
2016-02-24 19:53:02 +00:00
|
|
|
scrollX = -scrollVec.x;
|
|
|
|
else
|
|
|
|
scrollY = -scrollVec.y;
|
|
|
|
}
|
2013-04-23 10:07:14 +00:00
|
|
|
|
2016-02-24 19:53:02 +00:00
|
|
|
VECTOR2D delta( scrollX, scrollY );
|
2013-04-23 10:07:14 +00:00
|
|
|
|
2015-05-18 11:48:13 +00:00
|
|
|
m_view->SetCenter( m_view->GetCenter() + delta );
|
2018-02-13 08:45:03 +00:00
|
|
|
refreshMouse();
|
2013-04-23 10:07:14 +00:00
|
|
|
}
|
|
|
|
else
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
{
|
2013-04-23 10:07:14 +00:00
|
|
|
// Zooming
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
wxLongLong timeStamp = wxGetLocalTimeMillis();
|
|
|
|
double timeDiff = timeStamp.ToDouble() - m_timeStamp.ToDouble();
|
2015-05-18 11:48:12 +00:00
|
|
|
int rotation = aEvent.GetWheelRotation();
|
2017-09-13 13:11:51 +00:00
|
|
|
double zoomScale = 1.0;
|
2015-05-18 11:48:12 +00:00
|
|
|
|
2016-02-24 19:53:02 +00:00
|
|
|
#ifdef __WXMAC__
|
2017-09-13 13:11:51 +00:00
|
|
|
// On Apple pointer devices, wheel events occur frequently and with
|
|
|
|
// smaller rotation values. For those devices, let's handle zoom
|
|
|
|
// based on the rotation amount rather than the time difference.
|
|
|
|
|
|
|
|
// Unused
|
|
|
|
( void )timeDiff;
|
|
|
|
|
|
|
|
rotation = ( rotation > 0 ) ? std::min( rotation , 100 )
|
|
|
|
: std::max( rotation , -100 );
|
|
|
|
|
|
|
|
double dscale = rotation * 0.01;
|
|
|
|
zoomScale = ( rotation > 0 ) ? (1 + dscale) : 1/(1 - dscale);
|
|
|
|
|
|
|
|
#else
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
|
|
|
|
m_timeStamp = timeStamp;
|
|
|
|
|
|
|
|
// Set scaling speed depending on scroll wheel event interval
|
|
|
|
if( timeDiff < 500 && timeDiff > 0 )
|
|
|
|
{
|
2015-05-18 11:48:12 +00:00
|
|
|
zoomScale = 2.05 - timeDiff / 500;
|
|
|
|
|
2018-02-02 12:19:59 +00:00
|
|
|
// be sure zoomScale value is significant
|
|
|
|
zoomScale = std::max( zoomScale, zoomLevelScale );
|
|
|
|
|
2015-05-18 11:48:12 +00:00
|
|
|
if( rotation < 0 )
|
|
|
|
zoomScale = 1.0 / zoomScale;
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2018-02-02 12:19:59 +00:00
|
|
|
zoomScale = ( rotation > 0 ) ? zoomLevelScale : 1/zoomLevelScale;
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
}
|
2017-09-13 13:11:51 +00:00
|
|
|
#endif
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
|
2015-07-15 15:32:30 +00:00
|
|
|
if( IsCursorWarpingEnabled() )
|
2015-07-09 08:18:27 +00:00
|
|
|
{
|
2015-07-24 07:42:45 +00:00
|
|
|
CenterOnCursor();
|
2015-07-09 08:18:27 +00:00
|
|
|
m_view->SetScale( m_view->GetScale() * zoomScale );
|
|
|
|
}
|
2015-07-15 15:32:30 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
VECTOR2D anchor = m_view->ToWorld( VECTOR2D( aEvent.GetX(), aEvent.GetY() ) );
|
|
|
|
m_view->SetScale( m_view->GetScale() * zoomScale, anchor );
|
|
|
|
}
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
}
|
2013-04-22 09:08:02 +00:00
|
|
|
|
2013-08-21 15:37:27 +00:00
|
|
|
aEvent.Skip();
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-01-25 00:18:29 +00:00
|
|
|
#if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT )
|
2015-05-21 20:54:29 +00:00
|
|
|
void WX_VIEW_CONTROLS::onMagnify( wxMouseEvent& aEvent )
|
|
|
|
{
|
|
|
|
// Scale based on the magnification from our underlying magnification event.
