Commit Graph

194 Commits

Author SHA1 Message Date
Marek Roszko 8288f24264 Move all the shaders to glsl files (and fix the processor more) 2022-05-12 23:37:44 -04:00
Jeff Young e84c574830 Some more EDA_ANGLE cleanup. 2022-01-16 19:16:18 +00:00
Jeff Young 93229c37bb Fix compile issue on Mac.
See https://kicad.zulipchat.com/#narrow/stream/216775-core-team/topic/Compile.20error
2022-01-14 20:53:25 +00:00
Mark Roszko 3aff953c9c Quietly put the missing [] in the shared_ptr 2022-01-13 13:50:57 +00:00
Marek Roszko 15dc1b3a38 Remove no longer used boost header 2022-01-13 07:12:13 -05:00
Marek Roszko 9965748795 Use std::shared_ptr in place of boost::shared_array
It works the same here
2022-01-13 07:10:47 -05:00
Jeff Young 8f7d2dd06a More VECTOR2D -> VECTOR2I and wxPoint cleanup. 2022-01-11 14:20:14 +00:00
Jeff Young 04c76f10e9 Performance enhancements for fonts. 2022-01-08 16:47:45 +00:00
Ola Rinta-Koski 9b406c1da4 Outline font support. 2022-01-08 16:47:45 +00:00
Mike Williams 404659d275 Gerbview: Fix diff mode issues with OpenGL transparency
Fixes: https://gitlab.com/kicad/code/kicad/-/issues/10121
2022-01-02 23:15:36 +00:00
Jeff Young 89c0f8e297 Move to new font engine. 2022-01-02 14:57:03 +00:00
Tomasz Wlostowski 2c6e9778a1 GAL: OpenGL draw calls pooling/splitting
Improves rendering performance, esp. for large designs by:
- using a separate glDrawArrays calls() for large buffers of contiguous vertices (e.g. large zone fills)
- pooling smaller items into a small-sized index buffer held in system RAM (has to be DMAed to the GPU by the driver anyway)
2021-11-29 23:30:10 +01:00
Tomasz Wlostowski 569c39ac37 GAL: runtime profiling for CACHED_CONTAINER 2021-11-29 23:30:10 +01:00
Tomasz Wlostowski b59ee13fcc GAL: made Begin/EndDrawing calls public to have more control over timing of rendering context creation/destruction 2021-11-29 23:30:10 +01:00
jean-pierre charras 56374ffa26 Try to fix a compil issue that does not happen on my computers. 2021-09-06 18:36:27 +02:00
jean-pierre charras 36048fa436 OPENGL_GAL::DrawArcSegment(): use a better number of segm to approximate the arc.
Previously, the count of segments used a magic number optimized for Pcbnew.
This is not good, and does not work well on Gerbview.
The count uses now a max error acceptable is approximation (5 microns in Gerbview and Pcbnew).
Fixes #9101
https://gitlab.com/kicad/code/kicad/issues/9101
2021-09-06 16:36:47 +02:00
Mike Williams 30987cebfe Gerbview: fix cairo negative items and implement real differential mode
Layers with negative objects need to be drawn in a subsurface before
copying so they don't _CLEAR the draw items below them when a negative
object is drawn.

