Commit Graph

1361 Commits

Author SHA1 Message Date
Maciej Suminski 032ef3a74c Showing net names on tracks. 2013-07-08 09:57:23 +02:00
Maciej Suminski 5a0869f2e2 Added 'required layers' option for drawn items. 2013-07-08 09:28:58 +02:00
Maciej Sumiński 07781d34be Removed KICAD_GAL CMake option. 2013-07-07 02:30:28 +02:00
Maciej Suminski eb041ee2d3 Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays. 2013-07-05 14:01:33 +02:00
Maciej Suminski 408fb4f159 Removed pointers where they were not necessary. 2013-07-05 09:31:04 +02:00
Maciej Suminski e29a829a70 Added implementation of level of details per layer and item type pairs basis (items on every layer have a possibility to define the minimum VIEW scale to be shown). 2013-07-04 18:45:00 +02:00
Maciej Suminski 9c4e02379a Added the 'cached' parameter for VIEW_LAYER. The parameter decides if items drawn on the layer should be cached or drawn in immediate mode.
Removed m_useGroups from VIEW, as now groups are enabled per layer.
2013-07-04 17:02:20 +02:00
Maciej Suminski aff3787b34 Fixed drawing circles and semicircles using display lists. 2013-07-04 16:27:27 +02:00
Maciej Suminski af5a695c85 Added functions for changing settings of used font in GAL. 2013-07-04 14:24:41 +02:00
Maciej Suminski 84392f1723 Moved STROKE_FONT from PAINTER to GAL. 2013-07-04 11:37:43 +02:00
Maciej Suminski fe6c901a9f Shaders can handle integer parameters (uniforms). 2013-07-03 13:08:43 +02:00
unknown 4360860bee Removed different styles of line caps and line joins, leaving only round caps & joins.
Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski a73216fc95 Changed std::map to boost::unordered_map for storing memory chunks and groups information. 2013-07-01 13:20:48 +02:00
Maciej Sumiński 00847a8aed Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00
Maciej Sumiński 27a6f8afd6 Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
Maciej Sumiński 335bf72060 More debug information in case of failure compilation of shaders. 2013-06-30 15:37:46 +02:00
Maciej Suminski bc8ea55092 VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time. 2013-06-28 10:47:41 +02:00
Maciej Suminski 3f1da8b2c0 Minor code cleaning. 2013-06-27 17:31:10 +02:00
Maciej Suminski 628c069a39 Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations. 2013-06-27 16:05:15 +02:00
Maciej Suminski 332a7b4bd9 Groups are stored in map instead of deque, so it allows easier adding & removing. 2013-06-27 11:54:49 +02:00
Maciej Suminski 58de62aacc High contrast mode with showing the selected layer on the top. 2013-06-26 16:31:52 +02:00
Maciej Suminski 1367d33cd8 Small speed up for the color change function (OpenGL_GAL). 2013-06-26 10:43:58 +02:00
Maciej Suminski db74de74f5 Added possibility to change cached layer color (for the purpose of high contrast display). 2013-06-25 17:12:54 +02:00
Maciej Suminski fbc3d63c24 Draw the origin marker in OpenGL with shaders GAL. 2013-06-24 16:02:18 +02:00
Maciej Suminski 978b548c64 Small improvements to SHADER class. 2013-06-24 15:40:31 +02:00
Maciej Suminski ef865aab68 Grid settings apply to GAL based rendering. 2013-06-24 14:33:02 +02:00
Maciej Suminski 81c674387e Added convertsion from wxColour to COLOR4D. 2013-06-24 10:32:08 +02:00
Maciej Suminski 08c54e8acf Passing COLOR4D parameter using constant reference. 2013-06-24 10:21:34 +02:00
Maciej Suminski f7d85691c2 Added conversion from EDA_COLOR_T to COLOR4D. 2013-06-24 10:12:36 +02:00
Maciej Suminski fd6ab6003d Bug fixes:
- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski 929a849b99 Added a framerate limiter.
Now it does not use all the CPU power while panning even on simple boards.
2013-06-20 09:58:18 +02:00
Maciej Suminski 83f5bd60c1 Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL). 2013-06-19 10:50:46 +02:00
Maciej Suminski 4de43d7c5f Removed unnecessary functions from VBO_VERTEX. 2013-06-18 17:53:12 +02:00
Maciej Suminski 1fc0113b06 Removed unnecessary casting from VIEW_ITEM to EDA_ITEM. Added Type() function to VIEW_ITEM. 2013-06-18 17:01:23 +02:00
Maciej Suminski cd517f67db Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski 876bf75d89 Added GAL_TYPE_NONE as an indicator of GAL uninitialized state. 2013-06-18 16:19:30 +02:00
Maciej Suminski 8742dae4a4 Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski 8e1fe5d766 Changed data structure in VBO_ITEM. 2013-06-05 10:48:30 +02:00
Maciej Suminski e9ebdf2583 Upstream merge. 2013-06-05 10:01:53 +02:00
Dick Hollenbeck 3bddb98de9 Fix wierd ConfigBaseWriteDouble's Printf( wxT("%12f"), aValue ); format string
which was creating silly strings like 