|
|
|
|
VECTOR2D anchor = m_view->ToWorld( VECTOR2D( aEvent.GetX(), aEvent.GetY() ) );
|
2015-05-22 07:37:57 +00:00
|
|
|
m_view->SetScale( m_view->GetScale() * ( aEvent.GetMagnification() + 1.0f ), anchor );
|
2015-05-21 20:54:29 +00:00
|
|
|
|
|
|
|
aEvent.Skip();
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
2013-08-21 15:37:27 +00:00
|
|
|
void WX_VIEW_CONTROLS::onButton( wxMouseEvent& aEvent )
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
{
|
2013-08-22 16:42:53 +00:00
|
|
|
switch( m_state )
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
{
|
2013-08-22 16:42:53 +00:00
|
|
|
case IDLE:
|
|
|
|
case AUTO_PANNING:
|
2017-09-06 01:28:01 +00:00
|
|
|
if( aEvent.MiddleDown() ||
|
|
|
|
( aEvent.LeftDown() && m_settings.m_panWithLeftButton ) ||
|
|
|
|
( aEvent.RightDown() && m_settings.m_panWithRightButton ) )
|
2013-08-22 16:42:53 +00:00
|
|
|
{
|
|
|
|
m_dragStartPoint = VECTOR2D( aEvent.GetX(), aEvent.GetY() );
|
|
|
|
m_lookStartPoint = m_view->GetCenter();
|
|
|
|
m_state = DRAG_PANNING;
|
|
|
|
}
|
2013-09-09 11:57:56 +00:00
|
|
|
|
|
|
|
if( aEvent.LeftUp() )
|
|
|
|
m_state = IDLE; // Stop autopanning when user release left mouse button
|
2013-10-14 14:13:35 +00:00
|
|
|
|
2013-08-22 16:42:53 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case DRAG_PANNING:
|
2017-09-06 01:28:01 +00:00
|
|
|
if( aEvent.MiddleUp() || aEvent.LeftUp() || aEvent.RightUp() )
|
2013-08-22 16:42:53 +00:00
|
|
|
m_state = IDLE;
|
2013-10-14 14:13:35 +00:00
|
|
|
|
2013-08-22 16:42:53 +00:00
|
|
|
break;
|
2013-09-02 14:26:42 +00:00
|
|
|
}
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
|
2013-08-21 15:37:27 +00:00
|
|
|
aEvent.Skip();
|
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
|
|
|
}
|
2013-04-22 09:08:02 +00:00
|
|
|
|
|
|
|
|
2013-08-21 15:37:27 +00:00
|
|
|
void WX_VIEW_CONTROLS::onEnter( wxMouseEvent& aEvent )
|
2013-04-22 09:08:02 +00:00
|
|
|
{
|
|
|
|
m_parentPanel->SetFocus();
|
|
|
|
}
|
2013-08-22 16:42:53 +00:00
|
|
|
|
|
|
|
|
2015-03-10 12:20:38 +00:00
|
|
|
void WX_VIEW_CONTROLS::onLeave( wxMouseEvent& aEvent )
|
|
|
|
{
|
2017-02-11 19:54:44 +00:00
|
|
|
if( m_settings.m_cursorCaptured )
|
2015-03-10 12:20:38 +00:00
|
|
|
{
|
|
|
|
bool warp = false;
|
|
|
|
int x = aEvent.GetX();
|
|
|
|
int y = aEvent.GetY();
|
|
|
|
wxSize parentSize = m_parentPanel->GetClientSize();
|
|
|
|
|
|
|
|
if( x < 0 )
|
|
|
|
{
|
|
|
|
x = 0;
|
|
|
|
warp = true;
|
|
|
|
}
|
|
|
|
else if( x >= parentSize.x )
|
|
|
|
{
|