Differential layers are basically the same thing only they use a
different copying operation onto the layers below.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/1863
Fixes https://gitlab.com/kicad/code/kicad/-/issues/4495
2021-08-31 12:43:53 +00:00
Jeff Young e62969d007 Move zone fracture display mode to AdvancedCfg, and add triangulation.
Fixes https://gitlab.com/kicad/code/kicad/issues/8762
2021-07-26 18:57:35 +01:00
Marek Roszko eff75b630f Get rid of anonymous struct typedefs
We are using C++14 where there is no reason for this and is banned in C++20 under P1766R1. MSVC generates a warning under C++14 as a reminder.
2021-07-01 18:28:41 -04:00
luz paz f968fc8719 Fix source comment / documentation typos 2021-06-09 19:32:58 +00:00
jean-pierre charras 2078483f50 Fix incorrect test of wxUSE_GLCANVAS_EGL (Linux).
in wxWidgets 3.1.5 wxUSE_GLCANVAS_EGL is always defined (set to 0 or to 1)
So using "ifdef wxUSE_GLCANVAS_EGL" is incorrect.
2021-06-06 16:10:35 +02:00
Marek Roszko e234e4dc8b Remove wx/log.h from vertex_manager.h 2021-06-06 09:31:00 -04:00
Hajo Nils Krabbenhöft 937f502158 Improve accelerated supersampling 2x antialiasing
Avoid fractional pixel offsets by forcing integer division of m_screenSize.
Shift rounded lookAtPoint onto OpenGL pixel center to ensure consistent rounding to int.
The pixel 0..1 @ 1x needs to fill the area 0..2 @ 2x so its center moves by 0.5 * (pixel size @ 1x).
2021-06-03 17:53:51 +00:00
Ian McInerney e08387ce3d Make the GAL responsible for the native cursor management
The native cursor must be set on the GAL canvas wx object,
not its frame (otherwise on GTK the cursor is only set
when we get a request for it from the WM and not immediately).

Fixes https://gitlab.com/kicad/code/kicad/issues/6421
2021-04-05 02:36:12 +01:00
Marcus A. Romer 1632707d9b Replace tabs with spaces 2021-04-05 01:13:39 +00:00
Wayne Stambaugh d96cccbf20 OpenGL GAL tracing improvements. 2021-03-22 17:45:49 -04:00
Jeff Young 812d38736e Naming conventions. 2021-03-19 23:06:19 +00:00
Wayne Stambaugh be8327bd54 GAL memory allocation fixes.
Vertex memory allocation uses malloc and realloc without checking the
result.  Throw exceptions that can be caught in the DoRepaint() method
in EDA_DRAW_PANEL_GAL when malloc and realloc return a null pointer.
2021-02-22 08:15:09 -05:00
Wayne Stambaugh 6ab1144ea3 Fix broken Doxygen comment specifiers.
Please note, ///> is not a valid Doxygen comment specifier.  ///< is the
correct specifier to use for single line or short Doxygen comments.
2021-01-25 07:42:36 -05:00
Seth Hillbrand ffb3748cfc Don't crash when getting multiple wx calls
Multiple size calls will assert trying to re-lock the GAL context.  Just
skip the second one.
2021-01-09 13:05:58 -08:00
Wayne Stambaugh 60ebd177fd Header clean up round 5. 2020-12-21 18:42:21 -05:00
Simon Richter 731e56a474 Use <wx/platform.h> instead of <wx/setup.h>
On non-Unix, the platform selection is in platform.h, not on the command
line using the preprocessor macros from wx-config.

<wx/setup.h> relies on the platform being selected correctly, if it is
included directly, it cannot determine the correct configuration with
Visual Studio.
2020-11-12 12:05:19 +00:00
Ian McInerney 11e6cac42b Introduce EGL backend support for the OpenGL canvas
wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.

This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
2020-11-11 00:41:02 +00:00
mntmn bf60482b5c OpenGL GAL: support fallback without overlay buffer
On platforms with limited framebuffer attachments, like GC7000L
driven by the open source etnaviv driver, we can still use
GPU acceleration by drawing directly to the main buffer.

EDA_DRAW_PANEL_GAL::onPaint checks if an overlay target is
available in the GAL, and if not, redraws the whole view if the
overlay target should be dirty.

Clearing of the overlay target is a no-op if there is no overlay
buffer.