  PcbTextThickness="    0.300000"

in kicad.pro files.
2013-06-04 09:44:21 -05:00
Maciej Suminski 04b4f236be Switching to OpenGL using shaders backend on the fly (changed keyboard shortcuts: different backends are available using Alt+F9..F12). 2013-06-04 16:18:33 +02:00
Maciej Suminski 28511cf4fe Introducing shaders.
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski ad5d10a8ba Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location. 2013-06-03 10:54:24 +02:00
Dick Hollenbeck 387d0c4e01 *) Refinements to ExternalProject_Add( boost )
*) Enhancements to make_lexer().
*) Support multi-threaded build.
*) Switch to "bzr patch" from patch.exe for Windows users.
2013-05-31 16:36:40 -05:00
Dick Hollenbeck 2fc698846b *) Refinements to ExternalProject_Add( boost )
*) Enhancements to make_lexer().
*) Support multi-threaded build.
*) Switch to "bzr patch" from patch.exe for Windows users.
2013-05-31 16:22:34 -05:00
Michal Jahelka a23dcccce5 Add filtering footprint list by library to CvPcb
* Add third list control with library names.
* Add button to toolbar to select filter by library name.
* Add bitmap for filter by library name toolbar button.
* Remove custom UI colors from list controls.
2013-05-31 13:33:46 -04:00
Dick Hollenbeck 96f8f6066d remove boost and make it an external project, so the procedure for upgrading is better documented 2013-05-30 23:46:02 -05:00
jean-pierre charras 57b30ad254 Pcbnew: Fix Bug #1185556. fix issue about Solder Paste Ratio value which was accepting only one digit in mantissa in 3 dialogs (now 6 digits in all dialogs).
fix potential issue in .kicad_pcb file creation, in some places where a %g or %.16g format was used:
al least under Mingw/gcc4.7.2, the floating number was written using scientific notation, not accepted by the S-expr reader.
2013-05-30 21:32:00 +02:00
Wayne Stambaugh 5560cb54e2 More Pcbnew footprint library table work in progress.
* Add footprint library table loading to footprint editor.
* Overload FOOTPRINT_INFO::ReadFootprintFiles() to read footprints from the
  footprint library tables.
* Fix a bug in FP_LIB_TABLE::IsEmpty() when the table has a fallback table.
* Add code to FOOTPRINT_EDIT_FRAME to use footprint library tables.
* Add an optional build time version of PCB_EDIT_FRAME::loadFootprints() to
  populate netlist footprints from footprint library table.
* Remove adding footprints to board whenever GetModuleLibrary() is called and
  move loading locally as required.
* Add missing source file license comments and coding policy fixes.
2013-05-28 12:54:59 -04:00
Dick Hollenbeck 8ccf0320b4 1) Add "rules" to base of tree for copying into BZR_HOME/rules.
File "rules" has instructional text as comments near top.

2) Convert all text files in repo to LF line ending form.
   Any checkout done with "rules" in play will convert the working
   tree to native line ending, while keeping repo as LF line ending.
2013-05-25 23:36:44 -05:00