|
|
|
x = parentSize.x - 1;
|
|
|
|
warp = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( y < 0 )
|
|
|
|
{
|
|
|
|
y = 0;
|
|
|
|
warp = true;
|
|
|
|
}
|
|
|
|
else if( y >= parentSize.y )
|
|
|
|
{
|
|
|
|
y = parentSize.y - 1;
|
|
|
|
warp = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( warp )
|
|
|
|
m_parentPanel->WarpPointer( x, y );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-08-22 16:42:53 +00:00
|
|
|
void WX_VIEW_CONTROLS::onTimer( wxTimerEvent& aEvent )
|
|
|
|
{
|
|
|
|
switch( m_state )
|
|
|
|
{
|
|
|
|
case AUTO_PANNING:
|
|
|
|
{
|
2018-02-14 08:22:56 +00:00
|
|
|
if( !m_settings.m_autoPanEnabled )
|
2017-03-20 10:45:34 +00:00
|
|
|
{
|
|
|
|
m_state = IDLE;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2014-05-14 07:42:16 +00:00
|
|
|
#if wxCHECK_VERSION( 3, 0, 0 )
|
|
|
|
if( !m_parentPanel->HasFocus() )
|
|
|
|
break;
|
|
|
|
#endif
|
|
|
|
|
2017-02-11 19:54:44 +00:00
|
|
|
double borderSize = std::min( m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().x,
|
|
|
|
m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().y );
|
2013-08-22 16:42:53 +00:00
|
|
|
|
|
|
|
VECTOR2D dir( m_panDirection );
|
|
|
|
|
|
|
|
if( dir.EuclideanNorm() > borderSize )
|
|
|
|
dir = dir.Resize( borderSize );
|
|
|
|
|
|
|
|
dir = m_view->ToWorld( dir, false );
|
2017-02-11 19:54:44 +00:00
|
|
|
m_view->SetCenter( m_view->GetCenter() + dir * m_settings.m_autoPanSpeed );
|
2013-08-22 16:42:53 +00:00
|
|
|
|
2017-09-22 09:13:26 +00:00
|
|
|
refreshMouse();
|
2013-08-22 16:42:53 +00:00
|
|
|
}
|
|
|
|
break;
|
2013-09-02 14:26:42 +00:00
|
|
|
|
2013-10-14 14:13:35 +00:00
|
|
|
case IDLE: // Just remove unnecessary warnings
|
2013-09-02 14:26:42 +00:00
|
|
|
case DRAG_PANNING:
|
|
|
|
break;
|
2013-08-22 16:42:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2015-05-18 11:48:10 +00:00
|
|
|
void WX_VIEW_CONTROLS::onScroll( wxScrollWinEvent& aEvent )
|
|
|
|
{
|
2017-09-14 00:07:29 +00:00
|
|
|
const double linePanDelta = 0.05;
|
|
|
|
const double pagePanDelta = 0.5;
|
|
|
|
|
|
|
|
int type = aEvent.GetEventType();
|
|
|
|
int dir = aEvent.GetOrientation();
|
|
|
|
|
|
|
|
if( type == wxEVT_SCROLLWIN_THUMBTRACK )
|
|
|
|
{
|
2018-08-03 12:00:05 +00:00
|
|
|
auto center = m_view->GetCenter();
|
|
|
|
const auto& boundary = m_view->GetBoundary();
|
2017-09-14 00:07:29 +00:00
|
|
|
|
2018-01-04 21:56:58 +00:00
|
|
|
// Flip scroll direction in flipped view
|
|
|
|
const double xstart = ( m_view->IsMirroredX() ?