Signed-off-by: Lukas F. Hartmann <lukas@mntre.com>
2020-08-07 13:27:47 +00:00
jean-pierre charras 9f20c61fa7 Remove creation on the fly of a wxPaintEvent instance (fix previous commit). 2020-07-15 14:56:35 +02:00
jean-pierre charras 6366aa3ede Remove creation on the fly of a wxPaintEvent instance (final step).
This is not allowed in 3.1.4 wxWidgets.
2020-07-15 12:58:43 +02:00
Seth Hillbrand 8b71abd3fb Remove virtual from GAL functions
Functions that are not overridden or intended to be so
should not have virtual set
2020-07-06 06:13:31 -07:00
Qbort f3f17401dc Fix OPENGL_GAL initialization sequence
- New public static function OPENGL_GAL::CheckFeatures() gets called in EDA_DRAW_PANEL_GAL::SwitchBackend() before switching to OPENGL_GAL
- Moved all OpenGL feature checks from OPENGL_GAL constructor to OPENGL_GAL::init()

Fixes https://gitlab.com/kicad/code/kicad/-/issues/4714
2020-07-04 10:54:30 +00:00
Seth Hillbrand a210fd570f Set VSYNC to adaptive (if available)
Swap syncs can limit the redraw rate as the screen waits for previously
issued syncs.  Setting this to -1 allows for adaptive swapping
(resorting to unsynced if it falls behind) if it is supported by the
card but will fall back to unsynced (0) if the adaptive is not
supported.

Fixes https://gitlab.com/kicad/code/kicad/issues/4226
2020-07-03 13:27:48 +00:00
jean-pierre charras 01553a6bd1 FIX: add parameter to GAL::DrawCurve to control the curve to polyline conversion. Cairo supports curves, but not Opengl, that needs a conversion to polyline. This control allows optimization in conversion 2019-11-09 11:41:29 +01:00
Seth Hillbrand c3e07a5886 Cleaning Cairo GAL
Removed extra allocations that were not used.
Removed unneeded shared pointer
Corrected storage type from RGB to ARGB
2019-08-28 19:29:47 -07:00
Seth Hillbrand 269f420f8d OpenGL: Create shaders for each GL
Fixes: lp:1817284
* https://bugs.launchpad.net/kicad/+bug/1817284
2019-02-25 09:31:42 -08:00
Seth Hillbrand dae7b03465 gal: re-enable arc outline mode
Fixes: lp:1816373
* https://bugs.launchpad.net/kicad/+bug/1816373
2019-02-21 10:52:54 -08:00
Tomasz Włostowski 3b3c674c1a gal: opengl: use correct radius for graphical circles 2019-02-19 01:55:50 +01:00
Tomasz Włostowski bbee30671a gal: pixel alignment hacks, works for Retina display too now.
gal: pixel alignment for Cairo.
gal: pixel alignment for OpenGL

Cleanup of pixel alignment patches

gal/opengl: more pixel alignment patches:
- works on Retina displays now
- pixel alignment for circles
- correct 1-pixel strokes
- fixed unfinished 1-pixel line ends

GAL: Restore antialiasing options in Cairo
GAL: Fix arc drawing

Removes DrawArcSegment, which drew arcs whose edge was optionally
stroked (a feature that we did not use).  Fixes Cairo arc drawing issue
where arcs were not visible in pcbnew.

gal: further cleanup
gal: removed unused shader parameter
2019-02-16 20:03:13 +01:00
jean-pierre charras 83d851956c classes MARKER rework: remove duplicate code. Better HitTest code (HitTest takes in account the actual shape) 2018-12-19 19:53:27 +01:00
jean-pierre charras 388397f97d Protect TesselatePolygon() against degenerated polygons (less than 3 corners) to avoid crashes.
Use TesselatePolygon() to draw polygons in Gerbview instead of GLU tesselation, much slower.
Add helper methods in GAL to know if the current GAL engine is Cairo, OpenGL or something else,
useful to optimize drawing code.
2018-12-18 12:49:14 +01:00
Jeff Young 16925cc74e Implement RAII locking for GAL updating.
Fixes a crash when typing fast in the place footprint filter box.

Also adds a bunch more checking to GAL locking, including making
sure the same person unlocks as locked, and preventing piece-meal
calls (the RAII objects must be used).
2018-10-26 23:02:05 +01:00
Tomasz Włostowski d66e0d4f7a eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00
Jeff Young 6a5744adb1 Show compile errors and go back to GLSL V120. 2018-10-13 12:39:53 +01:00