|
|
|
|
boundary.GetRight() : boundary.GetLeft() );
|
|
|
|
const double xdelta = ( m_view->IsMirroredX() ? -1 : 1 );
|
|
|
|
|
2017-09-14 00:07:29 +00:00
|
|
|
if( dir == wxHORIZONTAL )
|
2018-01-04 21:56:58 +00:00
|
|
|
center.x = xstart + xdelta * ( aEvent.GetPosition() / m_scrollScale.x );
|
2017-09-14 00:07:29 +00:00
|
|
|
else
|
|
|
|
center.y = boundary.GetTop() + aEvent.GetPosition() / m_scrollScale.y;
|
|
|
|
|
|
|
|
m_view->SetCenter( center );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
double dist = 0;
|
|
|
|
|
|
|
|
if( type == wxEVT_SCROLLWIN_PAGEUP )
|
|
|
|
dist = pagePanDelta;
|
|
|
|
else if( type == wxEVT_SCROLLWIN_PAGEDOWN )
|
|
|
|
dist = -pagePanDelta;
|
|
|
|
else if( type == wxEVT_SCROLLWIN_LINEUP )
|
|
|
|
dist = linePanDelta;
|
|
|
|
else if( type == wxEVT_SCROLLWIN_LINEDOWN )
|
|
|
|
dist = -linePanDelta;
|
2017-09-15 09:20:07 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
wxASSERT( "Unhandled event type" );
|
|
|
|
return;
|
|
|
|
}
|
2017-09-14 00:07:29 +00:00
|
|
|
|
|
|
|
VECTOR2D scroll = m_view->ToWorld( m_view->GetScreenPixelSize(), false ) * dist;
|
|
|
|
|
|
|
|
double scrollX = 0.0;
|
|
|
|
double scrollY = 0.0;
|
2015-05-18 11:48:10 +00:00
|
|
|
|
2017-09-14 00:07:29 +00:00
|
|
|
if ( dir == wxHORIZONTAL )
|
|
|
|
scrollX = -scroll.x;
|
|
|
|
else
|
|
|
|
scrollY = -scroll.y;
|
|
|
|
|
|
|
|
VECTOR2D delta( scrollX, scrollY );
|
|
|
|
|
|
|
|
m_view->SetCenter( m_view->GetCenter() + delta );
|
|
|
|
}
|
2015-05-18 11:48:10 +00:00
|
|
|
|
|
|
|
m_parentPanel->Refresh();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-08-22 16:42:53 +00:00
|
|
|
void WX_VIEW_CONTROLS::SetGrabMouse( bool aEnabled )
|
|
|
|
{
|
2017-02-11 19:54:44 +00:00
|
|
|
if( aEnabled && !m_settings.m_grabMouse )
|
2013-08-22 16:42:53 +00:00
|
|
|
m_parentPanel->CaptureMouse();
|
2017-02-11 19:54:44 +00:00
|
|
|
else if( !aEnabled && m_settings.m_grabMouse )
|
2013-08-22 16:42:53 +00:00
|
|
|
m_parentPanel->ReleaseMouse();
|
2015-07-24 08:58:47 +00:00
|
|
|
|
|
|
|
VIEW_CONTROLS::SetGrabMouse( aEnabled );
|
2013-08-22 16:42:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-06-12 13:27:10 +00:00
|
|
|
VECTOR2D WX_VIEW_CONTROLS::GetMousePosition( bool aWorldCoordinates ) const
|
2013-09-16 14:46:02 +00:00
|
|
|
{
|
2018-02-13 08:45:03 +00:00
|
|
|
wxPoint msp = getMouseScreenPosition();
|
2017-08-22 13:13:25 +00:00
|
|
|
VECTOR2D screenPos( msp.x, msp.y );
|
2013-09-16 14:46:02 +00:00
|
|
|
|
2017-06-12 13:27:10 +00:00
|
|
|
return aWorldCoordinates ? m_view->ToWorld( screenPos ) : screenPos;
|
2013-09-16 14:46:02 +00:00
|
|
|
}
|
|
|
|
|
2018-02-13 08:45:03 +00:00
|
|
|
|
2017-11-15 23:42:40 +00:00
|
|
|
VECTOR2D WX_VIEW_CONTROLS::GetRawCursorPosition( bool aEnableSnapping ) const
|
|
|
|
{
|
|
|
|
if( aEnableSnapping )
|
|
|
|
{
|
|
|
|
return m_view->GetGAL()->GetGridPoint( m_cursorPos );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return m_cursorPos;
|
|
|
|
}
|
|
|
|
}
|
2013-09-16 14:46:02 +00:00
|
|
|
|
2018-02-13 08:45:03 +00:00
|
|
|
|
2017-07-12 07:34:20 +00:00
|
|
|
VECTOR2D WX_VIEW_CONTROLS::GetCursorPosition( bool aEnableSnapping ) const
|
2014-02-13 19:23:28 +00:00
|
|
|
{
|
2017-02-11 19:54:44 +00:00
|
|
|
if( m_settings.m_forceCursorPosition )
|
2015-07-15 15:32:30 +00:00
|
|
|
{
|
2017-02-11 19:54:44 +00:00
|
|
|
return m_settings.m_forcedPosition;
|
2015-07-15 15:32:30 +00:00
|
|
|
}
|
2014-02-13 19:23:28 +00:00
|
|
|
else
|
|
|
|
{
|
2017-11-15 23:42:40 +00:00
|
|
|
return GetRawCursorPosition( aEnableSnapping );
|
2014-02-13 19:23:28 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-09-22 08:59:42 +00:00
|
|
|
void WX_VIEW_CONTROLS::SetCursorPosition( const VECTOR2D& aPosition, bool aWarpView )
|
2017-08-22 13:13:25 +00:00
|
|
|
{
|
|
|
|
m_updateCursor = false;
|
2017-09-22 08:59:42 +00:00
|
|
|
WarpCursor( aPosition, true, aWarpView );
|
2017-08-22 13:13:25 +00:00
|
|
|
m_cursorPos = aPosition;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2018-01-18 09:09:43 +00:00
|
|
|
void WX_VIEW_CONTROLS::SetCrossHairCursorPosition( const VECTOR2D& aPosition, bool aWarpView = true )
|
2018-01-17 14:36:04 +00:00
|
|
|
{
|
|
|
|
m_updateCursor = false;
|
|
|
|
|
|
|
|
const VECTOR2I& screenSize = m_view->GetGAL()->GetScreenPixelSize();
|
|
|
|
BOX2I screen( VECTOR2I( 0, 0 ), screenSize );
|
|
|
|
VECTOR2D screenPos = m_view->ToScreen( aPosition );
|
|
|
|
|
2018-09-09 09:57:36 +00:00
|
|
|
if( aWarpView && !screen.Contains( screenPos ) )
|
2018-02-13 08:45:03 +00:00
|
|
|
m_view->SetCenter( aPosition );
|
2018-01-17 14:36:04 +00:00
|
|
|
|
|
|
|
m_cursorPos = aPosition;
|
|
|
|
}
|
|
|
|
|
|
|
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2015-07-15 15:32:30 +00:00
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void WX_VIEW_CONTROLS::WarpCursor( const VECTOR2D& aPosition, bool aWorldCoordinates,
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2018-02-13 08:45:03 +00:00
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bool aWarpView )
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2015-07-15 15:32:30 +00:00
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{
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if( aWorldCoordinates )
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{
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const VECTOR2I& screenSize = m_view->GetGAL()->GetScreenPixelSize();
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BOX2I screen( VECTOR2I( 0, 0 ), screenSize );
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VECTOR2D screenPos = m_view->ToScreen( aPosition );
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if( !screen.Contains( screenPos ) )
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{
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if( aWarpView )
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{
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m_view->SetCenter( aPosition );
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m_parentPanel->WarpPointer( screenSize.x / 2, screenSize.y / 2 );
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}
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}
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else
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{
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m_parentPanel->WarpPointer( screenPos.x, screenPos.y );
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}
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}
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else
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{
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m_parentPanel->WarpPointer( aPosition.x, aPosition.y );
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}
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2017-09-22 09:13:26 +00:00
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refreshMouse();
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2015-07-15 15:32:30 +00:00
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}
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2015-07-24 07:42:45 +00:00
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void WX_VIEW_CONTROLS::CenterOnCursor() const
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{
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const VECTOR2I& screenSize = m_view->GetGAL()->GetScreenPixelSize();
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VECTOR2I screenCenter( screenSize / 2 );
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2017-06-12 13:27:10 +00:00
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if( GetMousePosition( false ) != screenCenter )
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2015-07-24 07:42:45 +00:00
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{
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m_view->SetCenter( GetCursorPosition() );
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m_parentPanel->WarpPointer( KiROUND( screenSize.x / 2 ), KiROUND( screenSize.y / 2 ) );
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}
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}
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2013-09-02 14:26:42 +00:00
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bool WX_VIEW_CONTROLS::handleAutoPanning( const wxMouseEvent& aEvent )
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2013-08-22 16:42:53 +00:00
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{
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VECTOR2D p( aEvent.GetX(), aEvent.GetY() );
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// Compute areas where autopanning is active
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2017-02-11 19:54:44 +00:00
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double borderStart = std::min( m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().x,
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m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().y );
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2013-08-22 16:42:53 +00:00
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double borderEndX = m_view->GetScreenPixelSize().x - borderStart;
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double borderEndY = m_view->GetScreenPixelSize().y - borderStart;
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if( p.x < borderStart )
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m_panDirection.x = -( borderStart - p.x );
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else if( p.x > borderEndX )
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m_panDirection.x = ( p.x - borderEndX );
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2014-02-13 19:23:28 +00:00
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else
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m_panDirection.x = 0;
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2013-08-22 16:42:53 +00:00
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if( p.y < borderStart )
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m_panDirection.y = -( borderStart - p.y );
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else if( p.y > borderEndY )
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m_panDirection.y = ( p.y - borderEndY );
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2014-02-13 19:23:28 +00:00
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else
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m_panDirection.y = 0;
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2013-08-22 16:42:53 +00:00
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bool borderHit = ( m_panDirection.x != 0 || m_panDirection.y != 0 );
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switch( m_state )
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{
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case AUTO_PANNING:
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if( !borderHit )
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{
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m_panTimer.Stop();
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m_state = IDLE;
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2013-09-02 14:26:42 +00:00
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return false;
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2013-08-22 16:42:53 +00:00
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}
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2013-10-14 14:13:35 +00:00
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2013-09-02 14:26:42 +00:00
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return true;
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2013-08-22 16:42:53 +00:00
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break;
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case IDLE:
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if( borderHit )
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{
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m_state = AUTO_PANNING;
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2016-05-02 13:56:11 +00:00
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m_panTimer.Start( (int) ( 250.0 / 60.0 ) );
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2013-09-02 14:26:42 +00:00
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return true;
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2013-08-22 16:42:53 +00:00
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}
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2013-10-14 14:13:35 +00:00
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2013-09-02 14:26:42 +00:00
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return false;
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2013-08-22 16:42:53 +00:00
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break;
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2013-09-02 14:26:42 +00:00
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case DRAG_PANNING:
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return false;
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2013-08-22 16:42:53 +00:00
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}
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2013-09-02 14:26:42 +00:00
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wxASSERT_MSG( false, wxT( "This line should never be reached" ) );
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2013-10-14 14:13:35 +00:00
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return false; // Should not be reached, just avoid the compiler warnings..
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2013-08-22 16:42:53 +00:00
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}
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2015-05-18 11:48:10 +00:00
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2018-02-13 08:45:03 +00:00
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void WX_VIEW_CONTROLS::refreshMouse()
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2017-09-22 09:13:26 +00:00
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{
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// Notify tools that the cursor position has changed in the world coordinates
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wxMouseEvent moveEvent( EVT_REFRESH_MOUSE );
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2018-02-13 08:45:03 +00:00
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wxPoint msp = getMouseScreenPosition();
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moveEvent.SetX( msp.x );
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moveEvent.SetY( msp.y );
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2017-09-22 09:13:26 +00:00
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// Set the modifiers state
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#if wxCHECK_VERSION( 3, 0, 0 )
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moveEvent.SetControlDown( wxGetKeyState( WXK_CONTROL ) );
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moveEvent.SetShiftDown( wxGetKeyState( WXK_SHIFT ) );
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moveEvent.SetAltDown( wxGetKeyState( WXK_ALT ) );
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#else
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// wx <3.0 do not have accessors, but the fields are exposed
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moveEvent.m_controlDown = wxGetKeyState( WXK_CONTROL );
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moveEvent.m_shiftDown = wxGetKeyState( WXK_SHIFT );
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moveEvent.m_altDown = wxGetKeyState( WXK_ALT );
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#endif
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2018-02-14 08:22:56 +00:00
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m_cursorPos = m_view->ToWorld( VECTOR2D( msp.x, msp.y ) );
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2017-09-22 09:13:26 +00:00
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wxPostEvent( m_parentPanel, moveEvent );
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2018-02-13 08:45:03 +00:00
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}
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wxPoint WX_VIEW_CONTROLS::getMouseScreenPosition() const
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|
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{
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wxPoint msp = wxGetMousePosition();
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m_parentPanel->ScreenToClient( &msp.x, &msp.y );
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return msp;
|
2017-09-22 09:13:26 +00:00
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}
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2015-05-18 11:48:10 +00:00
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void WX_VIEW_CONTROLS::UpdateScrollbars()
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{
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const BOX2D viewport = m_view->GetViewport();
|
2018-08-03 12:00:05 +00:00
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const BOX2D& boundary = m_view->GetBoundary();
|
2015-05-18 11:48:10 +00:00
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2017-02-06 23:05:07 +00:00
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m_scrollScale.x = 2e3 / viewport.GetWidth(); // TODO it does not have to be updated so often
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m_scrollScale.y = 2e3 / viewport.GetHeight();
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VECTOR2I newScroll( ( viewport.Centre().x - boundary.GetLeft() ) * m_scrollScale.x,
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( viewport.Centre().y - boundary.GetTop() ) * m_scrollScale.y );
|
2015-05-18 11:48:10 +00:00
|
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2018-01-04 21:56:58 +00:00
|
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// Flip scroll direction in flipped view
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if( m_view->IsMirroredX() )
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newScroll.x = ( boundary.GetRight() - viewport.Centre().x ) * m_scrollScale.x;
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|
2017-02-06 23:05:07 +00:00
|
|
|
// Adjust scrollbars only if it is needed. Otherwise there are cases when canvas is continuosly
|
|
|
|
// refreshed (Windows)
|
|
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if( m_scrollPos != newScroll )
|
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{
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|
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// Another example of wxWidgets being broken by design: scroll position is determined by the
|
|
|
|
// left (or top, if vertical) edge of the slider. Fortunately, slider size seems to be constant
|
|
|
|
// (at least for wxGTK and wxMSW), so we have to add its size to allow user to scroll the workspace
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|
|
|
// till the end.
|
|
|
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|
|
m_parentPanel->SetScrollbars( 1, 1,
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|
|
|
#if defined(__LINUX__)
|
|
|
|
m_scrollScale.x * boundary.GetWidth() + 1623, m_scrollScale.y * boundary.GetHeight() + 1623,
|
|
|
|
#elif defined(__WIN32__) || defined(__WIN64__)
|
|
|
|
m_scrollScale.x * boundary.GetWidth() + 1377, m_scrollScale.y * boundary.GetHeight() + 741,
|
2015-05-18 11:48:10 +00:00
|
|
|
#else
|
2017-02-06 23:05:07 +00:00
|
|
|
m_scrollScale.x * boundary.GetWidth(), m_scrollScale.y * boundary.GetHeight(),
|
2015-05-18 11:48:10 +00:00
|
|
|
#endif
|
2017-02-06 23:05:07 +00:00
|
|
|
newScroll.x, newScroll.y, false );
|
|
|
|
|
|
|
|
m_scrollPos = newScroll;
|
|
|
|
}
|
2015-05-18 11:48:10 +00:00
|
|
|
}
|